Prey – Achievement and Strategy

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Achievement as well as Strategy Guide


Area Tips: Crater


The locked cage past times the entrance of Pytheas Labs contains a Special Supply Crate. It looks similar yous demand to elevator some Cargo out of the way amongst Vijay to larn to it, but yous tin can genuinely natural springtime on the cargo as well as climb over the debate amongst anyone.

There is a locked Closet inwards the secret corridor betwixt Pytheas Labs entrance as well as the Command Center, which exclusively Claire tin can opened upward past times hacking.

Originally posted past times Apparat:

Door requires Hacking 1 as well as contains golden briefcase + modest loot.

In the same corridor betwixt Pytheas Labs as well as the Command Center at that topographic point is a bathroom. It contains The Starbender Cycle 2: Book 3 – The Door Through The Tunnel’s Keyhole.

There’s a Special Supply Crate suspended inwards a container simply earlier the Moonworks entrance.

After yous consummate Test Fire story objective, yous volition ever last able to burn the Typhon Towers every bit long every bit yous tin can supply 2 Control Modules. This is pretty much excessive inwards early on game, but yous may discovery that helpful if yous genuinely don’t similar fighting the large Typhon inwards the Crater. At Corruption Level 4-5 yous tin can encounter a Moon Shark paired amongst a Nightmare as well as also a twain of Weavers, Phantoms, etc, so it may come upward inwards handy, but it volition brand picking upward loot from these enemies a flake to a greater extent than complicated.

Look for an opening inwards Command Center’s ceiling to discovery a flake of infinite amongst some modest loot as well as a Briefcase inwards it.


Area Tips: Crew Annex



  • Residential Level:

    If the Utility Room containing the Recycler as well as the Fabricator is somehow inaccessible, yous tin can larn to it through a vent inwards the western bathroom. It contains a Special Supply Crate.

  • There’s a Special Supply Crate inwards the kitchen storage room (on the left) inwards the Cafeteria.

  • The storage room on the right oftentimes has destroyed doors, but yous tin can larn within using a shaft located behind the Teleconferencing booths, which also comprise Ioannis Margellos’ trunk amongst some loot.

  • Habitation Pods 17-24 (Security Barracks) are unremarkably closed, but yous tin can larn to them every fourth dimension using a shaft inwards the eastern bath (up high on the right mitt side from the entrance). It unremarkably contains some weapons.

  • Search Habitation Pods 41-48 to discovery The Starbender Cycle 2: Book 5 – Hotter Than Dragonfire.


Lounge Level:



  • Behind the championship plaque of the imposing “Indefinite Reality” sculpture there’s ever the infamous lost briefcase amongst squeamish things inside.

  • Cocktail Lounge Storage Room contains lots of nutrient as well as drinks as well as a Special Supply Crate. The keycard for it should last inwards the Cafeteria on Residential Level, on Rose Waterfield’s body.

  • The Trauma Center is extremely useful, but ever has destroyed doors that demand to last repaired past times Joan, unfortunately it’s otherwise inaccessible.


Administration Level:



  • Always see the Shuttle, it contains really valuable items. There’s ever a Mimic waiting to natural springtime scare yous inwards the dorsum storage compartment, guarding a Special Supply Crate.

  • There’s also a Briefcase inwards the rider compartment. Just last careful non to wing away amongst it accidentally when looting the trunk of airplane pilot Sam Lopez.

  • The Office of MD Ken Mizuki contains a Special Supply Crate as well as a shaft connecting it to Alex Yu’s Office, which is unremarkably locked otherwise.

  • There is a re-create of The Starbender Cycle 2: Book 2 – Bringing a Fist to a Scythe Fight on the java tabular array right exterior Alex Yu’s Office.

  • You tin can theoretically discovery the combination to Alex Yu’s safe, but I never managed it. You tin can opened upward it amongst Claire’s Hacking 1. It volition ever comprise a KASMA Listening Device.


Control Tower:



  • There’s a hatch inwards the ceiling that yous go into during Andrius’ Story Objective – it should comprise a Special Supply Crate.


Area Tips: Pytheas Labs


Level 1:



  • There should last a keycard to the Weapons Locker inwards Volunteer Showers on Pavel Dzyuba’s corpse.

  • There’s a Special Supply Crate inwards the dorsum of Typhon Containment.

  • Remember that enemies within containment chambers also respawn, so if yous opened them as well as come upward dorsum afterwards yous tin can take hold four Greater Phantoms as well as a boss running approximately the room.

  • Opening Volunteer Containment Room 3 is exclusively possible amongst Riley Yu after yous download a special permission file from the workstation inwards her office. It should comprise 3 Neuromods.

  • Volunteer Containment room 5, the huge i amongst a Typhon Gate, has lots of food, a twain of Neuromods as well as 2 books nether the bed, i of which is The Starbender Cycle 2: Book half dozen – Journey’s End.

  • The Psychotronic Weapons Research lab is ever locked amongst a keypad as well as the code is randomized each fourth dimension yous reset the simulation, but the combination tin can last ever industrial plant life inwards the Morgue, on a xanthous post-it annotation past times the door. The Weapon Lab Storage keycard should last on Demarcus Cloud’s corpse.

