Stoneshard – All Items Equipment Guide

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All Items Equipment Guide


The listing contains the following:


Armor:



  • 39 Shields

  • 24 Helmets

  • 32 Chestplates

  • 12 Gloves

  • 10 Boots

  • 8 Belts

  • 21 Jewelry

  • 4 Cloaks


Weapons:



  • 37 Swords

  • 15 Axes

  • 18 Maces

  • 12 Daggers

  • 10 Greatswords

  • 10 Bows

  • 34 Staffs


Consumables:



  • 2 Bags

  • 16 Medicines

  • 4 Tools

  • 1 Material

  • 2 Other

  • 59 Foods

  • 11 Beverages

  • 12 Ingredients

  • 52 Valuable

  • 21 Junk items

  • 4 Scrolls

  • 2 Books

  • 16 Treatises (Skill Books)


Shields 1


Board Shield



  • Class: Light

  • Rarity: Common Shield

  • Level: 1

  • Durability: 35

  • Price: 15

  • Protection: 1

  • Block Chance: +7%

  • Block Power: +4

  • Dodge Chance: -5%

  • Stealth: -5%

  • Noise Production: +5%

  • Energy: -5

  • Energy Restoration: -2%

  • Knockback Resistance: +3%

  • Fire Resistance: -10%


Oaken Shield



  • Class: Light

  • Rarity: Common Shield

  • Level: 3

  • Durability: 120

  • Price: 40

  • Protection: 1

  • Block Chance: +10%

  • Block Power: +7

  • Dodge Chance: -5%

  • Stealth: -5%

  • Noise Production: +5%

  • Energy: -5

  • Energy Restoration: -2%

  • Knockback Resistance: +5%

  • Fire Resistance: -12%


Fist Shield



  • Class: Light

  • Rarity: Common Shield

  • Level: 3

  • Durability: 40

  • Price: 50

  • Protection:

  • Block Chance: +5%

  • Block Power: +2

  • Counter Chance: +8%

  • Fire Resistance: -5%


Leather Targe



  • Class: Light

  • Rarity: Common Shield

  • Level: 4

  • Durability: 70

  • Price: 75

  • Protection: 1

  • Block Chance: +9%

  • Block Power: +5

  • Dodge Chance: -3%

  • Stealth: -5%

  • Noise Production: +5%

  • Energy: -3

  • Energy Restoration: -1%

  • Knockback Resistance: +3%


Dwarven Shield A



  • Class: Light

  • Rarity: Common Shield

  • Level: 5

  • Durability: 150

  • Price: 100

  • Protection: 1

  • Block Chance: +12%

  • Block Power: +9

  • Dodge Chance: -5%

  • Stealth: -5%

  • Noise Production: +10%

  • Energy: -5

  • Energy Restoration: -2%

  • Knockback Resistance: +5%

  • Fire Resistance: -10%


Dwarven Shield B



  • Class: Light

  • Rarity: Common Shield

  • Level: 5

  • Durability: 150

  • Price: 100

  • Protection: 1

  • Block Chance: +12%

  • Block Power: +9

  • Dodge Chance: -5%

  • Stealth: -5%

  • Noise Production: +10%

  • Energy: -5

  • Energy Restoration: -2%

  • Knockback Resistance: +5%

  • Fire Resistance: -10%


Dwarven Shield C



  • Class: Light

  • Rarity: Common Shield

  • Level: 5

  • Durability: 150

  • Price: 100

  • Protection: 1

  • Block Chance: +12%

  • Block Power: +9

  • Dodge Chance: -5%

  • Stealth: -5%

  • Noise Production: +10%

  • Energy: -5

  • Energy Restoration: -2%

  • Knockback Resistance: +5%

  • Fire Resistance: -10%


Round Shield



  • Class: Light

  • Rarity: Common Shield

  • Level: 7

  • Durability: 140

  • Price: 300

  • Protection: 2

  • Block Chance: +10%

  • Block Power: +8

  • Dodge Chance: -5%

  • Stealth: -5%

  • Noise Production: +10%

  • Energy: -5

  • Energy Restoration: -2%

  • Knockback Resistance: +5%

  • Fire Resistance: -10%

  • Shock Resistance: -5%


Elven Kalkan



  • Class: Light

  • Rarity: Common Shield

  • Level: 12

  • Durability: 200

  • Price: 600

  • Protection: 2

  • Block Chance: +12%

  • Block Power: +8

  • Dodge Chance: -3%

  • Stealth: -5%

  • Noise Production: +5%

  • Energy: -5

  • Energy Restoration: -2%

  • Knockback Resistance: +5%

  • Fire Resistance: -5%

  • Shock Resistance: -5%


Duel Buckler



  • Class: Light

  • Rarity: Common Shield

  • Level: 9

  • Durability: 80

  • Price: 325

  • Protection: 1

  • Block Chance: +7%

  • Block Power: +4

  • Counter Chance: +10%

  • Noise Production: +5%

  • Knockback Resistance: +3%

  • Shock Resistance: -5%


Rondache



  • Class: Light

  • Rarity: Common Shield

  • Level: 16

  • Durability: 160

  • Price: 1200

  • Protection: 2

  • Block Chance: +10%

  • Block Power: +6

  • Counter Chance: +15%

  • Noise Production: +5%

  • Energy: -3

  • Energy Restoration: -1%

  • Knockback Resistance: +5%

  • Shock Resistance: -10%


Orient Shield



  • Class: Light

  • Rarity: Common Shield

  • Level: 20

  • Durability: 250

  • Price: 2250

  • Protection: 2

  • Block Chance: +13%

  • Block Power: +8

  • Dodge Chance: -5%

  • Stealth: -5%

  • Noise Production: +15%

  • Energy: -8

  • Energy Restoration: -3%

  • Knockback Resistance: +8%

  • Shock Resistance: -15%


Heavy Kalkan



  • Class: Light

  • Rarity: Common Shield

  • Level: 25

  • Durability: 300

  • Price: 3250

  • Protection: 3

  • Block Chance: +15%

  • Block Power: +10

  • Dodge Chance: -7%

  • Stealth: -5%

  • Noise Production: +10%

  • Energy: -8

  • Energy Restoration: -3%

  • Knockback Resistance: +8%

  • Fire Resistance: -5%

  • Shock Resistance: -5%


Maaf Shield



  • Class: Light

  • Rarity: Common Shield

  • Level: 27

  • Durability: 350

  • Price: 3500

  • Protection: 3

  • Block Chance: +15%

  • Block Power: +12

  • Dodge Chance: -5%

  • Stealth: -5%

  • Noise Production: +5%

  • Energy: -5

  • Energy Restoration: -2%

  • Knockback Resistance: +8%

  • Shock Resistance: -10%


Relict Shield



  • Class: Light

  • Rarity: Unique Shield

  • Level: 30

  • Durability: 400

  • Price: 4000

  • Protection: 3

  • Block Chance: +15%

  • Block Power: +10

  • Dodge Chance: -5%

  • Stealth: -5%

  • Noise Production: +7%

  • Energy: -8

  • Energy Restoration: -3%

  • Knockback Resistance: +5%

  • Shock Resistance: -15%


Thousand Faced Shield



  • Class: Light

  • Rarity: Legendary Shield

  • Level: 30

  • Durability: 450

  • Price: 4000

  • Protection: 3

  • Block Chance: +15%

  • Block Power: +10

  • Dodge Chance: -5%

  • Stealth: -5%

  • Noise Production: +7%

  • Energy: -8

  • Energy Restoration: -3%

  • Knockback Resistance: +5%

  • Shock Resistance: -15%

  • Psionic Resistance: +33%


Heather Shield A



  • Class: Medium

  • Rarity: Common ShieldLevel: 12

  • Durability: 250

  • Price: 600

  • Protection: 3

  • Block Chance: +12%

  • Block Power: +14

  • Dodge Chance: -6%

  • Stealth: -7%

  • Noise Production: +20%

  • Energy: -12

  • Energy Restoration: -4%

  • Knockback Resistance: +10%

  • Fire Resistance: -15%


Heather Shield B



  • Class: Medium

  • Rarity: Common Shield

  • Level: 12

  • Durability: 250

  • Price: 600

  • Protection: 3

  • Block Chance: +12%

  • Block Power: +14

  • Dodge Chance: -6%

  • Stealth: -7%

  • Noise Production: +20%

  • Energy: -12

  • Energy Restoration: -4%

  • Knockback Resistance: +10%

  • Fire Resistance: -15%


Heather Shield C



  • Class: Medium

  • Rarity: Common Shield

  • Level: 12

  • Durability: 250

  • Price: 600

  • Protection: 3

  • Block Chance: +12%

  • Block Power: +14

  • Dodge Chance: -6%

  • Stealth: -7%

  • Noise Production: +20%

  • Energy: -12

  • Energy Restoration: -4%

  • Knockback Resistance: +10%

  • Fire Resistance: -15%


Heather Shield D



  • Class: Medium

  • Rarity: Common Shield

  • Level: 12

  • Durability: 250

  • Price: 600

  • Protection: 3

  • Block Chance: +12%

  • Block Power: +14

  • Dodge Chance: -6%

  • Stealth: -7%

  • Noise Production: +20%

  • Energy: -12

  • Energy Restoration: -4%

  • Knockback Resistance: +10%

  • Fire Resistance: -15%


Kite Shield



  • Class: Medium

  • Rarity: Common Shield

  • Level: 13

  • Durability: 275

  • Price: 650

  • Protection: 4

  • Block Chance: +15%

  • Block Power: +16

  • Dodge Chance: -10%

  • Stealth: -10%

  • Noise Production: +25%

  • Energy: -15

  • Energy Restoration: -5%

  • Knockback Resistance: +15%

  • Fire Resistance: -15%


Nistrian Shield



  • Class: Medium

  • Rarity: Common Shield

  • Level: 13

  • Durability: 230

  • Price: 650

  • Protection: 3

  • Block Chance: +15%

  • Block Power: +12

  • Dodge Chance: -5%

  • Stealth: -5%

  • Noise Production: +25%

  • Energy: -5

  • Energy Restoration: -2%

  • Knockback Resistance: +8%

  • Fire Resistance: -10%


Skadian Shield



  • Class: Medium

  • Rarity: Common Shield

  • Level: 14

  • Durability: 300

  • Price: 700

  • Protection: 4

  • Block Chance: +19%

  • Block Power: +18

  • Dodge Chance: -10%

  • Stealth: -10%

  • Noise Production: +25%

  • Energy: -15

  • Energy Restoration: -5%

  • Knockback Resistance: +15%

  • Fire Resistance: -15%

  • Shock Resistance: -10%


Huskarl Shield



  • Class: Medium

  • Rarity: Common Shield

  • Level: 14

  • Durability: 300

  • Price: 700

  • Protection: 4

  • Block Chance: +20%

  • Block Power: +18

  • Dodge Chance: -10%

  • Stealth: -10%

  • Noise Production: +10%

  • Energy: -15

  • Energy Restoration: -5%

  • Knockback Resistance: +15%

  • Fire Resistance: -15%


Nomad Adarga



  • Class: Medium

  • Rarity: Common Shield

  • Level: 14

  • Durability: 225

  • Price: 700

  • Protection: 3

  • Block Chance: +17%

  • Block Power: +10

  • Dodge Chance: -5%

  • Stealth: -10%

  • Noise Production: +10%

  • Energy: -3

  • Energy Restoration: -1%

  • Knockback Resistance: +8%


Long Shield



  • Class: Medium

  • Rarity: Common Shield

  • Level: 15

  • Durability: 375

  • Price: 1050

  • Protection: 4

  • Block Chance: +18%

  • Block Power: +18

  • Dodge Chance: -10%

  • Stealth: -10%

  • Noise Production: +25%

  • Energy: -15

  • Energy Restoration: -5%

  • Knockback Resistance: +15%

  • Fire Resistance: -15%


Joust Shield



  • Class: Medium

  • Rarity: Common Shield

  • Level: 16

  • Durability: 325

  • Price: 1120

  • Protection: 3

  • Block Chance: +18%

  • Block Power: +14

  • Dodge Chance: -10%

  • Stealth: -5%

  • Noise Production: +10%

  • Energy: -10

  • Energy Restoration: -3%

  • Knockback Resistance: +10%

  • Fire Resistance: -10%


Rider Shield



  • Class: Medium

  • Rarity: Common Shield

  • Level: 17

  • Durability: 325

  • Price: 1190

  • Protection: 3

  • Block Chance: +16%

  • Block Power: +12

  • Dodge Chance: -5%

  • Stealth: -5%

  • Noise Production: +20%

  • Energy: -5

  • Energy Restoration: -2%

  • Knockback Resistance: +10%

  • Fire Resistance: -10%


Shields 2


Knightly Shield



  • Class: Medium

  • Rarity: Common Shield

  • Level: 18

  • Durability: 400

  • Price: 1260

  • Protection: 4

  • Block Chance: +18%

  • Block Power: +16

  • Dodge Chance: -10%

  • Stealth: -20%

  • Noise Production: +20%

  • Energy: -12

  • Energy Restoration: -4%

  • Knockback Resistance: +15%

  • Fire Resistance: -15%


Tower Shield A



  • Class: Heavy

  • Rarity: Common Shield

  • Level: 18

  • Durability: 425

  • Price: 2300

  • Protection: 6

  • Block Chance: +22%

  • Block Power: +22

  • Dodge Chance: -15%

  • Stealth: -20%

  • Noise Production: +25%

  • Energy: -30

  • Energy Restoration: -7%

  • Knockback Resistance: +20%

  • Fire Resistance: -20%


Tower Shield B



  • Class: Heavy

  • Rarity: Common Shield

  • Level: 18

  • Durability: 425

  • Price: 2300

  • Protection: 6

  • Block Chance: +22%

  • Block Power: +22

  • Dodge Chance: -15%

  • Stealth: -20%

  • Noise Production: +60%

  • Energy: -30

  • Energy Restoration: -7%

  • Knockback Resistance: +20%

  • Fire Resistance: -20%


Heavy Shield



  • Class: Heavy

  • Rarity: Common Shield

  • Level: 18

  • Durability: 475

  • Price: 1800

  • Protection: 5

  • Block Chance: +20%

  • Block Power: +18

  • Dodge Chance: -15%

  • Stealth: -15%

  • Noise Production: +20%

  • Energy: -25

  • Energy Restoration: -6%

  • Knockback Resistance: +18%

  • Fire Resistance: -15%


Reinforced Shield



  • Class: Heavy

  • Rarity: Common Shield

  • Level: 17

  • Durability: 475

  • Price: 1700

  • Protection: 5

  • Block Chance: +20%

  • Block Power: +20

  • Dodge Chance: -12%

  • Stealth: -15%

  • Noise Production: +50%

  • Energy: -25

  • Energy Restoration: -6%

  • Knockback Resistance: +18%

  • Fire Resistance: -15%

  • Shock Resistance: -5%


Brynn Pavesa



  • Class: Heavy

  • Rarity: Common Shield

  • Level: 20

  • Durability: 500

  • Price: 1850

  • Protection: 6

  • Block Chance: +25%

  • Block Power: +24

  • Dodge Chance: -15%

  • Stealth: -25%

  • Noise Production: +65%

  • Energy: -30

  • Energy Restoration: -7%

  • Knockback Resistance: +20%

  • Fire Resistance: -20%


Defensive Shield



  • Class: Heavy

  • Rarity: Common Shield

  • Level: 22

  • Durability: 525

  • Price: 1750

  • Protection: 5

  • Block Chance: +22%

  • Block Power: +20

  • Dodge Chance: -15%

  • Stealth: -15%

  • Noise Production: +60%

  • Energy: -30

  • Energy Restoration: -7%

  • Knockback Resistance: +18%

  • Fire Resistance: -20%

  • Shock Resistance: -5%


Orient Tower Shield



  • Class: Heavy

  • Rarity: Common Shield

  • Level: 30

  • Durability: 600

  • Price: 3750

  • Protection: 7

  • Block Chance: +30%

  • Block Power: +28

  • Dodge Chance: -20%

  • Stealth: -25%

  • Noise Production: +30%

  • Energy: -35

  • Energy Restoration: -7.5%

  • Knockback Resistance: +25%

  • Shock Resistance: -25%


Guardian Shield



  • Class: Heavy

  • Rarity: Common Shield

  • Level: 28

  • Durability: 500

  • Price: 2750

  • Protection: 6

  • Block Chance: +28%

  • Block Power: +22

  • Dodge Chance: -30%

  • Stealth: -25%

  • Noise Production: +60%

  • Energy: -30

  • Energy Restoration: -7%

  • Knockback Resistance: +18%

  • Fire Resistance: -15%


Rigild’s Redemption



  • Class: Heavy

  • Rarity: Legendary Shield

  • Level: 30

  • Durability: 600

  • Price: 2000

  • Protection: 5

  • Block Chance: +25%

  • Block Power: +16

  • Dodge Chance: -15%

  • Stealth: -25%

  • Noise Production: +20%

  • Energy: -25

  • Energy Restoration: -6%

  • Damage Returned: +15%

  • Knockback Resistance: +10%

  • Fire Resistance: +20%

  • Shock Resistance: -20%

  • Unholy Resistance: +20%


Crow Heater Shield



  • Class: Medium

  • Rarity: Unique Shield

  • Level: 13

  • Durability: 250

  • Price: 650

  • Protection: 3

  • Block Chance: +13%

  • Block Power: +16

  • Dodge Chance: -6%

  • Stealth: -5%

  • Noise Production: +15%

  • Energy: -12

  • Energy Restoration: -4%

  • Knockback Resistance: +12%

  • Fire Resistance: -15%


Helmets


Crimson Headband



  • Class: Light

  • Rarity: Common Helmet

  • Level: 1

  • Durability: 5

  • Price: 5

  • Protection:

  • Counter Chance: +1%

  • Crit Chance: +1


Peasant Cap



  • Class: Light

  • Rarity: Common Helmet

  • Level: 1

  • Durability: 15

  • Price: 10

  • Protection:

  • Frost Resistance: +5%


Hood



  • Class: Light

  • Rarity: Common Helmet

  • Level: 1

  • Durability: 10

  • Price: 10

  • Protection:

  • Stealth: +5%

  • Frost Resistance: +5%


Peasant Hat



  • Class: Light

  • Rarity: Common Helmet

  • Level: 1

  • Durability: 15

  • Price: 10

  • Protection:

  • Frost Resistance: +5%


Arming Cap



  • Class: Light

  • Rarity: Common Helmet

  • Level: 5

  • Durability: 30

  • Price: 125

  • Protection: 1

  • Frost Resistance: +5%


Padded Coif



  • Class: Light

  • Rarity: Common Helmet

  • Level: 8

  • Durability: 60

  • Price: 300

  • Protection: 2

  • Energy: -3

  • Energy Restoration: -1%

  • Stun Resistance: +3%

  • Frost Resistance: +5%


Mail Coif



  • Class: Medium

  • Rarity: Common Helmet

  • Level: 12

  • Durability: 100

  • Price: 800

  • Protection: 3

  • Energy Restoration: -1%

  • Stun Resistance: +5%

  • Slashing Resistance: +10%

  • Blunt Resistance: +5%

  • Rending Resistance: +10%

  • Frost Resistance: +5%


Cone Helmet



  • Class: Medium

  • Rarity: Common Helmet

  • Level: 15

  • Durability: 125

  • Price: 750

  • Protection: 3

  • Energy: -5

  • Energy Restoration: -2%

  • Stun Resistance: +8%

  • Slashing Resistance: +12%

  • Piercing Resistance: +5%

  • Blunt Resistance: +10%

  • Rending Resistance: +12%

  • Fire Resistance: -5%

  • Shock Resistance: -10%

  • Frost Resistance: +5%


Flat Keetle Helmet



  • Class: Medium

  • Rarity: Common Helmet

  • Level: 15

  • Durability: 140

  • Price: 750

  • Protection: 3

  • Energy: -5

  • Energy Restoration: -2%

  • Stun Resistance: +8%

  • Slashing Resistance: +12%

  • Piercing Resistance: +5%

  • Blunt Resistance: +10%

  • Rending Resistance: +12%

  • Fire Resistance: -5%

  • Shock Resistance: -10%

  • Frost Resistance: +5%


Open Bascinet



  • Class: Medium

  • Rarity: Common Helmet

  • Level: 20

  • Durability: 175

  • Price: 2000

  • Protection: 4

  • Energy: -5

  • Energy Restoration: -3%

  • Stun Resistance: +10%

  • Slashing Resistance: +15%

  • Piercing Resistance: +10%

  • Blunt Resistance: +10%

  • Rending Resistance: +15%

  • Fire Resistance: -5%

  • Shock Resistance: -10%

  • Frost Resistance: +5%


Bascinet With Grate



  • Class: Medium

  • Rarity: Common Helmet

  • Level: 20

  • Durability: 200

  • Price: 2000

  • Protection: 4

  • VSN: -2

  • Energy: -8

  • Energy Restoration: -3%

  • Stun Resistance: +10%

  • Slashing Resistance: +18%

  • Piercing Resistance: +10%

  • Blunt Resistance: +10%

  • Rending Resistance: +18%

  • Fire Resistance: -5%

  • Shock Resistance: -15%

  • Frost Resistance: +5%


Sallet



  • Class: Medium

  • Rarity: Common Helmet

  • Level: 20

  • Durability: 190

  • Price: 2000

  • Protection: 4

  • Energy: -8

  • Energy Restoration: -3%

  • Stun Resistance: +15%

  • Slashing Resistance: +15%

  • Piercing Resistance: +10%

  • Blunt Resistance: +10%

  • Rending Resistance: +15%

  • Fire Resistance: -5%

  • Shock Resistance: -10%

  • Frost Resistance: +5%


Klappvisor Bascinet



  • Class: Heavy

  • Rarity: Common Helmet

  • Level: 25

  • Durability: 250

  • Price: 3500

  • Protection: 5

  • Hit Chance: -5%

  • VSN: -4

  • Energy: -15

  • Energy Restoration: -4%

  • Stun Resistance: +10%

  • Slashing Resistance: +20%

  • Piercing Resistance: +15%

  • Blunt Resistance: +15%

  • Rending Resistance: +20%

  • Fire Resistance: -10%

  • Shock Resistance: -15%

  • Frost Resistance: +10%


Hounskull Bascinet



  • Class: Heavy

  • Rarity: Common Helmet

  • Level: 25

  • Durability: 275

  • Price: 3500

  • Protection: 5

  • Hit Chance: -5%

  • VSN: -4

  • Energy: -15

  • Energy Restoration: -4%

  • Stun Resistance: +10%

  • Slashing Resistance: +20%

  • Piercing Resistance: +15%

  • Blunt Resistance: +15%

  • Rending Resistance: +20%

  • Fire Resistance: -10%

  • Shock Resistance: -15%

  • Frost Resistance: +10%


Sallet With Visor



  • Class: Heavy

  • Rarity: Common Helmet

  • Level: 25

  • Durability: 300

  • Price: 3500

  • Protection: 5

  • Hit Chance: -3%

  • VSN: -4

  • Energy: -12

  • Energy Restoration: -4%

  • Stun Resistance: +15%

  • Slashing Resistance: +20%

  • Piercing Resistance: +20%

  • Blunt Resistance: +15%

  • Rending Resistance: +20%

  • Fire Resistance: -10%

  • Shock Resistance: -15%

  • Frost Resistance: +10%


Below Face Sallet



  • Class: Heavy

  • Rarity: Common Helmet

  • Level: 25

  • Durability: 325

  • Price: 3500

  • Protection: 5

  • Hit Chance: -3%

  • VSN: -4

  • Energy: -10

  • Energy Restoration: -3.5%

  • Stun Resistance: +15%

  • Slashing Resistance: +25%

  • Piercing Resistance: +15%

  • Blunt Resistance: +15%

  • Rending Resistance: +20%

  • Fire Resistance: -10%

  • Shock Resistance: -15%

  • Frost Resistance: +10%


Gryphon Sallet



  • Class: Heavy

  • Rarity: Common Helmet

  • Level: 30

  • Durability: 400

  • Price: 5000

  • Protection: 6

  • Hit Chance: -3%

  • VSN: -4

  • Energy: -15

  • Energy Restoration: -4%

  • Stun Resistance: +20%

  • Slashing Resistance: +25%

  • Piercing Resistance: +20%

  • Blunt Resistance: +20%

  • Rending Resistance: +20%

  • Fire Resistance: -10%

  • Shock Resistance: -15%

  • Frost Resistance: +10%


Apprentice Cowl



  • Class: Light

  • Rarity: Common Helmet

  • Level: 2

  • Durability: 25

  • Price: 30

  • Protection:

  • Stealth: +5%

  • Magic Power: +2%

  • Spells Energy Cost: -5%

  • Magic Resistance: +3%


Arcanist Cowl



  • Class: Light

  • Rarity: Common Helmet

  • Level: 10

  • Durability: 50

  • Price: 700

  • Protection:

  • Stealth: +5%

  • Energy Restoration: +1%

  • Magic Power: +5%

  • Spells Energy Cost: -10%

  • Arcanistic Power: +15%

  • Magic Resistance: +5%

  • Arcane Resistance: +10%


Pyromancer Cowl



  • Class: Light

  • Rarity: Common Helmet

  • Level: 10

  • Durability: 50

  • Price: 700

  • Protection:

  • Stealth: +5%

  • Energy Restoration: +1%

  • Magic Power: +5%

  • Spells Energy Cost: -10%

  • Pyromantic Power: +15%

  • Fire Resistance: +15%


Geomancer Cowl



  • Class: Light

  • Rarity: Common Helmet

  • Level: 10

  • Durability: 50

  • Price: 700

  • Protection:

  • Energy Restoration: +3%

  • Spells Energy Cost: -10%

  • Cooldown Reduction: -5%

  • Geomantic Power: +15%

  • Stun Resistance: +5%

  • Physical Resistance: +3%

  • Arcane Resistance: +5%


Witch Hat



  • Class: Light

  • Rarity: Unique Helmet

  • Level: 5

  • Durability: 45

  • Price: 150

  • Protection:

  • Magic Power: +6%

  • Spells Energy Cost: -6%

  • Cooldown Reduction: -6%

  • Magic Resistance: +6%


Pigfaced Bascinet



  • Class: Heavy

  • Rarity: Unique Helmet

  • Level: 25

  • Durability: 275

  • Price: 4000

  • Protection: 5

  • Hit Chance: -5%

  • VSN: -4

  • Energy: -10

  • Energy Restoration: -3.5%

  • Stun Resistance: +20%

  • Slashing Resistance: +20%

  • Piercing Resistance: +15%

  • Blunt Resistance: +15%

  • Rending Resistance: +20%

  • Fire Resistance: -10%

  • Shock Resistance: -15%

  • Frost Resistance: +10%


Hired Blade Cowl



  • Class: Light

  • Rarity: Unique Helmet

  • Level: 1

  • Durability: 35

  • Price: 50

  • Protection:

  • Stealth: +5%

  • Crit Chance: +1

  • Frost Resistance: +5%


Chestplates 1


Tattered Rags



  • Class: Light

  • Rarity: Common Chestplate

  • Level: 1

  • Durability: 10

  • Price: 25

  • Protection:


Old Shirt



  • Class: Light

  • Rarity: Common Chestplate

  • Level: 1

  • Durability: 10

  • Price: 25

  • Protection:

  • Physical Resistance: +1%

  • Frost Resistance: +5%


Linen Shirt



  • Class: Light

  • Rarity: Common Chestplate

  • Level: 1

  • Durability: 15

  • Price: 25

  • Protection:

  • Physical Resistance: +1%

  • Frost Resistance: +5%


Townsman Shirt



  • Class: Light

  • Rarity: Common Chestplate

  • Level: 1

  • Durability: 15

  • Price: 25

  • Protection:

  • Physical Resistance: +1%

  • Frost Resistance: +5%


Elven Garment



  • Class: Light

  • Rarity: Common Chestplate

  • Level: 1

  • Durability: 25

  • Price: 35

  • Protection:

  • Dodge Chance: +3%

  • Physical Resistance: +1%

  • Nature Resistance: +3%

  • Magic Resistance: +5%

  • Frost Resistance: +3%


Fur Vest



  • Class: Light

  • Rarity: Common Chestplate

  • Level: 1

  • Durability: 35

  • Price: 25

  • Protection: 1

  • Stealth: +5%

  • Slashing Resistance: +2%

  • Piercing Resistance: +2%

  • Blunt Resistance: +2%

  • Rending Resistance: +3%

  • Frost Resistance: +15%


Leather Vest



  • Class: Light

  • Rarity: Common Chestplate

  • Level: 4

  • Durability: 60

  • Price: 100

  • Protection: 1

  • Stealth: +5%

  • Slashing Resistance: +3%

  • Piercing Resistance: +1%

  • Blunt Resistance: +3%

  • Rending Resistance: +3%

  • Frost Resistance: +5%


Doublet



  • Class: Light

  • Rarity: Common Chestplate

  • Level: 4

  • Durability: 50

  • Price: 100

  • Protection: 1

  • Stealth: +5%

  • Slashing Resistance: +3%

  • Piercing Resistance: +1%

  • Blunt Resistance: +3%

  • Rending Resistance: +3%

  • Frost Resistance: +5%


Padded Leather Vest



  • Class: Light

  • Rarity: Common Chestplate

  • Level: 5

  • Durability: 85

  • Price: 325

  • Protection: 2

  • Stealth: +5%

  • Slashing Resistance: +5%

  • Piercing Resistance: +3%

  • Blunt Resistance: +5%

  • Rending Resistance: +5%

  • Frost Resistance: +10%


Padded Doublet



  • Class: Light

  • Rarity: Common Chestplate

  • Level: 5

  • Durability: 70

  • Price: 325

  • Protection: 2

  • Stealth: +5%

  • Slashing Resistance: +5%

  • Piercing Resistance: +3%

  • Blunt Resistance: +5%

  • Rending Resistance: +10%

  • Frost Resistance: +10%


Gambeson



  • Class: Light

  • Rarity: Common Chestplate

  • Level: 8

  • Durability: 100

  • Price: 650

  • Protection: 3

  • Dodge Chance: -5%

  • Energy: -5

  • Energy Restoration: -1%

  • Slashing Resistance: +10%

  • Piercing Resistance: +5%

  • Blunt Resistance: +5%

  • Rending Resistance: +10%

  • Frost Resistance: +15%


Gambeson Magistrate



  • Class: Light

  • Rarity: Common Chestplate

  • Level: 8

  • Durability: 100

  • Price: 650

  • Protection: 3

  • Dodge Chance: -5%

  • Energy: -5

  • Energy Restoration: -1%

  • Slashing Resistance: +10%

  • Piercing Resistance: +5%

  • Blunt Resistance: +5%

  • Rending Resistance: +10%

  • Frost Resistance: +15%


Quilted Coat



  • Class: Light

  • Rarity: Common Chestplate

  • Level: 8

  • Durability: 120

  • Price: 700

  • Protection: 3

  • Dodge Chance: -3%

  • Energy: -6

  • Energy Restoration: -1%

  • Slashing Resistance: +10%

  • Piercing Resistance: +10%

  • Blunt Resistance: +5%

  • Rending Resistance: +10%

  • Frost Resistance: +20%


Long Gambeson



  • Class: Light

  • Rarity: Common Chestplate

  • Level: 9

  • Durability: 125

  • Price: 1000

  • Protection: 4

  • Dodge Chance: -6%

  • Energy: -10

  • Energy Restoration: -2%

  • Slashing Resistance: +10%

  • Piercing Resistance: +10%

  • Blunt Resistance: +10%

  • Rending Resistance: +10%

  • Fire Resistance: -10%

  • Shock Resistance: -15%

  • Frost Resistance: +5%


Lamellar Quilted Coat



  • Class: Medium

  • Rarity: Common Chestplate

  • Level: 10

  • Durability: 140

  • Price: 1300

  • Protection: 5

  • Dodge Chance: -10%

  • Stealth: -10%

  • Energy: -15

  • Energy Restoration: -2%

  • Knockback Resistance: +5%

  • Slashing Resistance: +10%

  • Piercing Resistance: +5%

  • Blunt Resistance: +10%

  • Rending Resistance: +15%

  • Frost Resistance: +15%


Mirror Quilted Coat



  • Class: Medium

  • Rarity: Common Chestplate

  • Level: 14

  • Durability: 175

  • Price: 1650

  • Protection: 6

  • Dodge Chance: -9%

  • Stealth: -10%

  • Noise Production: +5%

  • Energy: -12

  • Energy Restoration: -3%

  • Knockback Resistance: +5%

  • Slashing Resistance: +15%

  • Piercing Resistance: +10%

  • Blunt Resistance: +10%

  • Rending Resistance: +15%

  • Shock Resistance: -5%

  • Frost Resistance: +15%


Royal Ranger Gambeson



  • Class: Light

  • Rarity: Common Chestplate

  • Level: 12

  • Durability: 225

  • Price: 1350

  • Protection: 5

  • Dodge Chance: -7%

  • Noise Production: -5%

  • Energy: -10

  • Energy Restoration: -2%

  • Bleeding Resistance: +15%

  • Nature Resistance: +10%

  • Slashing Resistance: +10%

  • Piercing Resistance: +5%

  • Blunt Resistance: +10%

  • Rending Resistance: +15%

  • Frost Resistance: +20%


Mail



  • Class: Medium

  • Rarity: Common Chestplate

  • Level: 14

  • Durability: 300

  • Price: 2500

  • Protection: 8

  • Dodge Chance: -4%

  • Stealth: -10%

  • Noise Production: +10%

  • Energy: -15

  • Energy Restoration: -1%

  • Knockback Resistance: +5%

  • Slashing Resistance: +20%

  • Piercing Resistance: +5%

  • Blunt Resistance: +5%

  • Rending Resistance: +20%

  • Fire Resistance: -15%

  • Shock Resistance: -30%

  • Frost Resistance: +5%


Mail Magistrate



  • Class: Medium

  • Rarity: Common Chestplate

  • Level: 14

  • Durability: 300

  • Price: 2500

  • Protection: 8

  • Dodge Chance: -4%

  • Stealth: -10%

  • Noise Production: +10%

  • Energy: -15

  • Energy Restoration: -1%

  • Knockback Resistance: +5%

  • Slashing Resistance: +20%

  • Piercing Resistance: +5%

  • Blunt Resistance: +5%

  • Rending Resistance: +20%

  • Fire Resistance: -15%

  • Shock Resistance: -30%

  • Frost Resistance: +5%


Footman Brigantine



  • Class: Medium

  • Rarity: Common Chestplate

  • Level: 19

  • Durability: 350

  • Price: 5000

  • Protection: 10

  • Dodge Chance: -14%

  • Stealth: -20%

  • Noise Production: +15%

  • Energy: -20

  • Energy Restoration: -4%

  • Knockback Resistance: +10%

  • Slashing Resistance: +20%

  • Piercing Resistance: +10%

  • Blunt Resistance: +10%

  • Rending Resistance: +20%

  • Fire Resistance: -10%

  • Shock Resistance: -20%

  • Frost Resistance: +15%


Plate Cuirass



  • Class: Heavy

  • Rarity: Common Chestplate

  • Level: 25

  • Durability: 500

  • Price: 8000

  • Protection: 13

  • Dodge Chance: -18%

  • Stealth: -25%

  • Noise Production: +20%

  • Energy: -30

  • Energy Restoration: -5%

  • Knockback Resistance: +15%

  • Slashing Resistance: +25%

  • Piercing Resistance: +15%

  • Blunt Resistance: +15%

  • Rending Resistance: +25%

  • Fire Resistance: -15%

  • Shock Resistance: -25%

  • Frost Resistance: +15%


Knightly Armor



  • Class: Heavy

  • Rarity: Common Chestplate

  • Level: 23

  • Durability: 550

  • Price: 6000

  • Protection: 11

  • Dodge Chance: -17%

  • Stealth: -25%

  • Noise Production: +20%


  • Energy: -25

  • Energy Restoration: -5%

  • Knockback Resistance: +15%

  • Slashing Resistance: +25%

  • Piercing Resistance: +15%

  • Blunt Resistance: +15%

  • Rending Resistance: +20%

  • Fire Resistance: -15%

  • Shock Resistance: -25%

  • Frost Resistance: +15%


Aldwynn Cuirass



  • Class: Heavy

  • Rarity: Common Chestplate

  • Level: 30

  • Durability: 600

  • Price: 12500

  • Protection: 15

  • Dodge Chance: -20%

  • Stealth: -30%

  • Noise Production: +30%

  • Energy: -35

  • Energy Restoration: -6%

  • Knockback Resistance: +20%

  • Slashing Resistance: +25%

  • Piercing Resistance: +20%

  • Blunt Resistance: +20%

  • Rending Resistance: +25%

  • Fire Resistance: -15%

  • Shock Resistance: -25%

  • Frost Resistance: +15%


Apprentice Robe



  • Class: Light

  • Rarity: Common Chestplate

  • Level: 3

  • Durability: 15

  • Price: 50

  • Protection:

  • Stealth: +5%

  • Magic Power: +3%

  • Spells Energy Cost: -10%

  • Magic Resistance: +5%

  • Frost Resistance: +5%


Arcanist Mantle



  • Class: Light

  • Rarity: Common Chestplate

  • Level: 10

  • Durability: 55

  • Price: 850

  • Protection:

  • Fumble Chance: -3

  • Energy Restoration: +3%

  • Magic Power: +10%

  • Spells Energy Cost: -15%

  • Arcanistic Power: +10%

  • Magic Resistance: +10%

  • Frost Resistance: +5%

  • Arcane Resistance: +15%


Pyromancer Mantle



  • Class: Light

  • Rarity: Common Chestplate

  • Level: 10

  • Durability: 60

  • Price: 850

  • Protection:

  • Crit Chance: +3

  • Energy: +5

  • Energy Restoration: +2%

  • Spells Energy Cost: -10%

  • Pyromantic Power: +20%

  • Magic Resistance: +5%

  • Fire Resistance: +20%

  • Frost Resistance: +5%


Geomancer Mantle



  • Class: Light

  • Rarity: Common Chestplate

  • Level: 10

  • Durability: 55

  • Price: 850

  • Protection:

  • Energy Restoration: +1%

  • Health Restoration: +1%

  • Healing Received: +5%

  • Damage Returned: -5%

  • Spells Energy Cost: -10%

  • Cooldown Reduction: -5%

  • Fortitude: +10%

  • Geomantic Power: +20%

  • Knockback Resistance: +5%

  • Physical Resistance: +3%

  • Magic Resistance: +3%

  • Blunt Resistance: +10%

  • Frost Resistance: +10%

  • Arcane Resistance: +5%


Chestplates 2


Arna Cuirass



  • Class: Medium

  • Rarity: Unique Chestplate

  • Level: 10

  • Durability: 160

  • Price: 1250

  • Protection: 4

  • Dodge Chance: -9%

  • Stealth: -5%

  • Noise Production: +10%

  • Energy: -15

  • Energy Restoration: -3%

  • Slashing Resistance: +10%

  • Piercing Resistance: +5%

  • Blunt Resistance: +5%

  • Rending Resistance: +10%

  • Frost Resistance: +15%


Ceremonial Cuirass



  • Class: Heavy

  • Rarity: Unique Chestplate

  • Level: 26

  • Durability: 450

  • Price: 8750

  • Protection: 13

  • Dodge Chance: -20%

  • Stealth: -35%

  • Noise Production: +10%

  • Energy: -25

  • Energy Restoration: -5%

  • Knockback Resistance: +15%

  • Slashing Resistance: +25%

  • Piercing Resistance: +15%

  • Blunt Resistance: +15%

  • Rending Resistance: +25%

  • Fire Resistance: -15%

  • Shock Resistance: -25%

  • Frost Resistance: +20%


Jonna Mantle



  • Class: Light

  • Rarity: Unique Chestplate

  • Level: 5

  • Durability: 40

  • Price: 150

  • Protection: 1

  • Stealth: +5%

  • Energy: +5

  • Energy Restoration: +1%

  • Magic Power: +3%

  • Spells Energy Cost: -10%

  • Frost Resistance: +5%


Vagabond Knight Cuirass



  • Class: Heavy

  • Rarity: Unique Chestplate

  • Level: 24

  • Durability: 375

  • Price: 11000

  • Protection: 14

  • Dodge Chance: -25%

  • Stealth: -20%

  • Noise Production: +25%

  • Energy: -35

  • Energy Restoration: -6%

  • Skills Energy Cost: +10%

  • Knockback Resistance: +15%

  • Slashing Resistance: +20%

  • Piercing Resistance: +15%

  • Blunt Resistance: +15%

  • Rending Resistance: +20%

  • Fire Resistance: -15%

  • Shock Resistance: -30%

  • Frost Resistance: +20%


Dirwin Cloak



  • Class: Light

  • Rarity: Unique Chestplate

  • Level: 4

  • Durability: 80

  • Price: 75

  • Protection: 2

  • Fumble Chance: -2

  • Stealth: +10%

  • Skills Energy Cost: -10%

  • Slashing Resistance: +5%

  • Piercing Resistance: +5%

  • Blunt Resistance: +5%

  • Rending Resistance: +20%

  • Frost Resistance: +10%


Gloves


Town Gloves



  • Class: Light

  • Rarity: Common Glove

  • Level: 1

  • Durability: 15

  • Price: 10

  • Protection:

  • Frost Resistance: +3%


Leather Gloves



  • Class: Light

  • Rarity: Common Glove

  • Level: 1

  • Durability: 40

  • Price: 25

  • Protection:

  • Fumble Chance: -1

  • Slashing Resistance: +3%

  • Piercing Resistance: +1%

  • Rending Resistance: +3%

  • Frost Resistance: +5%


Falconeer Gloves



  • Class: Light

  • Rarity: Common Glove

  • Level: 3

  • Durability: 55

  • Price: 150

  • Protection: 1

  • Fumble Chance: +1

  • Slashing Resistance: +3%

  • Piercing Resistance: +5%

  • Blunt Resistance: +1%

  • Rending Resistance: +3%

  • Frost Resistance: +5%


Tied Gloves



  • Class: Light

  • Rarity: Common Glove

  • Level: 4

  • Durability: 45

  • Price: 90

  • Protection:

  • Counter Chance: +2%

  • Fumble Chance: -1

  • Crit Chance: +1

  • Slashing Resistance: +3%

  • Piercing Resistance: +2%

  • Rending Resistance: +2%

  • Frost Resistance: +5%


Blacksmith Mittens



  • Class: Light

  • Rarity: Common Glove

  • Level: 4

  • Durability: 60

  • Price: 125

  • Protection: 1

  • Fumble Chance: +2

  • Savvy: +4%

  • Skills Energy Cost: -5%

  • Slashing Resistance: +5%

  • Piercing Resistance: +1%

  • Rending Resistance: +3%

  • Fire Resistance: +15%

  • Frost Resistance: +10%


Leather Bracers



  • Class: Light

  • Rarity: Common Glove

  • Level: 4

  • Durability: 45

  • Price: 60

  • Protection:

  • Counter Chance: +1%

  • Fumble Chance: -3

  • Crit Chance: +1

  • Slashing Resistance: +5%

  • Piercing Resistance: +1%

  • Blunt Resistance: +2%

  • Rending Resistance: +5%


Splint Vambraces



  • Class: Light

  • Rarity: Common Glove

  • Level: 10

  • Durability: 45

  • Price: 400

  • Protection: 2

  • Fumble Chance: -2

  • Hit Chance: +1%

  • Bleeding Resistance: +10%

  • Slashing Resistance: +5%

  • Piercing Resistance: +5%

  • Blunt Resistance: +5%

  • Rending Resistance: +5%


Mail Gloves



  • Class: Medium

  • Rarity: Common Glove

  • Level: 14

  • Durability: 90

  • Price: 750

  • Protection: 3

  • Fumble Chance: +1

  • Noise Production: +5%

  • Energy: -2

  • Energy Restoration: -1%

  • Slashing Resistance: +10%

  • Blunt Resistance: +5%

  • Rending Resistance: +10%

  • Frost Resistance: +10%


Brigantine Gloves



  • Class: Medium

  • Rarity: Common Glove

  • Level: 15

  • Durability: 130

  • Price: 1350

  • Protection: 4

  • Fumble Chance: +2

  • Noise Production: +5%

  • Energy: -3

  • Energy Restoration: -1.5%

  • Slashing Resistance: +10%

  • Piercing Resistance: +5%

  • Blunt Resistance: +10%

  • Rending Resistance: +10%

  • Frost Resistance: +10%


Footman Gloves



  • Class: Heavy

  • Rarity: Common Glove

  • Level: 16

  • Durability: 150

  • Price: 1850

  • Protection: 5

  • Fumble Chance: +3

  • Noise Production: +7%

  • Energy: -5

  • Energy Restoration: -1.5%

  • Slashing Resistance: +15%

  • Piercing Resistance: +5%

  • Blunt Resistance: +10%

  • Rending Resistance: +15%

  • Frost Resistance: +10%


Plate Gloves



  • Class: Heavy

  • Rarity: Common Glove

  • Level: 20

  • Durability: 225

  • Price: 2500

  • Protection: 6

  • Fumble Chance: +5

  • Noise Production: +10%

  • Energy: -10

  • Energy Restoration: -2%

  • Slashing Resistance: +15%

  • Piercing Resistance: +10%

  • Blunt Resistance: +10%

  • Rending Resistance: +15%

  • Frost Resistance: +10%


Jonna Gloves



  • Class: Light

  • Rarity: Unique Glove

  • Level: 5

  • Durability: 30

  • Price: 125

  • Protection:

  • Fumble Chance: -1

  • Magic Power: +5%

  • Cooldown Reduction: -5%

  • Magic Resistance: +5%

  • Slashing Resistance: +3%

  • Piercing Resistance: +2%

  • Rending Resistance: +2%

  • Frost Resistance: +5%


Boots


Rusted Shackles



  • Class: Heavy

  • Rarity: Common Boot

  • Level: 1

  • Durability: 15

  • Price: 1

  • Protection:


Peasant Shoes



  • Class: Light

  • Rarity: Common Boot

  • Level: 1

  • Durability: 10

  • Price: 15

  • Protection:

  • Stealth: +3%

  • Noise Production: -10%

  • Slashing Resistance: +1%

  • Piercing Resistance: +1%

  • Blunt Resistance: +1%

  • Rending Resistance: +1%

  • Frost Resistance: +3%


Sharp Shoes



  • Class: Light

  • Rarity: Common Boot

  • Level: 2

  • Durability: 15

  • Price: 30

  • Protection:

  • Stealth: +5%

  • Noise Production: -10%

  • Slashing Resistance: +1%

  • Piercing Resistance: +1%

  • Blunt Resistance: +1%

  • Rending Resistance: +1%

  • Frost Resistance: +3%


Travelling Shoes



  • Class: Light

  • Rarity: Common Boot

  • Level: 3

  • Durability: 60

  • Price: 45

  • Protection:

  • Noise Production: -10%

  • Slashing Resistance: +2%

  • Piercing Resistance: +1%

  • Blunt Resistance: +1%

  • Rending Resistance: +1%

  • Frost Resistance: +5%


Riding Boots



  • Class: Light

  • Rarity: Common Boot

  • Level: 4

  • Durability: 35

  • Price: 60

  • Protection:

  • Noise Production: -10%

  • Slashing Resistance: +3%

  • Piercing Resistance: +1%

  • Blunt Resistance: +1%

  • Rending Resistance: +3%

  • Frost Resistance: +5%


Hide Boots



  • Class: Light

  • Rarity: Common Boot

  • Level: 5

  • Durability: 90

  • Price: 125

  • Protection: 1

  • Noise Production: -5%

  • Knockback Resistance: +5%

  • Slashing Resistance: +5%

  • Piercing Resistance: +2%

  • Blunt Resistance: +5%

  • Rending Resistance: +5%

  • Frost Resistance: +5%


Tanned Boots



  • Class: Light

  • Rarity: Common Boot

  • Level: 9

  • Durability: 125

  • Price: 350

  • Protection: 2

  • Noise Production: -5%

  • Knockback Resistance: +8%

  • Slashing Resistance: +5%

  • Piercing Resistance: +3%

  • Blunt Resistance: +5%

  • Rending Resistance: +5%

  • Frost Resistance: +10%


Norse Boots



  • Class: Light

  • Rarity: Common Boot

  • Level: 8

  • Durability: 110

  • Price: 150

  • Protection: 1

  • Fumble Chance: -1

  • Noise Production: -5%

  • Slashing Resistance: +5%

  • Piercing Resistance: +3%

  • Blunt Resistance: +5%

  • Rending Resistance: +10%

  • Frost Resistance: +10%


Footman Greaves



  • Class: Heavy

  • Rarity: Common Boot

  • Level: 12

  • Durability: 175

  • Price: 1400

  • Protection: 4

  • Dodge Chance: -5%

  • Noise Production: +15%

  • Energy: -5


  • Energy Restoration: -2%

  • Skills Energy Cost: +5%

  • Knockback Resistance: +10%

  • Slashing Resistance: +10%

  • Piercing Resistance: +5%

  • Blunt Resistance: +10%

  • Rending Resistance: +10%

  • Shock Resistance: -10%


Aldwynn Sabatons



  • Class: Heavy

  • Rarity: Common Boot

  • Level: 20

  • Durability: 250

  • Price: 2500

  • Protection: 5

  • Dodge Chance: -8%

  • Noise Production: +25%

  • Energy: -10

  • Energy Restoration: -3%

  • Skills Energy Cost: +10%

  • Knockback Resistance: +15%

  • Slashing Resistance: +15%

  • Piercing Resistance: +10%

  • Blunt Resistance: +10%

  • Rending Resistance: +15%

  • Fire Resistance: -10%

  • Shock Resistance: -15%


Belts


Peasant Sash



  • Class: Light

  • Rarity: Common Belt

  • Level: 1

  • Durability: 5

  • Price: 10

  • Protection:

  • Fumble Chance: -1


Waistband



  • Class: Light

  • Rarity: Common Belt

  • Level: 2

  • Durability: 10

  • Price: 15

  • Protection:

  • Dodge Chance: +1%


Leather Belt



  • Class: Light

  • Rarity: Common Belt

  • Level: 4

  • Durability: 30

  • Price: 40

  • Protection:

  • Dodge Chance: +1%

  • Fumble Chance: -1


Norse Belt



  • Class: Light

  • Rarity: Common Belt

  • Level: 4

  • Durability: 35

  • Price: 45

  • Protection:

  • Counter Chance: +1%

  • Fumble Chance: -1


Footman Girdle



  • Class: Light

  • Rarity: Common Belt

  • Level: 4

  • Durability: 45

  • Price: 55

  • Protection:

  • Dodge Chance: +1%

  • Counter Chance: +1%

  • Fumble Chance: -1

  • Physical Resistance: +1%


Knightly Girdle



  • Class: Medium

  • Rarity: Common Belt

  • Level: 10

  • Durability: 75

  • Price: 200

  • Protection: 1

  • Block Chance: +2%

  • Counter Chance: +1%

  • Fumble Chance: -1

  • Energy: -2

  • Energy Restoration: -1%

  • Physical Resistance: +3%


Luxorious Belt



  • Class: Medium

  • Rarity: Common Belt

  • Level: 11

  • Durability: 40

  • Price: 225

  • Protection:

  • Energy: +5

  • Energy Restoration: +1%

  • Magic Power: +5%

  • Health Restoration: +0.5%

  • Healing Received: +5%

  • Magic Resistance: +3%


Jorgrim Belt



  • Class: Light

  • Rarity: Unique Belt

  • Level: 5

  • Durability: 35

  • Price: 90

  • Protection:

  • Crit Chance: +2

  • Cooldown Reduction: -5%

  • Nature Resistance: +1%


Jewelry


Copper Ring



  • Class: Light

  • Rarity: Common Jewelr

  • Level: 1

  • Durability: 10

  • Price: 10

  • Protection:

  • Healing Received: +02/05/20%


Silver Ring



  • Class: Light

  • Rarity: Common Jewelr

  • Level: 5

  • Durability: 35

  • Price: 80

  • Protection:

  • Health Restoration: +0.5%

  • Healing Received: +5%


Golden Ring



  • Class: Light

  • Rarity: Common Jewelr

  • Level: 10

  • Durability: 35

  • Price: 150

  • Protection:

  • Energy: +5

  • Magic Power: +3%


Silver Ruby Ring



  • Class: Light

  • Rarity: Common Jewelr

  • Level: 15

  • Durability: 25

  • Price: 300

  • Protection:

  • Health Restoration: +0.5%

  • Healing Received: +5%

  • Fortitude: +5%

  • Fire Resistance: +5%


Golden Saphire Ring



  • Class: Light

  • Rarity: Common Jewelr

  • Level: 20

  • Durability: 25

  • Price: 285

  • Protection:

  • Energy: +7

  • Energy Restoration: +1%

  • Magic Power: +5%

  • Arcane Resistance: +5%


Golden Ruby Ring



  • Class: Light

  • Rarity: Common Jewelr

  • Level: 20

  • Durability: 25

  • Price: 475

  • Protection:

  • Energy: +5

  • Magic Power: +3%

  • Fortitude: +5%

  • Fire Resistance: +5%


Silver Ring With Aquamarine



  • Class: Light

  • Rarity: Common Jewelr

  • Level: 12

  • Durability: 25

  • Price: 130

  • Protection:

  • Health Restoration: +0.5%

  • Healing Received: +5%

  • Cooldown Reduction: -3%

  • Fortitude: +3%

  • Shock Resistance: +3%


Silver Ring With Amethyst



  • Class: Light

  • Rarity: Common Jewelr

  • Level: 12

  • Durability: 25

  • Price: 120

  • Protection:

  • Health Restoration: +0.5%

  • Healing Received: +5%

  • Spells Energy Cost: -5%

  • Unholy Resistance: +3%


Bronze Ring With Amethyst



  • Class: Light

  • Rarity: Common Jewelr

  • Level: 12

  • Durability: 25

  • Price: 75

  • Protection:

  • Healing Received: +1%

  • Spells Energy Cost: -5%

  • Magic Resistance: +1%


Silver Ring With Topaz



  • Class: Light

  • Rarity: Common Jewelr

  • Level: 12

  • Durability: 25

  • Price: 125

  • Protection:

  • Health Restoration: +0.5%

  • Healing Received: +5%

  • Stun Resistance: +3%

  • Pain Resistance: +5%


Golden Patterned Ring



  • Class: Light

  • Rarity: Common Jewelr

  • Level: 12

  • Durability: 25

  • Price: 175

  • Protection:

  • Energy: +5

  • Energy Restoration: +0.5%

  • Magic Power: +3%


Golden Fancy Ring



  • Class: Light

  • Rarity: Common Jewelr

  • Level: 12

  • Durability: 25

  • Price: 230

  • Protection:

  • Energy: +5

  • Magic Power: +5%


Copper Chain



  • Class: Light

  • Rarity: Common Jewelr

  • Level: 1

  • Durability: 10

  • Price: 20

  • Protection:

  • Healing Received: +5%


Fang Amulet



  • Class: Light

  • Rarity: Common Jewelr

  • Level: 5

  • Durability: 60

  • Price: 70

  • Protection:

  • Counter Chance: +2%

  • Crit Chance: +2

  • Physical Resistance: +2%

  • Nature Resistance: +2%

  • Magic Resistance: +2%


Pearl Necklace



  • Class: Light

  • Rarity: Common Jewelr

  • Level: 5

  • Durability: 25

  • Price: 250

  • Protection:

  • Energy: +3

  • Healing Received: +3%

  • Nature Resistance: +3%


Ruby Necklace



  • Class: Light

  • Rarity: Common Jewelr

  • Level: 20

  • Durability: 25

  • Price: 450

  • Protection:

  • Health Restoration: +0.5%

  • Healing Received: +5%

  • Fortitude: +10%

  • Fire Resistance: +10%


Sapphire Pendant



  • Class: Light

  • Rarity: Common Jewelr

  • Level: 15

  • Durability: 25

  • Price: 325

  • Protection:

  • Energy: +4

  • Energy Restoration: +2%

  • Magic Power: +8%

  • Arcane Resistance: +5%


Pagan Necklace



  • Class: Light

  • Rarity: Rare Jewelr

  • Level: 10

  • Durability: 80

  • Price: 500

  • Protection:

  • Energy: +10

  • Energy Restoration: +3%

  • Magic Power: +10%

  • Arcane Resistance: +10%


Phylactery



  • Class: Light

  • Rarity: Rare Jewelr

  • Level: 10

  • Durability: 100

  • Price: 600

  • Protection:

  • Health Restoration: +3%

  • Damage Returned: +5%

  • Damage Received: -5%

  • Unholy Resistance: +10%

  • Sacred Resistance: -15%


Jorgrim Amulet



  • Class: Light

  • Rarity: Unique Jewelr

  • Level: 5

  • Durability: 50

  • Price: 75

  • Protection:

  • Crit Chance: +3

  • Hit Chance: +3%

  • Magic Resistance: +3%


Verren Ring



  • Class: Light

  • Rarity: Unique Jewelr

  • Level: 1

  • Durability: 50

  • Price: 40

  • Protection:

  • Fumble Chance: -1


Cloaks


Worn Cloak



  • Class: Light

  • Rarity: Common Cloak

  • Level: 1

  • Durability: 20

  • Price: 25

  • Protection:

  • Dodge Chance: +3%

  • Stealth: +5%

  • Noise Production: -5%

  • Physical Resistance: +1%

  • Frost Resistance: +5%


Travelling Cloak



  • Class: Light

  • Rarity: Common Cloak

  • Level: 3

  • Durability: 40

  • Price: 50

  • Protection:

  • Dodge Chance: +5%

  • Stealth: +10%

  • Noise Production: -8%

  • Fortitude: +5%

  • Physical Resistance: +1%

  • Frost Resistance: +10%


Occult Cloak



  • Class: Light

  • Rarity: Unique Cloak

  • Level: 5

  • Durability: 40

  • Price: 175

  • Protection:

  • Dodge Chance: +4%

  • Stealth: +5%

  • Noise Production: -5%

  • Magic Power: +5%

  • Bleeding Resistance: +5%

  • Magic Resistance: +5%

  • Unholy Resistance: +5%


Azure Cape



  • Class: Light

  • Rarity: Unique Cloak

  • Level: 5

  • Durability: 60

  • Price: 125

  • Protection:

