Sins of a Solar Empire : Rebellion – Advent Guide

FAST DOWNLOADads
Download

Advent Guide


This is called the Illuminator Trick as well as should live considered a cheat:


Illuminators tin terminate larn the deceptive illusion ability. It is a real powerfull powerfulness which allow an illuminator to clone itself for 120 sec amongst a cooldown of 180. Cooldown tin terminate live reduced past times the Revelation battlecruiser’s Guidance ability.

Many players know that, but…

The illuminator clone, similar every clone inwards the game, tin terminate live scuttled… as well as you lot larn dorsum i 3rd of the toll for free. It is a bug.

So brand a few illuminators, inquiry deceptive illusion ability, manually clone your illuminators, as well as manually scuttle the clones. You volition earn i 3rd of the toll of each illuminator.

In theory, you lot volition live able to double your amount of illuminators every 540 seconds. One tin terminate max his provide amongst total Illuminators inwards less than an hour.


PS: To properly utilization the illuminator Trick, don’t utilization your mouse. You must switch betwixt your illuminators using “Tab” key, activate illusion using keyboard, normally “a” or “q”, select all your illusions, switch betwixt illusions using “Tab” fundamental i time to a greater extent than as well as scuttle them i time to a greater extent than amongst keyboard. Personnaly i reaffected the scuttle command to the “Delete” keyboard fundamental for that purpose.


NB: SINCE LAST PATCH, THIS TRICK DON’T WORK ANYMORE


Homing Mines


Homing mines are considered fighter. They are carried past times hangars or Aeria Drone Host. Each units deploy 8 mines. Each mine bargain 1050 harm to i unmarried target as well as 150 splash harm around. The total harm par units is 8400. Once mitigated, you lot volition conduct keep some 3000 damage.

Each unit of measurement toll 540,120,120 to deploy. They are highly toll effective.


Fighting Starbase:


Settle 1 mine some a edifice Starbase. When mines volition trigger, starbase volition die. Just conduct keep aid that mines trigger BEFORE starbase finishes.


Killing Capital ships: The Revelation Trap


If you lot settle Mines some an ennemy upper-case missive of the alphabet ship, it volition kill the mines earlier they trigger. So the catch is to paralyse the upper-case missive of the alphabet shipping amongst the Revelation Battlecruiser’s Reverie as well as therefore deploy mines some it. (Mines are supposed to live already close your target)

You volition require 2 times reverie bird 1 or 1 fourth dimension reverie bird 2 to lock your opponent upper-case missive of the alphabet shipping until mines trigger. Usually it requires 2 mines for a depression bird upper-case missive of the alphabet shipping as well as iii for a high bird one.

Be carefull NOT TO SHOT the paralyzed upper-case missive of the alphabet shipping or it volition wake-up sooner as expected as well as may kill surounding mines earlier they could trigger. You tin terminate momentarily disable auto assault on your Revelation battlecruiser for that purpose.


Lock Spot: Advent decease trap


Altough Advent larn stage outflow inhibitor lately (Tier iii inwards eco tree), they tin terminate lock spot real effectively. First, i should remind that their beam Platform are the most effective of all iii races, because they larn Shield inwards 2 dissimilar ways (hangar gives shield, or synergie betwixt Platform). I personnaly think that beam Platform as well as hangar are to a greater extent than toll effective than Starbase for advent on owned planets.

Anyway, i time you lot conduct keep PJ inhibitor as well as hangars, utilization Homing Mine for 2 reasons:



  •  First settle mines some your PJ-I. H5N1 fleet would conduct keep fourth dimension to clear homing mines, as well as can’t escape meanwhile.

  •  Secondly, If the fleet tries to retreat spell PJ-I is active, just settle homing Mines some the locked fleet. Mines volition conduct keep the fourth dimension to trigger, fleet is already dead. Same for escaping cap ships or titans.

    That trap is unrecognized, yet extremely effective.