  • There is an Elite Psychostatic Cutter inwards i of the labs nearby (I can’t retrieve the name, but it volition last pretty obvious), it’s held inwards a fiddling containment sleeping accommodation controlled past times an unsecured workstation. You tin can larn it at that topographic point every unmarried run.

  • Behavioral Analytics are unremarkably locked amongst a keycard, but yous tin can time out the window as well as natural springtime inwards anyway. It contains The Starbender Cycle 2: Book 1 – Rebirthed from The Starwomb. But simply inwards illustration – the keycard should last amongst Ned Harper’s corpse on the 2nd flooring lobby, past times a barrier nigh the Security Booth.

  • There’s a fiddling maintenance room at the Escape Pods containing a Special Supply Crate. The doors may demand to last Repaired to access it.


Level 2:



  • The Weapons Locker inwards the Security Booth contains a Briefcase as well as other goodies.


Level 3:



  • Remember to cheque the wall security inwards the Conference Room, every bit it unremarkably contains skillful loot.

    In the Director’s Office at that topographic point should last a trunk of Kenneth McAlister amongst a keycard to the Level 2 Closet. It contains some modest loot.


Area Tips: Moonworks



  • Morten Rybak, Mining Foreman’s Office (above the Fabricator as well as Recycler nigh the entrance from the Crater) tin can exclusively last opened amongst Claire’s Hacking 1. It contains some valuable loot, including a Special Supply Crate.

  • If the Crater Access entrance is on burn inwards the Refinery or yous can’t access the Escape Pods, occupation the applied scientific discipline shaft above. You tin can arrive at it past times jumping approximately on Refinery pipes on the South side or past times climbing the steel girder leading upward to a brilliant bluish billboard on the North side. This gives yous access to the Escape Pod Foyer, unlockable from the inside.

  • The Escape Pod Supply cupboard contains a bunch of goodies as well as a Briefcase. The keycard is most likely on Kelly Bhoyar’s body, she’s lying dead right side past times side to the Escape Pods, behid the Typhon Gate.

  • There’s a container suspended inwards the pump of the Refinery, containing a Briefcase.

  • There are also 3 locked containers inwards the Refinery which Claire tin can opened upward with

  • Hacking 1 for some extra loot, i of them containing a Special Supply Crate.

  • Joan Winslow’s Office contains The Starbender Cycle 2: Book four – Bone Hoops of the Dark Abbey, some squeamish loot as well as also a safe. You tin can sometimes discovery the combination for it on a post-it annotation nether i of the desks inwards the area, I think I industrial plant life it inwards Brian Chung’s Office once, but never managed to discovery it again. Otherwise Claire tin can opened upward it amongst Hacking 2.

  • There may last a Special Supply Crate inwards the pump of the Central Mine, inwards a container on rails, simply earlier the container that yous eject amongst the Mass Driver.

  • The locked Maintenance Closet on the West side of Central Mine tin can exclusively last opened past times Claire Whitten, but yous likely already know why. It contains the bodies of her victims as well as some modest loot, but nada special.

  • If yous can’t repair the doors to Brian Chung’s business office nigh the Tram Terminal, yous tin can ever climb inwards from the other side through the broken window, scaling some rectangular rocks inwards the Central Mine. Besides a Fabricator as well as a Recycler, it contains a Special Supply Crate.

  • At Moonworks Tram Terminal, retrieve to brand a see through the broken force-shielded majestic window as well as downward the hole inwards the rock. On the bottom at that topographic point volition last 2 to four Mimics / Etheric Mimics waiting for you, but also a Briefcase. You volition oftentimes see well-nigh four Briefcases from above. You know what that means.


Mass Driver:



  • Up inwards a higher house inwards the Mass Driver at that topographic point is a security inwards the Harvester Ops room. It tin can exclusively last opened past times Claire amongst Hacking 2 for some skillful loot.

  • An alternate way to access the Mass Driver command room is to climb the Harvester Ops room as well as boost through the broken window amongst your Artax.

  • Also inwards the Mass Driver at that topographic point is a Fueling Station room locked amongst a keycard. This is where all the Harvesters refuel as well as manifestly the exclusively way to larn the keycard is to hunt downward every Harvester yous discovery along the way, they driblet the cardinal at random. The Fueling Station contains a Special Supply Crate.


Achievement: Apex Predator


In Mooncrash, defeat a Moon Shark.



  • Technically missable, but this volition likely last the firstly achievement that yous unlock. The Moon Shark fails to realize that the exclusively Apex Predator hither is you. By the cease of your Mooncrash playthrough you’ll kill a bunch of them.

  • The fastest way to defeat a Moon Shark is to either distract/disable him amongst a status consequence as well as and so obliterate it amongst your strongest weapon, depending on your electrical flow Character it mightiness last a Throne S4 Shotgun, a Wrench or a Psychostatic Cutter.