  • Dodge Chance: +4%

  • Stealth: +6%

  • Noise Production: -5%

  • Energy Restoration: +0.5%

  • Frost Resistance: +5%

  • Unholy Resistance: +5%


Swords 1


Wooden Sword



  • Rarity: Common Sword

  • Level: 1

  • Durability: 15

  • Price: 20

  • Blunt Damage: +4

  • Block Chance: +3%

  • Skills Energy Cost: +5%


Rusty Sword



  • Rarity: Common Sword

  • Level: 1

  • Durability: 10

  • Price: 20

  • Slashing Damage: +3

  • Poison Damage: +2

  • Skills Energy Cost: +5%


Homemade Blade



  • Rarity: Common Sword

  • Level: 1

  • Durability: 60

  • Price: 20

  • Bodypart Damage: +10%

  • Slashing Damage: +20

  • Accuracy: +3%

  • Block Chance: +3%

  • Block Power: +1%

  • Skills Energy Cost: +5%


Traveller’s Blade



  • Rarity: Common Sword

  • Level: 3

  • Durability: 80

  • Price: 60

  • Armor Damage: +5%

  • Armor Piercing: +5%

  • Bodypart Damage: +10%

  • Slashing Damage: +21

  • Block Chance: +4%

  • Block Power: +2%

  • Fumble Chance: -6%

  • Skills Energy Cost: +5%


Shortsword



  • Rarity: Common Sword

  • Level: 5

  • Durability: 85

  • Price: 225

  • Armor Damage: +5%

  • Armor Piercing: +5%

  • Bodypart Damage: +10%

  • Slashing Damage: +22

  • Accuracy: +3%

  • Block Chance: +4%

  • Block Power: +2%

  • Counter Chance: +3%

  • Skills Energy Cost: +5%


Brigand Blade



  • Rarity: Common Sword

  • Level: 7

  • Durability: 90

  • Price: 315

  • Armor Damage: +10%

  • Armor Piercing: +5%

  • Bodypart Damage: +15%

  • Slashing Damage: +23

  • Block Chance: +5%

  • Block Power: +3%

  • Counter Chance: +2%

  • Fumble Chance: +3%

  • Skills Energy Cost: +10%


Watchman Sword



  • Rarity: Common Sword

  • Level: 9

  • Durability: 100

  • Price: 405

  • Armor Damage: +10%

  • Armor Piercing: +5%

  • Bodypart Damage: +15%

  • Slashing Damage: +24

  • Accuracy: +5%

  • Block Chance: +5%

  • Block Power: +4%

  • Counter Chance: +2%

  • Skills Energy Cost: +10%


Norse Blade



  • Rarity: Common Sword

  • Level: 5

  • Durability: 95

  • Price: 250

  • Armor Damage: +10%

  • Armor Piercing: +5%

  • Bodypart Damage: +15%

  • Slashing Damage: +22

  • Crit Chance: +4%

  • Block Chance: +5%

  • Block Power: +3%

  • Counter Chance: +3%

  • Skills Energy Cost: +10%


Footman Sword



  • Rarity: Common Sword

  • Level: 12

  • Durability: 110

  • Price: 840

  • Armor Damage: +10%

  • Armor Piercing: +10%

  • Bodypart Damage: +15%

  • Slashing Damage: +26

  • Block Chance: +6%

  • Block Power: +5%

  • Counter Chance: +4%

  • Fumble Chance: -3%

  • Skills Energy Cost: +10%


Guild Blade



  • Rarity: Common Sword

  • Level: 14

  • Durability: 135

  • Price: 980

  • Armor Damage: +15%

  • Armor Piercing: +10%

  • Bodypart Damage: +15%

  • Slashing Damage: +28

  • Accuracy: +3%

  • Block Chance: +7%

  • Block Power: +5%

  • Counter Chance: +3%

  • Fumble Chance: -6%

  • Skills Energy Cost: +10%


Fancy Sword



  • Rarity: Unique Sword

  • Level: 12

  • Durability: 100

  • Price: 840

  • Armor Damage: +10%

  • Armor Piercing: +10%

  • Bodypart Damage: +15%

  • Slashing Damage: +26

  • Block Chance: +7%

  • Block Power: +4%

  • Counter Chance: +2%

  • Fumble Chance: -5%

  • Skills Energy Cost: +10%


Jarl Blade



  • Rarity: Common Sword

  • Level: 15

  • Durability: 120

  • Price: 1500

  • Armor Damage: +15%

  • Armor Piercing: +15%

  • Bodypart Damage: +15%

  • Slashing Damage: +28

  • Accuracy: +4%

  • Crit Chance: +4%

  • Block Chance: +8%

  • Block Power: +6%

  • Counter Chance: +4%

  • Skills Energy Cost: +10%


Skonfert Blade



  • Rarity: Common Sword

  • Level: 17

  • Durability: 175

  • Price: 1700

  • Armor Damage: +15%

  • Armor Piercing: +15%

  • Bodypart Damage: +15%

  • Slashing Damage: +30

  • Crit Chance: +3%

  • Block Chance: +10%

  • Block Power: +7%

  • Counter Chance: +4%

  • Fumble Chance: -3%

  • Skills Energy Cost: +10%


Vanguard Sword



  • Rarity: Common Sword

  • Level: 16

  • Durability: 140

  • Price: 1600

  • Armor Damage: +20%

  • Armor Piercing: +15%

  • Bodypart Damage: +15%

  • Slashing Damage: +29

  • Accuracy: +4%

  • Block Chance: +9%

  • Block Power: +6%

  • Counter Chance: +5%

  • Fumble Chance: -4%

  • Skills Energy Cost: +10%


Katzbalger



  • Rarity: Common Sword

  • Level: 16

  • Durability: 160

  • Price: 1600

  • Armor Damage: +15%

  • Armor Piercing: +10%

  • Bodypart Damage: +10%

  • Slashing Damage: +25

  • Accuracy: +7%

  • Block Chance: +14%

  • Block Power: +4%

  • Counter Chance: +10%

  • Fumble Chance: -8%

  • Cooldown Reduction: -5%

  • Skills Energy Cost: +5%


Knightly Blade



  • Rarity: Common Sword

  • Level: 23

  • Durability: 150

  • Price: 2990

  • Armor Damage: +15%

  • Armor Piercing: +20%

  • Bodypart Damage: +15%

  • Slashing Damage: +34

    Block Chance: +13%

  • Block Power: +7%

  • Counter Chance: +5%

  • Fumble Chance: -5%

  • Skills Energy Cost: +10%


Templar Sword



  • Rarity: Common Sword

  • Level: 24

  • Durability: 140

  • Price: 3120

  • Armor Damage: +20%

  • Armor Piercing: +15%

  • Bodypart Damage: +15%

  • Slashing Damage: +35

  • Sacred Damage: +3

  • Magic Power: +10%

  • Block Chance: +12%

  • Block Power: +6%

  • Counter Chance: +3%

  • Skills Energy Cost: +10%

  • Manasteal: +5%


Engraved Sword



  • Rarity: Unique Sword

  • Level: 20

  • Durability: 105

  • Price: 2600

  • Armor Damage: +20%

  • Armor Piercing: +20%

  • Bodypart Damage: +15%

  • Slashing Damage: +32

  • Accuracy: +4%

  • Block Chance: +12%

  • Block Power: +5%

  • Counter Chance: +3%

  • Fumble Chance: -4%

  • Skills Energy Cost: +10%


Guard Broadsword



  • Rarity: Common Sword

  • Level: 30

  • Durability: 165

  • Price: 5100

  • Armor Damage: +25%

  • Armor Piercing: +20%

  • Bodypart Damage: +25%

  • Slashing Damage: +41

  • Crit Chance: +6%

  • Crit Efficiency: +20%

  • Block Chance: +14%

  • Block Power: +8%

  • Fumble Chance: -5%

  • Skills Energy Cost: +15%


Flame Supremacy



  • Rarity: Legendary Sword

  • Level: 30

  • Durability: 130

  • Price: 5100

  • Armor Damage: +30%

  • Armor Piercing: +20%

  • Bodypart Damage: +20%

  • Slashing Damage: +41

  • Fire Damage: +10

  • Magic Power: +12%

  • Block Chance: +11%

  • Skills Energy Cost: +10%

  • Pyromantic Power: +20%


Goblin Sword



  • Rarity: Common Sword

  • Level: 3

  • Durability: 40

  • Price: 60

  • Armor Damage: +5%

  • Armor Piercing: +5%

  • Bodypart Damage: +5%

  • Slashing Damage: +21

  • Poison Damage: +5

  • Block Chance: +3%

  • Bleeding Chance: +2%

  • Skills Energy Cost: +5%


Battle Cleaver



  • Rarity: Common Sword

  • Level: 3

  • Durability: 60

  • Price: 60

  • Armor Damage: +5%

  • Armor Piercing: +5%

  • Bodypart Damage: +15%

  • Slashing Damage: +21

  • Crit Chance: +2%

  • Crit Efficiency: +15%

  • Block Chance: +4%

  • Fumble Chance: -2%

  • Bleeding Chance: +3%

  • Skills Energy Cost: +5%


Inelaborate Falchion



  • Rarity: Common Sword

  • Level: 5

  • Durability: 70

  • Price: 225

  • Armor Damage: +5%

  • Armor Piercing: +5%

  • Bodypart Damage: +20%

  • Slashing Damage: +21

  • Crit Chance: +5%

  • Block Chance: +5%

  • Bleeding Chance: +4%

  • Skills Energy Cost: +5%


Jagged Falchion



  • Rarity: Common Sword

  • Level: 9

  • Durability: 80

  • Price: 405

  • Armor Damage: +5%

  • Armor Piercing: +5%

  • Bodypart Damage: +25%

  • Slashing Damage: +22

  • Crit Chance: +3%

  • Crit Efficiency: +25%

  • Block Chance: +5%

  • Fumble Chance: -3%

  • Bleeding Chance: +5%

  • Skills Energy Cost: +5%


Mastercrafted Falchion



  • Rarity: Common Sword

  • Level: 15

  • Durability: 100

  • Price: 1500

  • Armor Damage: +10%

  • Armor Piercing: +10%

  • Bodypart Damage: +30%

  • Slashing Damage: +26

  • Crit Chance: +3%

  • Crit Efficiency: +25%

  • Block Chance: +9%

  • Fumble Chance: -4%

  • Bleeding Chance: +6%

  • Skills Energy Cost: +5%


Orcish Blade



  • Rarity: Common Sword

  • Level: 16

  • Durability: 65

  • Price: 1600

  • Armor Damage: +25%

  • Armor Piercing: +5%

  • Bodypart Damage: +25%

  • Slashing Damage: +28

  • Crit Chance: +5%

  • Crit Efficiency: +20%

  • Block Chance: +5%

  • Bleeding Chance: +5%

  • Skills Energy Cost: +10%


Orcish Cleaver



  • Rarity: Common Sword

  • Level: 18

  • Durability: 50

  • Price: 1800

  • Armor Damage: +20%

  • Armor Piercing: +5%

  • Bodypart Damage: +40%

  • Slashing Damage: +29

  • Crit Chance: +5%

  • Crit Efficiency: +30%

  • Block Chance: +4%

  • Bleeding Chance: +7%

  • Skills Energy Cost: +20%


Orcish Scimitar



  • Rarity: Common Sword

  • Level: 20

  • Durability: 60