Killing Fleet of Frigates: Domina / Homing Mine Combo


Homing Mine champaign tin terminate live settled some fleet of frigates, but frigates volition only kill your mines earlier they trigger. The Idea is to create the same trap as amongst the Revelation Battlecruiser.

We volition utilization the Domina Subjugator. His outset ability, suppression tin terminate disable units, as well as forestall them from jumping for ninety seconds. So if you lot are able to grab a retreating fleet amongst your Domina Subjugator, you lot tin terminate freely settle mine fields some them as they won’t outflow or displace or Attack for ninety seconds. This play a trick on is normally done past times Vasari amongst the Subverter/Ruiner combo.

All inwards all, Domina Subjugator is a skillful investment which smoothen amongst Advent Rebel as well as Revelation Battlecruiser. (see other topics)


Microing your Homing Mines:



  • Homing Mines tin terminate as well as should live microed. When triggered, Homing Mines are on auto-attack. This is non a skillful thing. Skilled ennemy volition live tempted to suicide 1 units through your mine field, as well as all your mines volition explode cost-ineffectively. Thereby, you lot must select all your deployed mines past times “Alt” clicking on whatsoever settled mine, as well as disable auto-Attack. When a difficult unmarried target comes close, reactivate your mine champaign (same way, “Alt” clik on whatsoever settled mine volition select all deployed mines). If a fleet of frigates is going to laissez passer on through your mine field, hold off until it reaches the oculus of the field, therefore re-activate auto-Attack.

  •  You tin terminate select the target of your mines. Click on a mine as well as click detonate on a target inwards their range. The mine volition wing to the target as well as detonate. “Tab” fundamental volition ease switching betwixt mines.

  •  Homing Mines tin terminate live scuttled. You volition earn dorsum 1/3 of their cost. Again, “Tab” fundamental volition ease switching betwixt mines.


Rapture Battlecruiser’s Vengeance


Vengeance is a real rigid defensive powerfulness but sometimes misused. All know that you lot tin terminate utilization it on your upper-case missive of the alphabet ships or on your starbase to forestall them from beingness hitting past times ennemies. More precisely, Advent Starbases are unkillable amongst a Rapture amongst them. Bombers volition leave of absence inwards seconds if they endeavor to hitting a starbase spell vengeance is active on it. Thereby Vengeance is an Anti-focus burn downwards on a unmarried target.


But it is also an anti AOE damage:


If your fleet aspect upward an AOE harm unit of measurement similar Titan’s abilities or meteo storm, or missile barrage from the Marza: Protect you lot fleet amongst an Iconus guardian, as well as target Vengeance on the Iconus. Shield Projection volition brand the Iconus to absorb 1/3 of the AOE damage, spell Vengeance volition hitting dorsum up-to 230% of the incoming damage. The final result is that your iconus volition leave of absence instantly, but the ennemy AOE unit of measurement volition have 230% of the Shield as well as Hull of the dead Iconus, pregnant a minimum of 5000 back-damage at each AOE shot.

Last thing, activate Vengeance earlier Shield projection, therefore disable “auto-shield projection” on your Iconus.


Mass Transcendence: Capital ships are the soul of a fleet (Gandhi – 1869-1948)


Advent belatedly game tin terminate live oriented on Fleet of upper-case missive of the alphabet ships because Advent conduct keep an unique yet real powerful powerfulness called volume Transcendence, avaible on Tier 8 of Hostility tree.

Mass Transcendence provide an auto gain sense upward to bird four for each upper-case missive of the alphabet ships you lot volition have. Also they volition gain sense inwards combat much faster (+50%). This powerfulness volition also smoothen amongst a bird vi Progenitor as well as its resurrection ability.

So i time you lot larn a bird vi progenitor, start spamming upper-case missive of the alphabet ships as well as endeavor to accomplish the Tier 8 on tech tree. If you lot tin terminate larn it, you lot volition conduct keep a real rigid belatedly game fleet.