  • The safest way to defeat a Moon Shark is to destroy it from afar amongst the Q-Beam, hiding inwards a skillful spot that would allow yous to target his lower trunk (as he volition duck oftentimes spell attacking as well as burrowing) yet maintain yous protected from his attacks. I discovery it easiest to produce that from the catwalks approximately the Crater’s Command Center structure. You tin can duck behind the platform railing as well as you’ll last completely protected from that tosser’s projectiles, spell leaving yous a broad opened upward window to target it amongst your Q-Beam. You don’t genuinely demand Typhon Lure, throwing whatever object onto the regolith surface volition describe the Shark’s attending for yous to exploit. There are some caveats to this, though, every bit the Q-Beam’s arrive at is exclusively thirty meters as well as you’ll demand to a greater extent than than 2 total Q-Beam batteries – from what I’ve seen it takes just 200 units worth of Q-Beam Batteries to destroy a Moon Shark provided yous are on Corruption Level 1 as well as yous tin can deal this amongst perfect aim, wasting no energy.


Originally posted past times nout:

I’d similar to annotation that the Typhon Spore grenade completely evaporates the Moon Shark inwards similar 5 seconds as well as is pretty inexpensive to purchase


Achievement: Squad Goals


In Mooncrash, unlock all 5 playable characters.


Self-explanatory, yous tin can see all the grapheme unlock requirements inwards the simulation starting screen. Unmissable – yous demand to unlock all the characters to shell the game.


Achievement: Quantum Leap


In Mooncrash, consummate all Story Objectives.


Also self-explanatory as well as unmissable, every bit completing all of them constitute 5 of the KASMA orders yous demand to obey. You tin can exclusively consummate each Story Objective once, after which the public volition last altered permanently inwards some subtle ways, similar making the Typhon Towers available, removing guaranteed 3 Neuromods inwards Mizuki’s office, etc., but nada genuinely major or exploitable.


Here’s a rundown of what yous demand to do:


Its all inwards your head:


1. Find the Memory Marker inwards Pytheas Labs’ Volunteer Containment Cell 5.

Here’s where it gets completely confusing – the instant the cutscene ends yous volition discovery the Simulation of a abrupt thrown into Corruption Level 4, all enemies take hold respawned into powerful versions, but most Typhon volition regard yous every bit “on their side” as well as completely ignore you… Killing Typhon enemies that aren’t hostile (and sometimes fifty-fifty those that are) tin can FAIL the Objective immediately, requiring yous to reset the Simulation (or hitting Alt+F4 inwards rage to reload the game at the in conclusion saved checkpoint). Avoid whatever combat if possible.

You tin can see which entities are hostile past times looking at their wellness bar – they aren’t hostile if it’s bluish as well as non red. Regardless, yous volition nevertheless last attacked past times some things, similar the Tentacles, spell killing a Tentacle Nest tin can hateful failure to you. Sneak, run as well as enshroud from hostile entities until yous destination the Objective.


2. Go to the Control Tower inwards the Crew Annex. Climb the ceiling hatch to discovery Alexius’ son’s toy.


3. Go to the nearest Security Station (Shuttle access) to cheque which Escape Pod is available. You may demand to discovery or fabricate an Escape Pod Navigation Chip. One should last inwards the Pytheas Labs closet, the keycard to it is inwards the Director’s Office.


4. Get into the intact Escape Pod amongst the toy inwards your inventory as well as eject it.


Test fire:


1. Find the Memory Marker inwards the Command Center.

2. Listen to the Audio Log.

3. Get 2 Control Modules, insert them into i of the relevant receptacles.

You tin can discovery them every bit random loot, larn them from destroyed Harvesters, fabricate them as well as fifty-fifty push clit them out from the Power Control receptacles underneath the Command Center.

4. Push the button.

5. PROFIT!!! You take hold unlocked the Typhon Towers for gratis occupation at the toll of 2 Control Modules. Worst. Quest. Ever.


It Gets Worse:


1. Find Memory Marker inwards Crew Annex’ Security Barracks. Use the hatch inwards Eastern bath if yous can’t access the Habitation Pods room.


2. Search for Claire Whitten inwards Moonworks, inwards her maintenance cupboard due west of the Central Mine.

3. Survive the Operator ambush.

4. Run similar hell to the Crater entrance (the house where yous start the game) to discovery the cure.

If yous discovery yourself struggling amongst the fourth dimension express share of this Objective, consider clearing out the Crater, Crew Annex as well as Moonworks, making for sure yous tin can run safely, as well as of course of pedagogy invest inwards Vijay’s Mobility Neuromod upgrades. Artax Propulsion System upgrade chip (Elite) tin can also assistance – retrieve to utilize the double tap dash share to arrive at whatever house quickly. Jump earlier dashing to wing farther without stopping.

5. Run to the Crew Annex’ Control Tower as well as create upward one's heed that backstabbing murderous cun+s’ fate.


Clean Sweep:


1. Find the Memory Marker inwards Moonworks, inwards Claire’s maintenance cupboard due west of the Central Mine.

2. Get the KASMA Transponder. Destroy it amongst a Recycler or Recycler Charge.


3. Recover the 2 KASMA Listening Devices from both Alex Yu’s Safe inwards his business office inwards Crew Annex as well as the Command Center. Destroy them both inwards the same way every bit the Transponder.

4. Go to Pytheas Labs’ Director’s Office. Place the KASMA Command Key inwards the Datavault Operator.

5. Escape Pytheas Labs, don’t larn killed past times the Military Operator ambush.


A Little Bird Told Me:

Warning: When attempting this Objective it’s best non to go to the Moonworks earlier yous are prompted to. If yous cleared out Typhon Containment it may lock yous out of progression on this until the side past times side Simulation reset.


