Transport Fever 2 – Beginner Guide

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Beginner Guide


Supply too Demand


First of all. Demand is generated at the END of a production line, agency .. until yous deliver some resources/goods to industrial too commercial zone or a production facility, it volition NOT grow. If yous inwardness surely “trigger points”, it volition autmatically upgrade to the adjacent flat (see tiers).


These triggers are (thx to Cent):



  • Production for each raw stuff has to go at 100%

  • The manufacturing flora has a permantent flat of production.

  • You tin fill upward 100% of each flat alongside raw stuff no job –> if yous accept 200 cereals to a nutrient manufacturing flora flat 1 = no problem. (no demand needed to grow production)

  • To enhance the render percent of a manufacturing flora that makes a terminal production yous necessitate customers inward cities. You necessitate at to the lowest degree 80% to go inward the levelup area

  • To larn to the adjacent level, yous also necessitate the carry percent of the electrical current flat higher upward 80%, which volition trigger the flat up


To consider demands and supplys occupation the appropriate ingame windows to discovery the closest one:


Demand


Tiers


Secondly .. fabrication is devided into iii tiers.


Tier 1 – raw stuff similar wood

Tier two – processed stuff similar boards

Tier iii – assembled stuff similar machines


Tier 1 tin exclusively create 400 pieces max (no upgrades) [farms create 200 max.]

Tier two tin create 400 pieces (2 upgrades @ 200 each)

Tier iii tin create 400 pieces (4 upgrades @ 100 each)


You receive got to encounter the demand AND the carry of produced goods for the manufacturing flora to grow/upgrade.


Planning



  • Start pocket-size too dont invest into expensive vehicles at the start. The hold costs mightiness kill yous if yous dont encounter the requirements or if your production halt due to some issues.

  • If yous desire to start alongside transportation of people, receive got an middle on the FREQUENZY of your transports. The faster the frequenzy is, the to a greater extent than people desire a ride…

  • Focus on i manufacture at a fourth dimension until its running smoothly too profitable. Dont separate upward your resources inward the beginning. If cash is rolling inward afterward inward game, yous tin expand.

  • Look at the cities demands too select a metropolis where the needed resources are nearby. Shorter locomote times too routes hateful less hold costs.

  • Later inward game your trains volition perish longer (20+ wagons). Lay out your tracks correspondingly. Dont brand crossings where your long trains tin larn stuck or your income too production volition cease. Use the modular station edifice to encounter your requirements.

  • The occupation of waypoints tin go helpful if yous desire to create a high speed passing occupation adjacent to some other track. Trains volition follow the waypoint but wont halt there… (but brand surely yous dont mess these upward alongside i mode tracks!)

  • Longer tracks too deliveries yield to a greater extent than income! Shipping stuff closed to one-half the map mightiness go to a greater extent than lucrative than yous recollect inward the beginning.


Transportation


Have a closed hold off at your carry nodes. If at that topographic point is an exclamation score (!), yous are loosing cargo due to overflow. That agency yous dont receive got plenty carry capacity or overproduction. Buy transports to encounter your carry demand or cook to a greater extent than modular cargo infinite to increment this capacity.


Demand


Airports


Airports are actually expensive. Only occupation them if yous receive got a decent economy.

I receive got read that yous cant upgrade them – thats non true. You can:


They tin go upgraded alongside MORE runways too taxiways inward the “misc” menu. The placement isnt shown equally “blue dots” similar on develop stations. You receive got to endeavour fault at the sides of the aerodrome to house novel runways…


Demand


Demand


Train Stations


In gild to increment the storage of a trainstation, yous necessitate to expand the RAILS too the PLATFORMS via the configure menu. Do non extend the rails manually exterior of the station or the game wont recognize it. Per i platform, cargo storage is increased past times twenty units.


Demand


Building



  • To electify some tracks, occupation the upgrade tool inward the rails department (second icon).


Demand


Select the left selection too click on the rails yous wishing to upgrade, thats all.



  • You tin rotate buildings (by default) alongside m too N. Fine adjustments are done alongside SHIFT+M/N.

  • To enhance or lower a track, press the pocket-size arrow at the destination of the built track, thus occupation the arrows alongside mouse or press (by default) , too . to accommodate the height.


Demand



  • When placing, or switching signals, dont fiddle closed to piece zoomed in. Zoom out far plenty to consider the symbols of the signals too delete/adjust them. Its much easier this way.


Vehicle Administration



  • DO NOT click the X push clitoris inward vehicle administration – its a põrnikas too wont sell the stuff. It simply disappears. If yous desire to sell a truck or train, occupation the SEND TO DEPOT push clitoris too thus select the $ symbol. Another mode is to completly “replace” a vehicle or develop alongside a novel one. The toll diffence volition go calculated toward the electrical current value of your vehicle.

  • If yous ready the maintance costs from normal to high or fifty-fifty rattling high (vehicle administration), the durability wont driblet too the vehicles in conclusion similar forever. Keep inward mind, inward TF1 older vehicles became to a greater extent than expensive alongside age. This is no longer the instance inward TF2.

  • The automatical replacement functionality similar inward TF1 seems to go gone (who knows why…).

  • Dont hesitate to DELETE older vehicles if yous tin supervene upon them alongside a newer, to a greater extent than efficent one. I.e. trucks alongside to a greater extent than capacity which equal two older trucks.

  • If yous desire to sell ALL vehicles of a occupation at once, perish to vehicle manager, press the circle adjacent to “name” to select all too thus the $ symbol:


Demand



  • To add together or delete a unmarried waggon from a train, yous receive got to post it to a depot. There yous tin add together or sell i past times one. Another method would go to REPLACE the whole develop at i time alongside a novel one, which is expensive because yous pay the departure betwixt novel toll too value of the former one.


UI


You tin brand screenshots too videos past times pressing the photographic television camera symbol inward the bottom bar. It includes unlike settings. UI is disabled past times default alongside the built inward screenshot editor. Using F12 (steam default) saves images alongside UI. The screenshots are saved nether (XXXXXX is your id):


C:\Program Files (x86)\Steam\userdata\XXXXXXX\1066780\local\screenshots


Demand


Bonus Tip


To “ride” a vehicle, select it too thus hover over the 3D persuasion inward the pocket-size window. (Mouse bike zooms inward too out also!). Then click the pocket-size photographic television camera symbol.


While inward ego perspective, yous tin modify persuasion alongside mouse too seat alongside keys WASD, QE too FR.


Demand


This industrial plant also alongside wildlife


Demand


.. to go continued ..


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