SpellForce 3 Soul Harvest – Synergy Skills Guide

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Synergy Skills Guide


Combat/<X> Synergy Skills


Combat / Defense



  • Riposte: Passive Perk. Whenever y'all block a blow y'all temporarily gain an extra 30%/50%/70% jeopardy to bargain critical hits amongst Melee weapons.


Combat / Hunting



  • Throwing Knives: Single Target, Ranged, Ability. Scales amongst Dexterity. Hurls a throwing knife at upwards to 2/2/3 enemies together with deals damage. Rank two inflicts Bleeding, Rank three inflicts stronger Bleeding.


Combat / Elementalism



  • Battlemage: Passive Perk. Your weapon-based abilities at nowadays additionally scales amongst Intelligence. At rank 1, landing a Melee assail Empowers your side past times side Fire ability. At rank 2, it likewise Empowers your side past times side Frost ability. At rank 3, every melee assail causes y'all to find 1 Focus.


Combat / Necromancy



  • Slay the Living: Single Target, Ranged, Ability. Scales amongst Weapon damage. Deals massive impairment to a unmarried Living target, deals moderate impairment otherwise. At rank 2, at 1 time kills a target below 15% of their max health. At rank 3, adds a pocket-size Area of Effect.


Combat / Light



  • Punish the Forsaken: Single Target, Ranged, Channeled, Ability. Scales amongst Weapon damage. Continuously deals massive impairment to an Undead or Demonic target, exclusively deals moderate impairment otherwise. At rank 2, applies Weakened. At rank 3, adds an Area of Effect some the master copy target together with deals to a greater extent than damage.


Combat / Demonology



  • Black Vortex: Self-targetted, Buff, Area of Effect. Scales amongst Weapon damage. Enfold yourself inward a demonic aura that continuously damages nearby enemies. At rank 2, lifedrains enemies. At rank 3, applies Bleeding.


Combat / Druidism



  • Poison Strike: Single Target, Melee, Ability. Scales amongst Weapon damage. Attacks a target together with inflicts a strong Bleeding effect. At rank 2, likewise adds Impaired. At rank 3, makes the Bleeding together with Impaired debuffs stronger.


Combat / Beguilement



  • Telekinetic Punch: Single Target, Melee, Ability. Scales amongst Strength. Delivers a strong assail knocks dorsum together with potentially stuns the enemy. At rank 2, the knockback, stun duration, together with impairment is improved plus this might at 1 time kills Frozen targets. At rank 3, the knockback, stun duration, together with impairment is farther improved plus the might gains an Area of Effect.


Defense/<X> Synergy Skills


Defense / Hunting



  • Hold your Ground: Self-targetted, Area of Effect, Buff, Ability. You together with nearby allies gain improved offensive together with defensive stats, only cannot move, for 10 seconds. At rank 2, lasts 12 seconds together with the boosts are stronger. At rank 3, lasts xv seconds together with the boosts are fifty-fifty stronger.


Defense / Elementalism



  • Scorching Reprisal: Passive Perk. All Boon abilities additionally scales amongst Intelligence. Once every 10 seconds, if below 50% of your max health, y'all bargain some physical together with burn downward impairment inward a smash some yourself. At rank 2, this tin trigger every half dozen seconds. At rank 3, this tin trigger every three seconds.


Defense / Necromancy



  • Unholy Feast: Self-targetted, Area of effect, Ability. Scales amongst Constitution. Absorbs a dead torso to restore Health. At rank 2, grants Demonic Frenzy on consumption(+10% Movement speed, assail damage, might multiplier) for v seconds. At rank 3, becomes a toggled Aura that absorbs a torso every v seconds.


Defense / Light



  • Avatar of Hope: Self-targetted, Buff, Ability. Scales amongst Willpower. Instantly heals some HP, together with then makes y'all Immune to Damage together with Purge for xvi seconds. At rank 2, likewise makes your attacks bargain a large amount of bonus impairment against Undead together with Demonic enemies. At rank 3, heals nearby allies every few seconds over the duration of the buff.