Achievement: Psychostatic Efficiency


In Mooncrash, harm 3 enemies amongst a unmarried Psychostatic Cutter projectile.


Easily missable, but really piece of cake to produce i time yous take hold the Psychostatic Cutter, which is inwards touchstone loadout for Claire. Simply discovery a Cystoid Nest, popular it opened upward from a security distance amongst the tool of your choice, as well as so instantly switch to the Cutter as well as throw a charged projectile at the emerging bunch of Cystoids. I got it this way on firstly try. True to this achievement’s description, yous demand exclusively to harm 3 opponents amongst i projectile, non necessarily kill them.


Achievement: I’m Your Biggest Fan


In Mooncrash, yous read all of the 2nd Starbender serial as well as nevertheless no regrets.


Missable, fifty-fifty if yous seek to explore diligently as well as cheque every nook as well as cranny yous may overlook some books. Similar to the master copy game, yous demand to read all Starbender novels for this achievement to unlock. Fortunately it doesn’t demand to last all inwards i Simulation run. This fourth dimension it’s Starbender Cycle 2: The Chronus Chronicle, written past times Brently McMarvin, boy of the original author Fetcher McMarvin.


“I cobbled together what I could from his notes, out conversations as well as a lifetime growing upward inwards the shadow of Trevor Pulsar, but nada could check his infectious enthusiasm for the characters as well as worlds of the Starbender Saga.”


The 2 Cycles combined brand The Starbender Saga, for a total of 12 titles. It’s an obvious parody of sequels, prequels as well as interquels of books past times famous authors beingness written post mortem past times their children, friends as well as ghostwriters, similar Christopher Tolkien as well as Brian Herbert milking Middle-Earth as well as Dune universes respectively.


But, to the dot – spell within the Simulation yous tin can ever cheque on your TranScribe which of the books you’ve already read. Here are the books yous demand to discovery as well as their locations:



  • The Starbender Cycle 2: Book 1 – Rebirthed from The Starwomb

    Pytheas Labs – Level 1 – Behavioral Analytics

    It’s also available right exterior the simulation, inwards the Satellite. You tin can pick it upward each fourth dimension you’re exterior during story intermissions.

  • The Starbender Cycle 2: Book 2 – Bringing a Fist to a Scythe Fight

    Crew Annex – Administration Level – exterior of Alex Yu’s Office, on a java table

  • The Starbender Cycle 2: Book 3 – The Door Through The Tunnel’s Keyhole

    Crater – Power Control – Bathroom

  • The Starbender Cycle 2: Book four – Bone Hoops of the Dark Abbey

    Moonworks – Refinery – Joan Winslow’s Office

  • The Starbender Cycle 2: Book 5 – Hotter Than Dragonfire

    Crew Annex – Residential Level – Habitation Pods 41-48

  • The Starbender Cycle 2: Book half dozen – Journey’s End

    Pytheas Labs – Level 1 – Volunteer Containment – Cell 5


Achievement: Three-Body Problem


In Mooncrash, GLOO 3 enemies amongst a unmarried GLOO charge.


Easily missable as well as likely the hardest or most annoying achievement inwards Mooncrash. If individual told yous to repeat the fox amongst Cystoids, they’re lying. Cystoids can’t last GLOOed, they instantly explode instead.


What yous should seek to produce though is reserve some Typhon Lure as well as GLOO Charges specifically for this achievement as well as seek to occupation it on mind-controlled humans that spawn every bit shields for a Telepath.


Try to remain out of sight through it all – throw the Lure into some house away from yous that volition attract the heed slaves but won’t break your advantage dot to the Telepath itself, every bit it tin can last really vigilant. When 3 or to a greater extent than humans assemble unopen to each other, toss a cooked GLOO Charge their way. At to the lowest degree that’s how I accomplished it, hiding simply approximately the doorway corner at Pytheas Labs’ Typhon Containment, where a Telepath oftentimes spawns.

Achievement: Contract Fulfilled


In Mooncrash, consummate all KASMA Orders.


Unmissable, every bit this is the master copy objective of the game. The orders themselves are nada special on their own, at that topographic point are 27 of them inwards total. Be for sure to consummate 26 of them, excluding the i bespeak yous to escape amongst all characters inwards i run. When yous are ready for that, go to the Grinding: Strategy as well as the Final Run department at the bottom of this guide.


Next to Story Objectives, the most involved tasks for yous volition last discovering how each escape method works. The prerequisites are every bit follows:


Escape Pod: After the initial “tutorial” escape amongst Andrius Alekna, yous volition demand an Escape Pod Navigation Chip to occupation it. You volition discovery multiple copies of it throughout Pytheas Moonbase as well as yous tin can also fabricate it, the game volition fifty-fifty mitt yous it’s Fabrication Plan on a platter at some point, on a corpse inwards the firstly corridor leading into the proper Crater at the start of a Simulation run. You tin can also go to some other Escape Pod (possibly the i that is indicated every bit “malfunctioning” on a Security Station console), go inwards it as well as take hold out the chip.


