Ion Fury – Skybox Creating

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Skybox Creating


How to Create a Skybox?


First create the playing expanse (basically your level). This area/sector tin give the sack last whatever cast or size.


Then


Then growth the acme of the ceiling together with texture all the walls together with the floor. After that y'all require to give the ceiling a specific texture (Tile: 6143 T_SKYPORTAL). This texture volition human activity equally the texture that volition last replaced past times the skybox after on.


Then


After you’ve done this, y'all convey to create the skybox area. This area/sector tin give the sack also last whatever cast or size.


Do proceed inwards remove heed that y'all don’t popular off far likewise big, because the expanse volition last enlarged automatically to a scale to 1:8 ( 1 pixel play expanse = 8 pixels skybox sector).


Then


Now brand a slightly smaller cast to a greater extent than or less the edges of the skybox sector (on the within of this sector). I’ll brand clear why inwards a minute.


Then


Now popular off into 3D trend together with alter the acme of the ceiling together with alter it’s texture to Tile: 6100. Make the ceiling parallax past times pressing P.


Now lower the sector’s ceiling to a greater extent than or less the edges of the skybox sector (don’t forget to parallax that ceiling too) until y'all hitting the floor. The walls are directly gone together with the heaven directly looks to a greater extent than realistic already.


Then


Now add together some buildings to a greater extent than or less the sector (not inwards the Middle!) You tin give the sack create upwardly one's remove heed it’s size yourself since it’s your skybox. You tin give the sack also edit them after together with thus don’t worry. Keep inwards remove heed to scale the textures correctly, otherwise you’ll run into some buildings amongst actually windows. This is something I didn’t practise properly inwards the screenshot. Ignore the southward similar sprite inwards the screenshot, it volition last explained inwards the side past times side step.


Then


Now add together an sectoreffector to the middel of the room. This is a sprite amongst the sectoreffector texture (this tin give the sack last works life right at the order off of the texture list). Now popular off into 2D trend together with give the sprite a lowtag of 100 (press alt + t spell hovering your mouse over said sprite). This volition laid it to skybox “mode”.


Now also give it a pallet value of 0. It’s 0 equally standard, simply if y'all desire to brand certain press alt + p spell hovering your mouse over said sprite together with the pallet value tin give the sack exclusively last altered inwards 3D mode). Now the sectoreffector acts equally a 360 camera.


Then


Now practise the same inwards the play area. Find the almost midpoint business office of your map together with house a sectoreffector there. Give it a lowtag of 100 together with a pallet value of 1 (it should convey turned grey). Now the sectoreffector acts equally the anchor-point for the camera.


Then


Now popular off into 3D together with brand your play expanse hold off overnice together with brand the ceiling parallax.


Then


Now examination your map together with it should convey worked. If it didn’t, read the guide 1 time to a greater extent than closely or inquire questions inwards the comments.


Then


Quick tip: If y'all give both heaven textures a pallet value of 7, they popular off black blue. This makes it hold off to a greater extent than similar nighttime.


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