I suggest the upper-case missive of the alphabet fleet:

1 Progenitor bird 6

1 Rapture for bombers buff, crowd control, as well as Vengeance if i of your upper-case missive of the alphabet ships suffers

2 Discords

1 Radiance to counter titans

7 or 8 Halcyon amongst bombers only

1 Revelation if you lot desire buff on abilities, specially Progen’s shield restore as well as Discord’s screams.


Level four Discords volition create clean whatsoever spam of frigates.

Level four Halcyons volition create clean whatsoever difficult target, as well as whatsoever spam of fighters


And call upward that bombers from Halcyon are agency to a greater extent than effective than bombers from aeria drone hosts because they auto-regenerate without antimatter. If your Halcyons accomplish bird 6, well… it is gg.


PS: The volume transcendance powerfulness is permanent. Meaning the i time reasearched, you lot tin terminate scuttle the weapon labs as well as the powerfulness remains active. So that powerfulness tin terminate live rushed mid-game.


Math’s suggest for the Al ultimate fleet:

1 Progenitor: amongst Colonize as well as Malice bird 4.

4 Raptures: 2 amongst Concentration Aura Level 4, 2 amongst Vertigo bird four as well as all amongst Vengeance bird 4.

2 Discords: both amongst Psionic Scream bird four as well as i amongst Fracture bird four as well as the other amongst Lethargy bird 4.

1 Radiance: for antimatter drain, also if you lot notice your self fighting rigid sbs utilization radiance to live a focus for Vengeance (from Rapture) because Radiance volition agree as much as Al titan.

4 Halcyons: 2 amongst Telekinetic Push bird 4, 2 amongst Amplify Energy Aura bird four as well as all amongst Adept Drona Anima bird four for maximum strike arts and crafts support.

1 Revelation: amongst Reverie as well as Guidance bird four to back upward your fleet.

1 Coronata Titan: amongst Suppression Aura bird 4, Unity Mass bird 4, Psi-Reactive Armor bird 4, Adaptive Weapons bird 4, Psi-Contaiment bird 1, Repossession bird 1 as well as Subjugation bird 1.

100 Acolyte Corvettes: for back upward as well as anti-titan.

50 Domina Subjugators: for full general assistance inwards your defenses.

Iconus Guardian: the amount volition live depending on your need.

Destra Crusaders: i recommend non to build them, unless you lot fighting someone without science plenty to kill your hcs.


Shield Mitigation


While Tec as well as Vasari are masters inwards Armor, Advent conduct keep the Shield Mitigation mastery. Yet Shield Mitigation isn’t good understood past times players, as well as to a greater extent than precisely, how rigid Shield Mitigation tin terminate be.


Things to know nigh Mitigation:



  • Starts at 57% for frigate as well as 63% for Capital Ships

  • Shield Mitigation is e'er active, fifty-fifty when shield is depleted. On the opposite Armor mitigation solely industrial plant when shield is depleted.

  • Shield Mitigation tin terminate live improved inwards 2 dissimilar ways, through weapon tree (4% max), as well as through civilisation tree. (6% max)

  • Shield Mitigation increase amongst experience. You tin terminate assume 1% mitigation for each level, for a upper-case missive of the alphabet ship.

  • The maximum reachable Mitigation for Advent upper-case missive of the alphabet shipping at bird 10 is 84% as well as 86% for Titans. In other terms, they tin terminate increase past times 20% max their mitigation.

  • The maximum reachable Mitigation for Advent frigates is 67%. In other terms, they tin terminate increase past times 10% max their mitigation.


Now hither is a graphic to compare Shield Mitigation as well as armor mitigation:

Each call for of Shield as well as Armor are represented inwards term of harm reduction %.


This


Conclusion

Shield Mitigation start at a little harm reduction charge per unit of measurement as well as volition remain little for frigates because they won’t create goodness of whatsoever experience. Yet at the maximum 10% Shield Mitigation, Advent frigates are already to a greater extent than resistant than Tec or Vasari amongst 10 armor upgrade bonus!