Shuttle: First yous demand to discovery the trunk of Angela Wagner. She volition take hold the Neuromod Fabrication Plan on her as well as it volition unlock the Piloting science needed to occupation the shuttle. It costs 1 Neuromod. After yous install the upgrade yous volition last able to escape using the Shuttle whatever fourth dimension amongst that character.


Mass Driver: In the Moonworks’ Central Mine discovery a container amongst a corpse, nigh the grav shafts leading upward to the Mass Driver. Near the trunk you’ll discovery a “shopping list” as well as an sound log amongst the escape plan, unlocking this Objective for farther runs. You demand to set 5 nutrient items, 5 non-alcoholic drinkable items as well as 1 Anti-rad inwards the box on the wall of the container. Then yous tin can move upward to the Mass Driver, discovery the command console as well as initiate a launch. This volition give yous just 1 infinitesimal to run as well as natural springtime downward to the container. Your grapheme volition lock themselves inwards as well as larn ejected Earthward similar a slice of cargo.

You volition demand to collect as well as deposit provisions for this trip each fourth dimension yous desire to escape amongst the Mass Driver.


Mimic Portal: This method requires interest of at to the lowest degree 2 characters – yous demand to discovery the portal inwards Pytheas Labs (it’s a metallic element sphere amongst a mimic’s apparition dancing inside), Repair it’s doors amongst Joan as well as then, after she escapes or dies, access the nearby figurer amongst Claire’s Hacking 4. Open the portal doors as well as stabilize it – you’ll take hold thirty seconds to natural springtime in, but yous tin can repeat that whatever number of times if yous larn distracted past times something. This physical care for is required each run as well as you’ll take hold to build upward for it, upgrading Joan’s Repair as well as Claire’s Hacking.


Consciousness Upload: The in conclusion escape method is available exclusively to Riley Yu. You demand to go to Pytheas Labs’ Director’s Office as well as login into her workstation. Read the emails as well as opened upward a secure communications channel amongst Alex. It’s a skillful fourth dimension to download the permission to opened upward Volunteer Containment Cell 3 spell you’re at it, to larn the bonus Neuromods. You’ll demand them – this method initially requires Phantom Genesis 2, which costs a total of half dozen Neuromods for 2 levels of that skill. It also requires a scanned Weaver. If yous didn’t enquiry i yet, yous tin can discovery a Weaver inwards Pytheas Labs Typhon Containment on Level 1. It’s locked inwards a containment sleeping accommodation right inwards a higher house the Nightmare, which yous should also scan.

Go upstairs inwards Riley’s business office as well as take hold the Datavault Operator, set it into the receptacle as well as start uploading the data. There volition last an mistake as well as yous volition larn something similar a Story Objective to consummate earlier yous tin can progress – some information got corrupted as well as it needs to last reconstructed from a “volunteer”. Go to Volunteer Containment as well as search for his ID number – you’ll larn his location on the map. You demand to occupation Phantom Genesis 2 on his corpse as well as and so scan the Phantom created this way. Be careful non to kill it earlier scanning it fully. When you’re done yous tin can kill it. Return to Riley’s Office, consummate the information transfer, motility the Datavault Operator to the launching apparatus as well as sit down inwards the chair.

From at nowadays on the information transfer won’t last interrupted as well as you’ll last able to upload consciousness simply a instant after reaching Riley’s office.


Achievement: Cryptomancer


In Mooncrash, destination the game amongst a surplus of 50,000 sim points or more.


Easily missable, every bit finishing without it way yous volition take hold to start from scratch. “Finish the game” way “Complete all KASMA Orders as well as destination the epilogue” – this achievement volition unlock exclusively at the really end.


The easiest way to produce this is starting your in conclusion No One Left Behind run amongst to a greater extent than than 50,000 Sim Points after buying your loadout as well as and so never going nether that amount, which won’t last hard using the method described inwards this guide, because for each grapheme after the firstly i volition require exclusively a unmarried loadout item – the Artax Propulsion System.


Achievement: Milky Way Brain


In Mooncrash, install every neuromod ability for every character.


Easily missable, every bit this isn’t required to consummate the game at all. This volition last the most grindy as well as tedious achievement, every bit it requires yous to fully upgrade all characters amongst all possible Neuromods, which volition take hold hundreds of Neuromods industrial plant life on Pytheas Moonbase, fabricated as well as bought amongst Sim Points.


To unlock all Typhon powers, yous volition demand to scan / reseearch most Typhon types, though fortunately inwards Mooncrash it’s exclusively necessary to produce that i time per species.


The listing of Typhon required to scan is every bit follows:



  • Mimic

  • Any sort of Greater Mimic – Voltaic, Etheric or Thermal . I don’t think at that topographic point are whatever non-elemental Greater Mimics on Pytheas.

  • Poltergeist – They tend to hang approximately inwards lobbies, locker rooms as well as bathrooms, likely feeding some voyeur fetish.

  • Phantom

  • Voltaic Phantom

  • Etheric Phantom

  • Thermal Phantom

  • Weaver

  • Telepath

  • Mind-Controlled Human

  • Technopath

  • Any sort of Corrupted Operator – Engineer, Medic or Science. It could likely also last a Military Operator, but they are rare as well as they would take hold to last corrupted past times a Technopath beforehand.

  • Moon Shark – Can exclusively spawn inwards areas amongst regolith surfaces: Crater as well as Moonworks.