Defense / Demonology



  • Cascade: Area of Effect, Ability. Scales amongst Willpower. Deals impairment together with accept a jeopardy to drive knockback inward a cone infront of you. At rank 2, wider together with longer expanse of effect. At rank 3, fifty-fifty wider together with longer expanse of effect.


Defense / Druidism



  • Earthstorm: Self-targetted expanse of effect, Ability. Scales amongst Constitution. Causes a tempest of rocks to environment you, damaging together with potentially knocking dorsum enemies, lasts for 12 seconds. At rank 2, expanse of upshot becomes larger. At rank 3, lasts xx seconds.


Defense / Beguilement



  • Arcane Maelstrom: Area of effect, Channeled, Ability. Scales amongst Willpower. Creates a Vortex that sucks enemies towards it together with inflicts the Impaired ailment, lasts upwards to half dozen seconds. At rank 2, likewise deals damage. At rank 3, lasts upwards to 10 seconds.


Hunting/<X> Synergy Skills


Hunting / Elementalism



  • Explosive Arrow: Passive Perk. Bows together with Crossbows y'all purpose accept a jeopardy to explode, dealing impairment together with causing knockback to your target. At rank 2, gains a pocket-size expanse of effect. At rank 3, to a greater extent than damage(?) together with bigger expanse of effect.


Hunting / Necromancy



  • Bone Fetish: Area of effect, Ability. Scales amongst Willpower. Summons a Bone Totem that deals impairment to a nearby enemy, lasts xv seconds. At rank 2, allegedly longer duration. At rank 3, allegedly fifty-fifty longer duration together with tin impairment multiple enemies at a time.


Hunting / Light



  • Shimmering Arrow: Area of effect, ranged, Ability. Scales amongst Weapon damage. Causes expanse of upshot knockback together with potentially stuns those immune to knockback. At rank 2, stronger knockback together with longer stun. At rank 3, fifty-fifty stronger knockback together with fifty-fifty longer stun.


Hunting / Demonology



  • Desecration: Passive Perk. Your attacks accept a 20%/30%/40% jeopardy to curse the the world some the enemy, inflicting Oiled together with Bleeding ailments.


Hunting / Druidism



  • Swamp: Area of effect, Debuff, Ability. Scales amongst Willpower. Creates a puddle of muck that inflicts the Impaired ailment, lasts for eight seconds. At rank 2, likewise inflicts Oiled. At rank 3, lasts for xvi seconds together with has a larger expanse of effect.


Hunting / Beguilement



  • Call to Arms: Self-targetted expanse of effect, Buff, Ability. Scales amongst Willpower. Grants y'all together with nearby units improved Critical striking chance, Movement speed, together with Block jeopardy for xiv seconds. At rank 2, stronger boost, At rank 3, fifty-fifty stronger boost.


Elementalism/<X> Synergy Skills


Elementalism / Necromancy



  • Explosive Minion: Area of effect, Ability. Scales amongst Willpower. Detonate target fauna y'all accept summoned, dealing heavy physical together with magical impairment to nearby enemies. At rank 2, likewise inflicts enemies amongst Impaired. At rank 3, likewise inflicts Bleeding.


Elementalism / Light



  • Smother the Arcane: Area of effect, Ability. Scales amongst Intelligence. Deals expanse damage, purges active boons, together with inflicts Silence for 10 seconds. At rank 2, causes additional explosions. At rank 3, causes additional explosions over a duration.


Elementalism / Demonology



  • Oblation: Self-targetted expanse of effect, Ability. Sacrifices an allied unit of measurement to restore Focus. At rank 2, likewise grants a buff for 10 seconds that reduces Ability Cost together with Cooldown past times 25%. At rank 3, likewise gain +0.50 Focus/Sec regeneration piece the buff lasts.