But as plotted inwards the graphic, Shield Mitigation actually smoothen at high level, as well as call upward that upper-case missive of the alphabet ships as well as Titans gain Mitigation amongst experience. Starting at 63% it tin terminate accomplish 83%, inwards other terms, the harm reduction is to a greater extent than than doubled.

So if increasing mitigation is questionable for early on game, it is a must-have for Capital ships as well as Titans inwards the belatedly game. On the other hand, Armor is less as well as less effective at high level.


Civilian upgrade Social Specialization


Advent Loyalists conduct keep a dissimilar agency of ecoing. they tin terminate merchandise but they tin terminate also amend their planet population as well as the allegiance of the planet. This is done past times many ways:



  • Advent colonizer Capital Ship has a currious colonizing powerfulness that lower the toll of whatsoever upgrade on a colonized planet for a fairly long time.

  • Advent Loyalist conduct keep a unique powerfulness called “Assimilated populace” which provide almost instant population upward to lx on a newly colonized planet.

  • Since the final DLC, it is possible to upgrade population on planets at a fairly high level, which also amend civilisation spread. This is called Social specialization.

  • Culture increase allegiance past times 10%

  • Advent Starbase allow to upward allegiance past times 30%. (for each Starbase, upward to 2 on fortress world)

  • Advent loyalist tin terminate upward allegiance past times 10% through global unity.

  • Advent Loyalist tin terminate upward allegiance past times 10% through Allure of unity.


So now, ecoing solely on Planet population is viable. For the ones who nonetheless doubtfulness nigh it, i unmarried Terran planet, fully upgraded, volition brand 114 cred/sec. (assuming 160% allegiance) as well as tin terminate accomplish 220 cred/sec (assuming 195% allegiance – fortress world, organic AI, pacts)


But if your population volition grow fast, if civilian upgrade as well as social specialization are cheap, as well as if allegiance tin terminate live amend easily past times 60%, which Should i become outset ?


Planet population vs Trade:


Abscissa are upgrade levels as well as ordinate are fourth dimension inwards minutes to earn dorsum your Investment.

Each employment Under the imperial i are valuable Investment. Purple i is the Trade eco Investment.



  • Each upgrades are compared to merchandise inwards “time-to-Investment.”

  • Each upgrades that can’t live reached are capped to the max.

  • First civilian upgrade are Worth it because of the underdeveloppement taxation charge per unit of measurement penalty.


Thoose graphics volition assist you lot to determine which upgrade are Worth it. Players usualy brand the same mistakes, as an example, it is to a greater extent than toll effective to become for social specialization therefore civilian upgrade for a terran planet…


Allegiance as well as Metal/Crystal income:


Allegiance non solely amend drastically the credit income, it also amend metallic as well as crystal extraction rate. Planet further from your upper-case missive of the alphabet planet volition conduct keep lower allegiance, which volition driblet downwards to 35%. But AL tin terminate amend allegiance past times 60%. So allegiance tin terminate live bringed dorsum to 95%. In other terms, your crystal as well as metallic extraction charge per unit of measurement volition live improved past times 170% ! Tec as well as Vasari refinery can’t fit that improvement.


Trade vs Social Specialization for Advent Loyalists:


When should i favor Trade as well as when should i invest inwards Social allegiance ?


Social is effective when your planets are unopen to your homeworld therefore that allegiance tin terminate accomplish the 160% value. So you lot volition live tempted to become social on opened upward map where nearby worlds are highly connected to each others. Also, don’t forget that u tin terminate relocate your homeworld to a to a greater extent than dense role of the map.

On the other hand, Trade is effective on far away worlds as well as when map is closed, i.e worlds are connected inwards a chain.


