Final Fantasy VIII 8 Remastered – Widescreen FIX

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Widescreen (Black Bars) FIX


Using ReShade:


INSTALLATION INSTRUCTIONS:


First off download ReShade 4.3.0 from reshade.me together with launch the exe to install to the game. Browse for FFVIII.exe inwards \Steam\steamapps\common\FINAL FANTASY VIII Remastered\


Choose OpenGL equally the API, you lot tin uncheck all the shaders unless you lot desire to download them. YOU DO NEED to download at to the lowest degree 1 final result for it to charge at all. I would recommend against having all of them installed because it would hold upward a long charge time.


After that’s installed create non run the game yet. download 1 of these iii files together with unzip them into the game directory (\Steam\steamapps\common\FINAL FANTASY VIII Remastered\):


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WIDTH ONLY RECOMMENDED


For the 1920×1080 Width stretch solely download this file:



For the 1920×1080 Height together with Width stretch download this file:



For the 1920×1080 Height solely stretch download this file:



MIRROR FOR ALL OF THE ABOVE FILES:



For those withal having problem assay this download AFTER DOWNLOADING ReShade from reshade.me together with DOWNLOADING ONE OF THE FILES ABOVE.



For the needed EXTRA files, You volition withal quest 1 of the above!


Configurations (Under Construction)


The files I render are for 1920×1080 Resolution together with volition require adjustment for other resolutions.


To Edit these values await under

\FINAL FANTASY VIII Remastered\reshade-shaders\Shaders\ReShade

For BasicFX.cfg together with honor the work pertaining to Magnify


For 1360×768 Resolution Widescreen Fix assay changing this nether Magnify inwards BasicFX.cfg:


#define magnifyStartPixelWidth 180 //[undef] //-

#define magnifyStartPixelHeight 0 //[undef] //-

#define magnifyEndPixelWidth 1180 //[undef] //-

#define magnifyEndPixelHeight 768 //[undef] //-


For 1366×768 Resolution (Untested Values May Be Wrong)


#define magnifyStartPixelWidth 186 //[undef] //-

#define magnifyStartPixelHeight 0 //[undef] //-

#define magnifyEndPixelWidth 1174 //[undef] //-

#define magnifyEndPixelHeight 768 //[undef] //-


For 4K RES Try Doubling the numbers similar SO:

(Also Untested; Only Reported To Work By a Few Users)


//>Magnify Shader Settings<\\


#define magnifyStartPixelWidth 480 //[undef] //-

#define magnifyStartPixelHeight 72 //[undef] //-

#define magnifyEndPixelWidth 3360 //[undef] //-

#define magnifyEndPixelHeight 2048 //[undef] //-


1360×768 alongside Height together with Width elimination:

#define magnifyStartPixelWidth 180 //[undef] //-

#define magnifyStartPixelHeight 36 //[undef] //-

#define magnifyEndPixelWidth 1180 //[undef] //-

#define magnifyEndPixelHeight 732 //[undef] //-


1360×768 alongside peak elimination together with solely about width reduced:

#define magnifyStartPixelWidth lxxx //[undef] //-

#define magnifyStartPixelHeight 36 //[undef] //-

#define magnifyEndPixelWidth 1300 //[undef] //-

#define magnifyEndPixelHeight 732 //[undef] //-


1920×1080 width reduction, no peak change:

#define magnifyStartPixelWidth 180 //[undef] //-

#define magnifyStartPixelHeight 0 //[undef] //-

#define magnifyEndPixelWidth 1740 //[undef] //-

#define magnifyEndPixelHeight 1080 //[undef] //-


1920×1080 slight width reduction, no peak change:

#define magnifyStartPixelWidth lxxx //[undef] //-

#define magnifyStartPixelHeight 0 //[undef] //-

#define magnifyEndPixelWidth 1840 //[undef] //-

#define magnifyEndPixelHeight 1080 //[undef] //-


1920×1080 Alternate for width peak stretch to let you lot to run across boost together with cheat carte buttons:

#define magnifyStartPixelWidth 240 //[undef] //-

#define magnifyStartPixelHeight 31 //[undef] //-

#define magnifyEndPixelWidth 1680 //[undef] //-

#define magnifyEndPixelHeight 1049 //[undef] //-


1920×1080 Half stretch for Width together with Height:

#define magnifyStartPixelWidth 120 //[undef] //-

#define magnifyStartPixelHeight xviii //[undef] //-

#define magnifyEndPixelWidth 1800 //[undef] //-

#define magnifyEndPixelHeight 1062 //[undef] //-


IMPORTANT CONFIGURATION NOTE


///**Magnify**///


#define USE_Magnify 1 //[Magnify] //-


//>Magnify Shader Settings<\\

#define magnifyStartPixelWidth x //[undef] //- <—– this is how much you lot guide maintain away from width

#define magnifyStartPixelHeight x //[undef] //- <—– this is how much you lot guide maintain away from height

#define magnifyEndPixelWidth 1910 //[undef] //- <—– this is how much is left afterwards taking away

#define magnifyEndPixelHeight 1070 //[undef] //- <—— this is how much is left afterwards taking away

#define Magnify_ToggleKey RFX_ToggleKey //[undef] //-Toggles the magnify shader


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