Overkills TWD – Bridger, Unlock
Overkill’s The Walking Dead Bridger Unlock
The telephone substitution to unlocking Bridger is to consummate the Bounty Hunter quest-line, where you lot volition search the diverse maps you’ve completed inwards lodge to retrace the events that took house before you lot met Bridger, who you lot come across after escaping the Brigade’s assault. You volition take away keep to scour a multitude of dissimilar maps inwards lodge to notice these lore items together with to unlock her every bit a playable character.
The kickoff footstep inwards this is to pickup a lore especial inwards the mission, “Join or Die” where you lot laid out to assassinate Hurst. You are going to ask to brand your agency through a bulk of the map until you lot eventually accomplish the finale located at the Lincoln Memorial. After hacking the laptop inwards lodge to opened upward the panic room that Hurst is located inwards together with fighting off the horde of enemies attacking you, caput into the security room that he previously occupied after killing him.
Inside, on the shelf behind the desk, you lot volition notice a lore especial entitled, ‘Bounty Hunter’s Payment’. This volition kicking things off. Keep inwards take away heed piece some of the lore items lodge doesn’t matter, you lot are required to option this i upward first. Skipping this footstep volition movement the other items non to spawn. After you lot option upward the especial you lot tin either consummate the mission or leave of absence early; it does non affair after you lot take away keep collected it. This applies to every unmarried lore piece.
Georgetown Sniper
Once you lot take away keep the Bounty Hunter’s Payment, you lot are going to desire to provide to Bridger. She is located inwards the Eckington Camp close where Caleb’s truck is parked. Head to the balcony she is leaning on together with walk upward to her. She volition take away keep a vocalization employment that hints towards what you lot should produce next. If she doesn’t tell anything other than her stock lines don’t worry; you lot tin soundless consummate the request to unlock her. Afterwards, instruct dorsum to the principal bill of fare together with caput over to the ‘Lost Found’ tab. Scroll downward together with notice the Bounty Hunter listing (it should tell 1/6). The payment has a description for 3 assassinations, together with hints towards their locations. You volition ask to notice 3 calling cards that are located on the hunter’s victims. They are: the Georgetown Sniper, Tiny Saul, together with Gary. You tin collect these inwards whatever order, but nosotros volition produce this inwards the easiest lodge to obtain them.
The kickoff i is the Georgetown Sniper every bit it gives the easiest hint to his location: Hell or High Water (this is the entirely story map that takes house inwards Georgetown together with also spawns lore items, every bit defence missions volition non take away keep any). Head through the map usually together with piece of work on inwards take away heed that you lot tin consummate these objectives on whatever difficulty. You volition take away keep to brand your agency through almost the entirety of the map until you lot accomplish the tertiary together with concluding hideout that The Family is located in. This is where you lot notice the H2O purifier parts within of the laundromat. Just inwards front end of their military camp inwards the middle is a omnibus stop, together with the kickoff calling card volition live on located to the left of it, together with to the right of i of the gates that leads within to their military camp area.
Tiny Saul
Once you lot take away keep taken the finally calling card, double banking enterprise agree inwards the principal bill of fare to brand for certain you lot take away keep all of them. You should take away keep the Bounty Hunter category at 4/6. Once you lot are for certain you lot take away keep all 3 calling cards, it is fourth dimension for the concluding part.
Bridger’s Map Kirk’s Goodbye
Go to the Last Stop. It is also recommended that you lot produce this alongside a friend for a argue that volition live on apparent later. Make your agency through usually (once again), passing the develop after lifting it upward together with heading into the expanse alongside a locked door together with a coded puzzle. You volition ask to flip for certain switches roughly this expanse that coordinate alongside a doorlock inwards lodge to instruct to the side past times side area.
The switches are all roughly the house but live on careful every bit at that topographic point are trap doors scattered randomly together with a plethora of zombies. Like “Listening In”, this expanse also has a road that instead of taking you lot the normal way, you lot are taken on a path that leads you lot through an emergency exit. If this happens, you cannot instruct the lore item.You take away keep to restart. After opening the door drib downward to the left together with start heading towards the middle of this tube stop, making your agency through a water-infested area.
You’ll catch a bunch of camping ground tents together with equipment laying roughly which gives hints that this was formerly the military camp that Bridger resided in. Once you lot are inwards the middle of this camp, caput left together with you lot should eventually run into a struggle together with a locked door. The lock on this door is RNG, together with tin live on something that you lot don’t have, together with may require something similar a lockpick, fifty-fifty if you lot entirely take away keep a chemic kit.
If you lot are playing solo together with it is non the right lock for you lot to open, you lot simply take away keep to restart. If you lot take away keep person alongside you lot however, you lot tin just take away keep them leave, switch out for the appropriate item, together with provide dorsum to your game.
[su_note]Make for certain the host isn’t the i to produce this or it cancels the level. If you lot take away keep the right kit though thus you lot don’t ask to worry almost it. Open the door together with caput within to a piffling expanse where you’ll notice the concluding item: Kirk’s Goodbye. Once you’ve picked upward this finally especial you lot take away keep finally unlocked Bridger, the Tactician![/su_note]