Note:



  • NO, Ecoing isn’t all nigh Credits, it is as nigh metallic as well as Crystal. Too high income of credits as well as you lot volition conduct keep to purchase metallic as well as Crystal on the marketplace at a piteous telephone substitution rate. On the contrary, high income of metallic as well as Crystal as well as you lot volition as conduct keep to sell them on the market. So the best is to occur a balanced ratio. Between 6/1/1 as well as 10/1/1 is a skillful ratio for an eco. (cred/met/cryst)

  • YES Tec tin terminate accomplish higher credit income. But the of import thing inwards ecoing isn’t how high your eco volition get, but how fast it gets. Reaching 100 cred/sec is skillful plenty for feeding others. Your ally tin terminate build their titans, lock a choke for ever, create clean pirates, etc. While the other squad is nonetheless waiting for their eco to popular upward ? AL tin terminate accomplish a skillful eco real fast amongst allegiance as well as specialization, as well as to a greater extent than importantly, this eco volition already live balanced since allegiance affects non solely population income but also metallic as well as Crystal extraction rate.


Advent Culture :


Culture Spreads. Ok but what does that hateful ?

When you lot settle civilisation on i of your world, you lot volition brand twenty Culture/sec spread, or divided, on each stage lane connected to your world.

a 1 stage lane globe volition spread twenty Culture/sec on the unmarried stage lane.

a 2 stage lanes globe volition spread 10 Culture/sec on both 2 lanes.

a four stage lanes globe volition spread five Culture/sec on each four stage lanes.



So making civilisation on a choke call for amongst multiple stage lane isn’t real effective. On the contrary, you lot tin terminate out-culture a choke call for past times settling a civilisation oculus adjacent to it, on a unmarried phase-lane-world.


Disciple Spam inwards LF battles :


Disciple is the best LF unit. But non because they spam faster.

Disciple toll 240/40/0 (cred/metal/crystal)

Cobalt toll 300/55/0

Ravastra toll 420/70/0

So 10 disciples toll same credit than 8 cobalts but already less metal.

If 10 disciples struggle 8 cobalts, they volition win as well as iii disciples volition live on the battle. This is a huge difference. (surprinsingly, the final result is the same when both conduct keep tier 1 upgrade, because the 1.5 tec armor upgrade sucks past times solely adding a virtual 7% hull)

Now if you lot consider the fleet provide fight, the final result is the same as 1 disciple utilization four slots when 1 cobalt utilization five slots.

Now if u consider the same battle inwards spam rate, Disciple build charge per unit of measurement is 16, cobalt is 17. So the struggle volition at nowadays live 17 disciples against xvi cobalts. Cobalts volition win the fight.



So Disciples are the best LF unit, non because they spam faster, in fact they spam slower, but solely because they are to a greater extent than toll effective. If you lot start 1v1 against a TEC inwards a 5s, you lot volition win the LF spam fight, but solely if you lot hold off until you lot conduct keep maxed your fleet, or when both conduct keep already spent all their starting money inwards LF. So… conduct keep your time.


How to command where a constructor reborn:


If you lot conduct keep lost a constructor as well as the ennemy is waiting to snipe the novel i when it volition reborn.

There is a trick:

Constructors look close your factories, as if they were built from there. But if you lot don’t conduct keep factories ? They create also look close your factories to live built.

So stack a mill inwards your edifice list, fifty-fifty if non inwards outset position, as well as constructor volition look adjacent to it. You volition conduct keep fourth dimension to delete the mill from your edifice listing i time constructor has reborn.


Titan leveling amongst 50% bonus experience:


Mass Transcendance ability, avaible inwards tier8 of weapon tree allow 50% to a greater extent than sense for upper-case missive of the alphabet shipping as well as for your Titan !


Scuttling units:


Scutling units prevents your opponent Capital Ship to larn the experience. But it doesn’t larn you lot dorsum much money. In facts, you lot volition earn dorsum 1/3 x the remaining hull. So an almost dead upper-case missive of the alphabet ship, chase past times some fleet won’t give you lot much money if you lot determine to scuttle it. No require to scuttle if in that location is no ennemy upper-case missive of the alphabet shipping nearby.