    Nightmare – Will unremarkably spawn exclusively inwards large rooms similar the Crater, Basketball Court, Typhon Containment, the Refinery or Central Mine. Later, on higher Corruption Levels, it volition start respawning occasionaly as well as trying to hunt yous downward similar the i on Talos I. I also encountered TWO Nightmares inwards Typhon Containment on Corruption Level 4, non counting the i contained inwards the sleeping accommodation as well as the Weaver as well as one-half a dozen Phantoms running approximately the room, so I guess on highest Corruption levels the rules go pretty much out the window.


Remember that Typhon Containment past times default contains a Nightmare, a Weaver as well as 1 to four types of Phantoms, conveniently locked inwards containment chambers for yous to scan.


Take annotation that some of these Typhon may take hold much lower adventure to spawn on the lowest Corruption Levels, mainly the Nightmare, Technopath as well as Poltergeist.


You tin can ever cheque which of the Typhon you’ve already researched on the “Status” tab of your TranScribe.


Achievement: No One Left Behind


In Mooncrash, escape the simulation amongst all v playable characters inwards a unmarried run.


Unmissable, every bit this is the final, 27th KASMA Order that yous demand to consummate to shell the game.


Before attempting this, brand for sure that yous take hold 26 of 27 KASMA Orders completed, to a greater extent than than 50,000 Sim Points accumulated as well as that yous take hold exclusively 3 achievements left to unlock: No One Left Behind, Contract Fulfilled as well as Cryptomancer. The other vii yous demand to unlock earlier yous elbow grease this in conclusion run, every bit yous won’t larn some other adventure otherwise. See Grinding: Strategy as well as the Final Run department below for to a greater extent than details.


Grinding: Loadout

My strategy for grinding Neuromods exploits 2 elements of Mooncrash that aren’t genuinely balanced. First is Joan Winslow. The other is Delay_Loop.Time, which is cheaper to fabricate than a Neuromod. If yous followed my advice well-nigh upgrading Joan, yous volition reap the benefits amongst this plan. Start a novel Simulation run as well as select Joan every bit the firstly character.


If yous nevertheless take hold whatever locked Typhon powers on whatever of the characters, larn her a Psychoscope [SP 1,000]. Other than that yous don’t genuinely take hold to purchase anything for her loadout, too maybe Delay_Loop.Time [SP 2,500] x four for a skillful start, giving yous at to the lowest degree twenty minutes to fabricate to a greater extent than of them. You never demand the Artax Propulsion System on your firstly character, because you’ll ever discovery it inwards the firstly corridor leading into the Crater.


Regarding chipsets – all of them are pretty much optional, maybe except for the Potentializer, but that could also last circumvented. Even if yous didn’t deal to discovery i of them so yous could purchase them all at the start, don’t worry. This won’t alter much, we’re taking those simply to give yous an extra edge, but yous tin can deal perfectly fine without whatever of them. This also assumes that you’ve already upgraded Joan’s suit to maximum, giving yous viii total chip slots.


PolyShield CRU[v2], Care4Yu S-i34000x as well as B33f-E BO1 volition brand yous much harder to kill. Potentializer 23-0948Si volition allow yous recycle whatever Psi Hypos yous tin can find, Optimizer 00100z volition brand using Psi fifty-fifty easier as well as Aggressor Amp 1337Si volition larn inwards to a greater extent than effective. Impact Amp S-390 volition boost your unopen combat capabilities fifty-fifty further. You should nevertheless take hold a gratis chip slot, so fill upward it amongst anything that seems useful to you, depending on your play style. Or don’t, because it’s pretty much overkill anyway.


So, to summarize, the loadout should expect similar this:



  • Delay_Loop.Time x four [SP 10,000]

  • Psychoscope [SP 1,000]

  • Artax Propulsion System [SP 1,000]

  • 3_ASIC MicroMiner+ (Elite) [SP 1,000]

  • PolyShield CRU[v2] (Advanced) [SP 750]

  • Care4Yu S-i34000x (Advanced) [SP 750]

  • Potentializer 23-0948Si (Advanced) [SP 750]

  • Aggressor Amp 1337Si (Advanced) [SP 750]

  • Optimizer 00100z (Advanced) [SP 750]

  • B33f-E BO1 (Standard) [SP 500]

  • Impact Amp S-390 (Standard) [SP 500]


Total cost: 17,750


It’s 16,750 i time you’re done amongst enquiry as well as also the 3_ASIC MicroMiner+ is totally optional, it volition exclusively give yous SP 2,000 to SP 4,000 bonus so yous may last inclined to take hold something to a greater extent than useful instead or non bother at all.

That’s a pretty large sum. But don’t worry, you’re going to earn much, much more.

Grinding: Tactics

Fully upgraded Engineer Joan Winslow is the most versatile as well as overpowered grapheme inwards Mooncrash, navigating the surroundings as well as destroying opposition almost every bit good every bit Morgan did inwards base of operations game:


Your upgraded inventory size is unmatched, saving yous fourth dimension otherwise wasted on trips to the Recycler as well as allowing yous to behaviour to a greater extent than useful items to last used at a moment’s notice when needed.

Upgrading Joan’s suit also grants yous to a greater extent than suit integrity points, protecting yous from the elements, harm as well as oxygen loss.

