Fallout 76 – Agility Perk Cards Effects Priority

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All Agility Perk Cards Effects Priority



Agility is your character’s position out of Action Points inwards V.A.T.S. together with determines how good you lot tin sneak.


























Action Boy / Action Girl


Level Requirement2
Rank 1Action Points regenerate 15% faster.
Rank 2Action Points regenerate 30% faster.
Rank 3Action Points regenerate 45% faster.


























Born Survivor


Level Requirement3
Rank 1Falling below 20% wellness amongst automatically run a Stimpak, in i lawsuit every 20s.
Rank 2Falling below 30% wellness amongst automatically run a Stimpak, in i lawsuit every 20s.
Rank 3Falling below 40% wellness amongst automatically run a Stimpak, in i lawsuit every 20s.






















Gun Runner


Level Requirement4
Rank 1Your running speed is increased past times 10% when you lot convey a pistol equipped.
Rank 2Your running speed is increased past times 20% when you lot convey a pistol equipped.


























Moving Target


Level Requirement6
Rank 1+15 Damage together with Energy Resistance acre sprinting (No Power Armor).
Rank 2+30 Damage together with Energy Resistance acre sprinting (No Power Armor).
Rank 3+45 Damage together with Energy Resistance acre sprinting (No Power Armor).


























Thru-Hiker


Level Requirement7
Rank 1Food together with Drink weights are reduced past times 30%.
Rank 2Food together with Drink weights are reduced past times 60%.
Rank 3Food together with Drink weights are reduced past times 90%.






















Dead Man Sprinting


Level Requirement8
Rank 1Sprint 10% faster at increased AP terms when your wellness is below 40%.
Rank 2Sprint 20% faster at increased AP terms when your wellness is below 50%.


























Packin’ Light


Level Requirement9
Rank 1Your Pistols weigh 25% less.
Rank 2Your Pistols weigh 50% less.
Rank 3Your Pistols weigh 75% less.


























Guerrilla


Level Requirement10
Rank 1Your automatic pistols produce +10% damage.
Rank 2Your automatic pistols produce +15% damage.
Rank 3Your automatic pistols produce +20% damage.


























Gunslinger


Level Requirement12
Rank 1Your non-automatic pistols produce +10% damage.
Rank 2Your non-automatic pistols produce +15% damage.
Rank 3Your non-automatic pistols produce +20% damage.


























Marathoner


Level Requirement13
Rank 1Sprinting consumes 20% fewer Action Points.
Rank 2TBA
Rank 3TBA


























Ninja


Level Requirement15
Rank 1Sneak attacks amongst melee weapons do 2.3x normal damage.
Rank 2Sneak attacks amongst melee weapons do 2.6x normal damage.
Rank 3Sneak attacks amongst melee weapons do 3x normal damage.


























Evasive


Level Requirement17
Rank 1Each AGI betoken adds +1 Damage together with Energy Resist (max fifteen – no Power Armor).
Rank 2Each AGI betoken adds +2 Damage together with Energy Resist (max xxx – no Power Armor).
Rank 3Each AGI betoken adds +3 Damage together with Energy Resist (max 45 – no Power Armor).


























Modern Renegade


Level Requirement18
Rank 1Gain Pistol hip burn downwards accuracy together with a +2% run a endangerment to cripple a limb.
Rank 2Gain to a greater extent than Pistol hip burn downwards accuracy together with a +3% run a endangerment to cripple a limb.
Rank 3Gain fantabulous Pistol hip burn downwards accuracy together with a +4% run a endangerment to cripple a limb.


























Sneak


Level Requirement20
Rank 1You are 25% harder to respect acre sneaking.
Rank 2You are 50% harder to respect acre sneaking.
Rank 3You are 75% harder to respect acre sneaking.


























Home Defense


Level Requirement22
Rank 1You tin disarm traps together with arts and crafts ameliorate traps together with turrets (Plans required).
Rank 2You tin disarm traps together with arts and crafts advanced traps together with turrets (Plans required).
Rank 3You tin disarm traps together with arts and crafts skillful traps together with turrets (Plans required).


























Expert Gunslinger


Level Requirement24
Rank 1Your non-automatic pistols produce +10% damage.
Rank 2Your non-automatic pistols produce +15% damage.
Rank 3Your non-automatic pistols produce +20% damage.


























Expert Guerrilla


Level Requirement25
Rank 1Your automatic pistols produce +10% damage.
Rank 2Your automatic pistols produce +15% damage.
Rank 3Your automatic pistols produce +20% damage.


























Covert Operative


Level Requirement27
Rank 1Your ranged sneak attacks bargain 2.15x normal damage.
Rank 2Your ranged sneak attacks bargain 2.3x normal damage.
Rank 3Your ranged sneak attacks bargain 2.5x normal damage.


























Enforcer


Level Requirement30
Rank 1Your shotguns attain a 5% stagger run a endangerment together with a 10% run a endangerment to cripple a limb.
Rank 2Your shotguns attain a 10% stagger run a endangerment together with a 20% run a endangerment to cripple a limb.
Rank 3Your shotguns attain a 15% stagger run a endangerment together with a 30% run a endangerment to cripple a limb.






















Goat Legs


Level RequirementN/A
Rank 1Take 40% less impairment from falling
Rank 2Take 80% less impairment from falling.


























Mister Sandman


Level RequirementN/A
Rank 1At nighttime your silenced weapons do an additional 25% ophidian assault damage.
Rank 2N/A
Rank 3N/A


























Dodgy


Level RequirementN/A
Rank 1Spend xxx Action Points to avoid 10% of each enemy attack.
Rank 2N/A
Rank 3N/A


























Adrenaline


Level RequirementN/A
Rank 1Gain +6% (Max 36%) impairment for xxx seconds per kill. Duration refreshes amongst each kill.
Rank 2N/A
Rank 3N/A


























Gun Fu


Level RequirementN/A
Rank 1V.A.T.S. target on kill amongst +10% impairment on your side past times side target.
Rank 2N/A
Rank 3N/A


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