Red Dead Redemption 2 – Best Optimized Settings [FPS BOOST]
Red Dead Redemption two Best Settings for FPS
Salutations Non Epic Game supporters! The game runs real good together with visuals aren’t comprimised much if you lot develop your graphic options to Xbox One X settings. In my sense they virtually doubled my functioning from 40fps to 70fps on a i7 8700k 16GB RAM GTX 1070 at 1440p. These settings are equally follows:
PC settings equivalent to Xbox One X:
- Texture Quality: Ultra
- Anisotropic Filtering: 4x
- Lighting Quality: Medium
- Global Illumination Quality: Medium/Low
- Shadow Quality: High
- Far Shadow Quality: Low (XB1X is Lower than Low)
- SSAO: Medium
- Reflection Quality: Low (XB1X is Lower than Low)
- Mirror Quality: High
- Water Quality: Custom
- Volumetrics Quality: Custom
- Particle Quality: Medium
- Tesselation Quality: High/Medium
- TAA: High/Medium/Off (Preference)
- FXAA: Off
- MSAA: Off
- Advanced Settings: Unlocked
- Graphics API: Vulkan
- Near Volumetric Resolution: Low (XB1X is Lower than Low)
- Far Volumetric Resolution: Low (XB1X is Lower than Low)
- Volumetric Lighting Quality: High/Medium
- Unlocked Volumetric Raymarch Resolution: Off
- Particle Lighting Quality: Medium
- Soft Shadows: High
- Grass Shadows: Medium/Low
- Long Shadows: Off
- Full Resolution SSAO: Off
- Water Refraction Quality: High
- Water Reflection Quality: Medium
- Water Physics Quality: 1/4
- Resolution Scale: Off (Should live on left off merely having it nether 1x volition definitely better frame charge per unit of measurement if necessary)
- TAA Sharpening: Off
- Motion Blur: On/Off (Preference)
- Reflection MSAA: Off
- Geometry Level of Detail: 5/5
- Grass Level of Detail: 2/10
- Tree Quality: Low (XB1X is Lower than Low)
- Parallax Occlusion Mapping Quality: High/Medium
- Decal Quality: Medium
- Fur Quality: Medium
- Tree Tesselation: Off