Maxing out the Repair science volition give yous access to almost every share of Pytheas Moonbase. If yous think well-nigh it, other than logistical issues similar ability outages, fires as well as keycard locks, your traversal tin can exclusively last hampered past times destroyed doors requiring repair or combination locks requiring hacking. There are exclusively 2 rooms that require hacking, 3 safes as well as 3 cargo containers, if I retrieve correctly. There are no rooms that require Leverage. And door states larn random to some marking at a for sure dot inwards the game, that includes doors that are of a abrupt destroyed inwards a novel run. Repair volition allow yous non to worry well-nigh this at all. You’ll last able to repair broken electrical junctions after disabling them amongst an Electrostatic Burst, repair grav shafts as well as other things similar the Typhon Gate doors. You volition also repair your suit to a greater extent than easily as well as repairing weapons at a charge per unit of measurement of 50% per 1 Spare Parts way that yous ever larn to occupation your favorite Elite weapons as well as leave of absence a squeamish stash of them for other characters to use, inwards perfect condition.

Fully upgraded wrench attacks larn inwards comparable or fifty-fifty amend than the Psychostatic Cutter. While it lacks a ranged attack, yous volition discovery upward to 2 dozen wrenches each run, some of them Elite AND amongst special properties similar nullifying target’s Psi for a few seconds. With Impact Amp S-390 chipset as well as an Elite wrench it’s non impossible to one-hit large foes similar Weavers as well as Harvesters. Even amongst the starting wrench yous volition utterly devastate Mimics as well as Phantoms amongst a unmarried strike from the showtime of your run.

Her maxed Electrostatic Burst destroys Operators, Harvesters as well as Phantoms amongst a unmarried hit. It is also really useful for fighting bosses, dealing lots of harm spell paralyzing them for half dozen seconds, during which the ability has fourth dimension to recharge as well as letting yous bargain to a greater extent than harm inwards the meantime. Electrostatic Burst + Wrench is a bully combo to destroy fifty-fifty Elemental Phantoms on Corruption Level 1 as well as it uses NO resources if yous regenerate Psi, letting yous hoard ammunition as well as Spare Parts for the higher levels and/or other characters.

Machine Mind volition allow yous disengage from whatever abrupt onslaught from a Harvester or a bunch of Operators, but it isn’t really useful otherwise. Skipping it for every bit long every bit yous tin can volition salve yous from stray turret aggro as well as having to worry well-nigh Typhon Gate, though when yous volition inevitably last recognized every bit a threat past times them yous tin can ever occupation Electrostatic Burst to larn through, but using a Disruptor Stun Gun would nevertheless last preferable.


Other than that the fox is to seek to ever take hold a surplus of upward to 10 Delay_Loop.Time as well as using them when the meter is approaching the cease of Corruption Level 1, effectively letting yous remain on it every bit long every bit possible. This way no enemies volition respawn, letting yous produce your thing.


Repair all broken doors yous encounter, search everything, loot everything, kill everything, supercede all broken or missing Control Modules.

Grinding: Strategy as well as the Final Run

Keep inwards heed that many elements are randomized each run as well as this excogitation mightiness demand to last adapted to your electrical flow situation, switching the gild of things around. The most concerning matter would last a ability outage, requiring yous to brand a detour to the Command Center.


This run tin can give yous approximately 75 Neuromods worth of progress as well as volition take hold approximately 3 to four hours.


Considering all of the information above, my green strategy looks similar this:

Select the Engineer, Joan Winslow, every bit the firstly grapheme to continue a novel run, using the described loadout.

Quickly clear out the initial expanse as well as go into the Crater.

Avoid the Moonshark for now. Destroy it side past times side fourth dimension yous are inwards the Crater as well as take hold a decent Q-Beam amongst 400 worth of batteries or some other weapon setup that yous prefer inwards dealing amongst it. This is the exclusively enemy yous volition intentionally skip inwards gild to prepare.

I discovery it easiest to natural springtime on the rocks as well as structures to the left as well as go direct to the Crew Annex. You’ll demand a fiddling flake of luck, hoping there’s no ability outage inwards there. If at that topographic point is, you’ll demand to arrange the gild of things a fiddling bit, firstly going firstly to the Command Center to seek as well as laid the problem.

Clear out all enemies inwards the Crew Annex spell looting everything. The Fabricator as well as is right side past times side to the entrance. You volition larn tons of nutrient as well as drink. Use this chance to laid aside the necessary items to escape amongst the Mass Driver, preferably inwards 2 stacks of 5 items. Also retrieve to seek to heal yourself using nutrient instead of Medkits when possible, saving them for later. Just don’t swallow too much too fast, retrieve that eating a nutrient item volition heal yous for 5 points as well as and so some other 5 points over 5 seconds of the Well Fed status beingness active.

My preferred route: (Residential Level) Cafeteria -> Fitness Center -> Basketball Court -> Habitation Pods -> R. Yu’s Quarters -> Kenneth McAlister’s Quarters -> Utility Room -> (Administration Level) Ken Mizuki’s Office -> Alex Yu’s Office -> Security Station -> Shuttle Bay -> Control Tower -> (Lounge Level) Bar -> Lounge Storage Room -> Trauma Center -> Tram Station

Any fourth dimension your inventory is full, including your Mule Operator, brand a trip dorsum to the nearest Recycler as well as liquify all unnecessary equipment. If there’s a Fabricator nearby, fabricate so yous take hold upward to 10 Delay_Loop.Times. Remember to stash all unused Neuromods yous discovery on the Mule.