Build Orders


Culture Rush:


This Build Order volition allow you lot the fastest civilisation opening ever.

Opening civic amongst advent isn’t necessarily going eco. Indeed, many of Advent offensive or defensive abilities are avaible from their civic tree. (Shield mitigation, resurection, planet for a planet, PJ-inhibitor, assimilated populace, cloning). Also, civilisation isn’t solely an eco solution, it also protect planets from beingness colonized past times ennemies, as well as it mightiness cut back ennemy income as well as fifty-fifty kill their planets.



  • Upgrade logistic capacity

  • Build Capital ship

  • Build 1 scout

  • Build five Disciples

  • Build 2 Harmony Temples

  • Build iii Disciples

  • When 100 crystal, inquiry Culture Temples

  • Buy 100 Crystal

  • Build Culture Temple


Only at nowadays you lot tin terminate colonize nearby planets.

This BO (build-order) is best suited for all aggro starts (no eco inwards 5s)

Prefered Capital Ship is Radiance.

A variation of this BO is non to purchase the 100 Crystal as well as become for the outset fleet upgrade as well as spam LF.


Note:



  • You volition in all probability live outfleeted for 2-3 minutes, therefore don’t colonize also much as well as focus on spamming disciples.

  • This Build Order mightiness forestall from SB rush because your neighboor planets volition live protected past times culture. But call upward to occur your upper-case missive of the alphabet shipping inwards the roid gravity good to forestall civilisation repulsion from opponent upper-case missive of the alphabet ship.

  • Try to build Culture Temple on the opposite side of your planet, inwards lodge to forestall your ennemy to easily focus firing it. (so post constructor on the opposite before… !)

  • Building all harmony as well as civilisation temples on your homeworld is both safe, fast as well as it volition allow you lot to build an hostility temple on your outset roid.

  • If after you lot desire to increase your culture, build an other civilisation temple at 2 or iii outflow away from your HomeWorld.


Late Cap Ship:


In this build order, the catch is to delay the structure of the upper-case missive of the alphabet shipping until you lot conduct keep reached the outset fleet provide upgrade. That audio stupid ? Agreed.

The catch is double:



  • First you lot volition conduct keep to a greater extent than disciples avaible displace you lot won’t live blocked past times fleet supply. You tin terminate accomplish xiv disciples instead of 11.

  • But the primary catch is that you lot volition live able to spotter your ennemy upper-case missive of the alphabet shipping or fleet as well as build the right upper-case missive of the alphabet shipping accordingly.


As examples, if you lot scout:

Marza+vettes, become Discord or Radiance.

Rankulas Rush, become Radiance.

Egg SB rush, become Rapture.

Marza+LF, become Revelation.

Kortul, become Radiance

Dunov, become Radiance.

Embargo Rush, become Radiance or Revelation.


All inwards all, Advent conduct keep specific upper-case missive of the alphabet ships, specially fragile, but real rigid against spam of frigates. Be certain to larn the right Capital shipping inwards this Rock-Paper-Cisor situation.


Damage Retaliation


Advents conduct keep 2 ways to give dorsum the harm they receive:



  • Rapture’s Vengence on Iconus:


Iconus absorb 1/3 of the harm received past times whatsoever of your units. So if you lot apply the Rapture’s powerfulness Vengence on the iconus, you lot tin terminate bargain to the ennemy upward to 80% of the incoming damage.



  • Discord’s Revenge from beyond:


Each fourth dimension you lot loose a frigate, the ennemy volition have 450>650 harm (level1>level2)


Conclusion:


Advent tin terminate struggle AOE ennemy units similar Titans amongst their lite frigates, but solely if they convey some retaliation.


FAST DOWNLOADads
| Server1 | Server2 | Server3 |
Download
Next Post Previous Post