Elementalism / Druidism



  • Meteor Shower: Self-targetted expanse of effect, Ability. Scales amongst Intelligence. Creates 10 projectiles that strikes randomly some you, dealing heavy damage, tin exercise goodness from Fire Might. At rank 2, creates xv projectiles. At rank 3, projectiles impact a larger area.


Elementalism / Beguilement



  • Erratic Burst: Area of effect, Ability. Scales amongst Willpower. Conjure several blasts of magic to impairment an area. At rank 2, may randomly inflict 1 or to a greater extent than condition ailments and/or boons that lasts for vii seconds. At rank 3, affects a larger expanse together with allegedly causes to a greater extent than blasts.


Necromancy/<X> Synergy Skills


Necromancy / Light



  • Paradox: Area of effect, Ability. Scales amongst Intelligence. Unleash an explosion of low-cal together with nighttime to heal allies(including undead) together with impairment enemies. Deals to a greater extent than impairment to living targets. At rank 2, grants Regeneration to allies together with Enfeebled to enemies for 10 seconds. At rank 3, affects a larger area.


Necromancy / Demonology



  • Summon Corpse Golem: Ability. Scales amongst Willpower. Summons a Corpse Golem, a strong unit of measurement highly resistant to magic. Lasts thirty seconds minimum. At rank 2, the Golem is stronger. At rank 3, the Golem is fifty-fifty stronger.


Necromancy / Druidism

Plague Bearer: Passive Perk. All Poison abilities (Taint Soil, Withering Touch, Avenging Vines, Poison Strike) at nowadays likewise inflict a plague that drains life, weakens, together with has a jeopardy to inflict others almost them. At rank 2, this perk becomes stronger. At rank 3, this perk becomes fifty-fifty stronger.


Necromancy / Beguilement



  • Siphon Mind: Single target, Channeled, Ability. Scales amongst Willpower. Drains Focus from the enemy, lasts for upwards to 10 seconds. At rank 2, likewise continuously interrupts the target if they are Weakened. At rank 3, likewise reduces cooldowns of your abilities past times 1 every minute this might is channeled.


Light/<X> Synergy Skills


Light / Demonology



  • Last Deed: Single target, Ability. If the affected ally would cash inward one's chips they explode causing massive impairment to nearby enemies, lasts thirty seconds. At rank 2, purges enemies together with inflicts Weakened together with Silence for 10 seconds. At rank 3, the ally revives before long afterward death.


Light / Druidism



  • Blessed Ground: Area of effect, Ability. Scales amongst Willpower. Creates an expanse of peace for vii seconds, where enemies together with allies can’t assail or purpose abilities, is immune to damage, together with gain increased striking hollo for together with focus regeneration. At rank 2, expanse of upshot is increased. At rank 3, lasts for 12 seconds.


Light / Beguilement



  • Nullifying Verdict: Area of effect, Affliction, Ability. Scales amongst Willpower. Deals expanse impairment that purges together with interrupts enemies. At rank 2, likewise inflicts Silence for v seconds. At rank 3, has a 30% jeopardy to inflict Stasis for v seconds.


Demonology/<X> Synergy Skills



  • Demonology / Druidism

    Shapeshift: Tribe-Eater. Self-targetted, Ability. Scales amongst Constitution. Transforms into a demon amongst a large wellness puddle together with high damage. Continuously loses life, only regains life on kills. At rank 2, improves scaling. At rank 3, farther improves scaling.


Demonology / Beguilement



  • Maggot Plague: Self-targetted expanse of effect, Channeled, Ability. Scales amongst Willpower. Causes physical impairment to surrounding enemies, lasts upwards to xx seconds. At rank 2, inflicts Bleeding. At rank 3, larger expanse of effect.


Druidism/<X> Synergy Skills


Druidism / Beguilement



  • Chords of Thunder: Aura, Ability. Scales amongst Willpower. Has a 15% jeopardy every three seconds to strike nearby enemies amongst magical damage, amongst a 50% jeopardy to strike a minute time. At rank 2, to a greater extent than than doubles the expanse of effect. At rank 3, triggers every two seconds instead.


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