Go to Pytheas Labs, preferably past times Tram, as well as so repeat the process. Go from room to room, recycling everything as well as clearing out threats. Remember to repair the Mimic Portal doors inwards Level 1’s Isolation Chamber.

Exit through Crater Access doors as well as explore the secret access corridor going to the Command Center. It is unfortunately oftentimes caved in, but at that topographic point may last useful stuff. Replace whatever damaged or missing Control Modules inwards Power Control. You should at nowadays take hold a decent Q-Beam as well as plenty batteries to take hold attention of the Moon Shark. If yous did, proceed to the Crater’s Escape Pod Bay as well as clear it out.

The in conclusion halt for Joan are the Moonworks. Go at that topographic point as well as repeat the same physical care for every bit amongst previous areas. Remember to stash the necessary items to escape amongst the Mass Driver inwards the box of the cargo container inwards Central Mine. At the really end, go to the Mass Driver itself as well as clear it out, but don’t engage the launch sequence yet.


Now is the fourth dimension to create upward one's heed how yous volition proceed next, based on which characters to advance next. You should take hold notes well-nigh how many Neuromods yous nevertheless take hold left to set inwards a character’s science tree to max it out, so yous are aware if this tin can last your in conclusion run or not.


Consider how many Materials yous have. Fabricating a Neuromod costs Organic 1.00, Mineral 2.00, Synthetic 2.00 as well as Exotic 3.00. You volition likely encounter a shortage of either Mineral/Synthetic or Exotic if yous occupation all your resources on fabricating Neuromods to speed upward progress. If it’s the Exotic yous lack, yous may consider letting the Corruption Level advance to 2 as well as and so go approximately the whole Pytheas Moonbase i time over again to assemble Typhon Organs as well as other loot from enemies. This is specially useful when yous nevertheless demand to enquiry some Typhon, every bit at that topographic point are enemy types that rarely spawn on Corruption Level 1.


Consider the pros as well as cons of each grapheme to perform that task: Joan has nigh limitless access to Elite weapons that are easily repaired. limiting the demand to fabricate novel ones. Vijay deals the most raw harm as well as is the most resilient to enemy attacks, but his weapons volition chop-chop deteriorate. Riley Yu tin can scavenge the most Exotic Material from dead Typhon due to her autopsy skill.


All inwards all I nevertheless think that whatever yous need, Joan volition last the best choice, but yous volition inevitably encounter a resources shortage as well as larn really diminishing returns from enemy respawns. This is why yous mightiness consider simply escaping chop-chop amongst four characters as well as resetting the simulation manually, every bit it’s the most convenient way.


So after yous decided what to produce as well as came to a dot where yous desire to switch characters – recycle everything that won’t fit on the Mule Operator as well as escape amongst empty inventory. Remember that exclusively Joan tin can occupation Repair Kits – repair everything yous tin can as well as recycle them too for lots of resources.


What yous set inwards the Mule is upward to you, though some things are critical to the strategy, similar Neuromods. I ever tried to leave of absence the following:



  • Neuromods

  • Delay_Loop.Times

  • Medkits as well as whatever status consequence removers

  • All ammunition as well as useful grenades

  • The Escape Pod Navigation Chip as well as the Elite Psychostatic Cutter

  • All Elite weapons yous deal to find, keeping inwards heed some of them volition last to a greater extent than useful than others (you don’t demand to a greater extent than than 2 Disruptor Stun Guns, etc.)


Try to reserve SP 50,000 for Cryptomancer as well as upward to SP 15,000 for the showtime of the side past times side Simulation, but otherwise yous tin can pass everything on farther Neuromods.


The Final Run:


By at nowadays yous likely know what’s up…


Make for sure yous take hold 26/27 KASMA Orders completed, SP 50,000 stashed as well as either Milky Way Brain unlocked or plenty Neuromods inwards your Mule to produce so.

Each fourth dimension yous destination a farming run abusing Delay_Loop.Times as well as Joan Winslow’s abilities yous may create upward one's heed that yous are, inwards fact, ready to run amongst everyone.


If yous demand to start yet some other run, but yous don’t demand to farm Neuromods, yous tin can skip the exploration as well as exclusively clear out places that your characters volition run through when escaping.


Many people are suggesting that at that topographic point is a specific gild of which characters to escape with, or that each i needs to occupation a specific method of escape. It’s bu11$h!+. There are exclusively 2 rules yous demand to adhere to:


Before anyone tin can escape amongst the Mimic Portal, it needs to last repaired past times Joan as well as hacked amongst Claire, making them the most convenient characters to occupation it.

Only Riley Yu tin can escape past times using Consciousness Upload, so yous shouldn’t occupation whatever other method amongst her.


That… Basically it. To reiterate:

Start amongst Joan, clear the map, recycle everything, abuse Delay_Loop.Times to disable enemy respawning, brand for sure yous are ready as well as run amongst everyone to their respective escape methods.


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