TFT New Items (Patch 9.19)

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TFT New Items


theSparring Gloves



  • New Component: Gives +10% Critical Strike run a endangerment as well as +10% run a endangerment to Dodge chance.

  • When building an detail out of Sparring Gloves, the detail volition convert its heart as well as person stats to either the offensive (20% Critical Strike chance), defensive (20% Dodge chance) option. Thief’s Gloves as well as Mittens larn both.


theInfinity Edge



  • Recipe: Sparring Gloves + B.F. Sword

  • Stats: 20% Critical Strike chance

  • Effect: +150% Critical Strike damage


theRepeating Crossbow



  • Recipe: Sparring Gloves + Recurve Bow

  • Effect: On death, this jumps to an allied champion as well as grants an additional 20% – Attack Speed Critical Strike chance.


theJeweled Gauntlet



  • Recipe: Sparring Gloves + Needlessly Large Rod

  • Effect: Your spells tin rank notice crit


theHand of Justice



  • Recipe:Sparring Gloves + Tear of the Goddess

  • Effect: On circular start, either gain 40% to a greater extent than impairment or twoscore life on hit.


theIceborne Gauntlet



  • Recipe: Sparring Gloves + Chain Vest

  • Effect: On dodge, practise an expandable zone that lowers Attack Speed past times 35%.


theQuicksilver



  • Recipe: Sparring Gloves + Negatron Cloak

  • Effect: When CC’d, cleanse the CC. five minute cooldown.


theTrap Claw



  • Recipe: Sparring Gloves + Giant’s Belt

  • Effect: On scrap begin, gain a piece shield. When it breaks, stun the champion who broke the shield.


theThief’s Gloves



  • Recipe: Sparring Gloves + Sparring Gloves

  • Effect: This detail takes all iii detail slots. On circular begin, re-create 2 random items.


theMittens



  • Recipe: Sparring Gloves + Spatula

  • Effect: This champ too counts equally a Yordle


theDeathblade



  • Recipe: B.F. Sword + B.F. Sword

  • Effect: On a kill or assist, gain an additional xv Attack Damage until destination of scrap (Stacks infinitely).


theGiant Slayer



  • Recipe: B.F. Sword + Recurve Bow

  • Effect: Attacks bargain an additional 5% enemy max Health equally True Damage.


Systems


Player Damage Adjustments


Developer Notes: With the loot changes, we’ve noticed a slight acceleration inward game speed leading to players going out much quicker than nosotros intend. So we’re lowering histrion impairment slightly.



  • 1 Star, Tier 2: 2 ⇒ 1

  • 2 Star, Tier 2: 3 ⇒ 2

  • 3 Star, Tier 1: four ⇒ 3

  • 3 Star, Tier 2: five ⇒ 4

  • 3 Star Tier 3: half dozen ⇒ 5


Mystery Box System Adjustments


Developer Notes: The novel organisation has been a positive improver to the game, but needs only about fine tuning, as well as therefore we’re making a few adjustments.



  • Common boxes average gilded value decreased.

  • Uncommon boxes average gilded value decreased really slightly.

  • Slightly lowered the odds of Gold Boxes showing up.

  • Tier four units tin rank notice no longer drib from Uncommon boxes.

  • Slightly increased the odds of Neeko’s Help dropping from all boxes


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