  • Price: 2600

  • Armor Damage: +30%

  • Armor Piercing: +5%

  • Bodypart Damage: +30%

  • Slashing Damage: +31

  • Crit Chance: +7%

  • Block Chance: +6%

  • Bleeding Chance: +8%

  • Skills Energy Cost: +20%


Orcish Battlesickle



  • Rarity: Common Sword

  • Level: 25

  • Durability: 55

  • Price: 4250

  • Armor Damage: +20%

  • Armor Piercing: +5%

  • Bodypart Damage: +45%

  • Slashing Damage: +35

  • Crit Chance: +3%

  • Crit Efficiency: +50%

  • Block Chance: +6%

  • Fumble Chance: +5%

  • Bleeding Chance: +10%

  • Skills Energy Cost: +25%


Nomad Saber



  • Rarity: Common Sword

  • Level: 20

  • Durability: 75

  • Price: 2600

  • Armor Damage: +10%

  • Armor Piercing: +10%

  • Bodypart Damage: +20%

  • Slashing Damage: +31

  • Accuracy: +6%

  • Block Chance: +12%

  • Bleeding Chance: +4%

  • Skills Energy Cost: +5%


Elven Saber



  • Rarity: Common Sword

  • Level: 20

  • Durability: 150

  • Price: 2600

  • Armor Damage: +10%

  • Armor Piercing: +10%

  • Bodypart Damage: +25%

  • Slashing Damage: +31

  • Accuracy: +5%

  • Block Chance: +13%

  • Bleeding Chance: +6%

  • Skills Energy Cost: +5%


Swords 2


Decorated Saber



  • Rarity: Unique Sword

  • Level: 30

  • Durability: 135

  • Price: 5100

  • Armor Damage: +15%

  • Armor Piercing: +10%

  • Bodypart Damage: +25%

  • Slashing Damage: +40

  • Accuracy: +5%

  • Block Chance: +12%

  • Bleeding Chance: +7%

  • Skills Energy Cost: +5%


Jibean Scimitar



  • Rarity: Common Sword

  • Level: 25

  • Durability: 200

  • Price: 4250

  • Armor Damage: +15%

  • Armor Piercing: +15%

  • Bodypart Damage: +30%

  • Slashing Damage: +35

  • Accuracy: +6%

  • Crit Chance: +5%

  • Crit Efficiency: +30%

  • Block Chance: +12%

  • Bleeding Chance: +8%

  • Skills Energy Cost: +5%


Ancient Scimitar



  • Rarity: Common Sword

  • Level: 30

  • Durability: 145

  • Price: 5100

  • Armor Damage: +20%

  • Armor Piercing: +15%

  • Bodypart Damage: +35%

  • Slashing Damage: +40

  • Accuracy: +4%

  • Crit Chance: +4%

  • Block Chance: +14%

  • Bleeding Chance: +8%

  • Skills Energy Cost: +5%


Arna Sword



  • Rarity: Unique Sword

  • Level: 6

  • Durability: 100

  • Price: 270

  • Armor Damage: +5%

  • Armor Piercing: +10%

  • Bodypart Damage: +10%

  • Slashing Damage: +19

  • Accuracy: +1%

  • Block Chance: +3%

  • Block Power: +5%

  • Fumble Chance: -1%

  • Skills Energy Cost: +5%


Relict Blade



  • Rarity: Unique Sword

  • Level: 30

  • Durability: 135

  • Price: 5100

  • Armor Damage: +30%

  • Armor Piercing: +25%

  • Bodypart Damage: +15%

  • Slashing Damage: +41

  • Arcane Damage: +5

  • Magic Power: +15%

  • Crit Chance: +5%

  • Block Chance: +15%

  • Fumble Chance: -5%

  • Skills Energy Cost: +15%


Royal Sword



  • Rarity: Unique Sword

  • Level: 30

  • Durability: 170

  • Price: 5100

  • Armor Damage: +30%

  • Armor Piercing: +20%

  • Bodypart Damage: +15%

  • Slashing Damage: +41

  • Accuracy: +5%

  • Block Chance: +15%

  • Fumble Chance: -7%

  • Skills Energy Cost: +15%


Axes



  • Peasant Hatchet

  • Rarity: Common Axe

  • Level: 1

  • Durability: 100

  • Price: 20

  • Armor Damage: +15%

  • Armor Piercing: +10%

  • Bodypart Damage: +15%

  • Slashing Damage: +21

  • Block Chance: +3%

  • Fumble Chance: -1%

  • Skills Energy Cost: +10%


Hunter Hatchet



  • Rarity: Common Axe

  • Level: 3

  • Durability: 110

  • Price: 60

  • Armor Damage: +20%

  • Armor Piercing: +10%

  • Bodypart Damage: +15%

  • Slashing Damage: +22

  • Block Chance: +3%

  • Fumble Chance: -2%

  • Skills Energy Cost: +10%


Felling Axe



  • Rarity: Common Axe

  • Level: 6

  • Durability: 140

  • Price: 270

  • Armor Damage: +20%

  • Armor Piercing: +15%

  • Bodypart Damage: +20%

  • Slashing Damage: +24

  • Accuracy: +2%

  • Crit Chance: +1%

  • Block Chance: +5%

  • Block Power: +2%

  • Skills Energy Cost: +15%


Bearded Axe



  • Rarity: Common Axe

  • Level: 9

  • Durability: 120

  • Price: 405

  • Armor Damage: +25%

  • Armor Piercing: +15%

  • Bodypart Damage: +25%

  • Slashing Damage: +26

  • Block Chance: +2%

  • Counter Chance: +3%

  • Bleeding Chance: +1%

  • Skills Energy Cost: +10%


Norse Axe



  • Rarity: Common Axe

  • Level: 13

  • Durability: 135

  • Price: 910

  • Armor Damage: +30%

  • Armor Piercing: +20%

  • Bodypart Damage: +25%

  • Slashing Damage: +28

  • Accuracy: +5%

  • Block Chance: +7%

  • Block Power: +4%

  • Bleeding Chance: +3%

  • Skills Energy Cost: +25%


Barbaric Axe



  • Rarity: Common Axe

  • Level: 12

  • Durability: 90

  • Price: 840

  • Armor Damage: +30%

  • Armor Piercing: +15%

  • Bodypart Damage: +25%

  • Slashing Damage: +28

  • Block Chance: +4%

  • Skills Energy Cost: +15%


Dwarven Axe



  • Rarity: Common Axe

  • Level: 3

  • Durability: 150

  • Price: 250

  • Armor Damage: +25%

  • Armor Piercing: +15%

  • Bodypart Damage: +20%

  • Slashing Damage: +22

  • Accuracy: +4%

  • Block Chance: +6%

  • Block Power: +3%

  • Skills Energy Cost: +25%


Battle Axe



  • Rarity: Common Axe

  • Level: 16

  • Durability: 175

  • Price: 1600

  • Armor Damage: +35%

  • Armor Piercing: +25%

  • Bodypart Damage: +25%

  • Slashing Damage: +30

  • Crit Chance: +4%

  • Block Chance: +5%

  • Block Power: +4%

  • Fumble Chance: -2%

  • Bleeding Chance: +1%

  • Skills Energy Cost: +20%


Footman Axe



  • Rarity: Common Axe

  • Level: 15

  • Durability: 160

  • Price: 1500

  • Armor Damage: +30%

  • Armor Piercing: +25%

  • Bodypart Damage: +25%

  • Slashing Damage: +30

  • Block Chance: +4%

  • Block Power: +2%

  • Counter Chance: +4%

  • Skills Energy Cost: +20%


Skadian Chekan



  • Rarity: Common Axe

  • Level: 16

  • Durability: 190

  • Price: 1600

  • Armor Damage: +40%

  • Armor Piercing: +25%

  • Bodypart Damage: +20%

  • Slashing Damage: +30

  • Crit Chance: +1%

  • Block Chance: +4%

  • Block Power: +2%

  • Counter Chance: +2%

  • Daze Chance: +1%

  • Skills Energy Cost: +20%


Knightly Axe



  • Rarity: Common Axe

  • Level: 22

  • Durability: 200

  • Price: 2860

  • Armor Damage: +40%

  • Armor Piercing: +30%

  • Bodypart Damage: +30%

  • Slashing Damage: +35

  • Accuracy: +1%

  • Crit Chance: +3%

  • Block Chance: +4%

  • Block Power: +3%

  • Fumble Chance: -3%

  • Skills Energy Cost: +20%


Rider Axe



  • Rarity: Common Axe

  • Level: 19

  • Durability: 185

  • Price: 1900

  • Armor Damage: +35%

  • Armor Piercing: +25%

  • Bodypart Damage: +25%

  • Slashing Damage: +33

  • Block Chance: +3%

  • Block Power: +1%

  • Counter Chance: +1%

  • Fumble Chance: -4%

  • Skills Energy Cost: +15%


Broadaxe



  • Rarity: Common Axe

  • Level: 24

  • Durability: 225

  • Price: 3120

  • Armor Damage: +40%

  • Armor Piercing: +35%

  • Bodypart Damage: +30%

  • Slashing Damage: +37

  • Accuracy: +4%

  • Block Chance: +7%

  • Block Power: +5%

  • Bleeding Chance: +4%

  • Skills Energy Cost: +30%


Heavy Broadaxe



  • Rarity: Common Axe

  • Level: 25

  • Durability: 240

  • Price: 4250

  • Armor Damage: +45%

  • Armor Piercing: +35%

  • Bodypart Damage: +35%

  • Slashing Damage: +38

  • Accuracy: +4%

  • Block Chance: +8%

  • Block Power: +6%

  • Bleeding Chance: +5%

  • Skills Energy Cost: +35%


Reinforced Axe



  • Rarity: Common Axe

  • Level: 30

  • Durability: 260

  • Price: 5100

  • Armor Damage: +50%

  • Armor Piercing: +40%

  • Bodypart Damage: +40%

  • Slashing Damage: +43

  • Accuracy: +4%

  • Block Chance: +10%

  • Block Power: +8%

  • Bleeding Chance: +6%

  • Skills Energy Cost: +40%


Maces


Metal Rod



  • Rarity: Common Mace

  • Level: 1

  • Durability: 100

  • Price: 20

  • Blunt Damage: +12

  • Block Chance: +3%

  • Skills Energy Cost: +10%


Cudgel



  • Rarity: Common Mace

  • Level: 1

  • Durability: 70

  • Price: 20

  • Blunt Damage: +20

  • Block Chance: +3%

  • Fumble Chance: -1%

  • Skills Energy Cost: +10%


Spiked Club



  • Rarity: Common Mace

  • Level: 3

  • Durability: 85

  • Price: 60

  • Armor Damage: +5%

  • Piercing Damage: +1

  • Blunt Damage: +20

  • Crit Chance: +1%

  • Block Chance: +3%

  • Fumble Chance: -1%

  • Bleeding Chance: +2%

  • Skills Energy Cost: +10%


Peasant Flail



  • Rarity: Common Mace

  • Level: 4

  • Durability: 90

  • Price: 80

  • Armor Damage: +7%

  • Bodypart Damage: +10%

  • Blunt Damage: +21

  • Accuracy: -1%

  • Crit Chance: +6%

  • Crit Efficiency: +15%

  • Fumble Chance: +4%

  • Daze Chance: +3%

  • Skills Energy Cost: +10%


Militia Flail



  • Rarity: Common Mace

  • Level: 6

  • Durability: 120

  • Price: 270

  • Armor Damage: +5%

  • Armor Piercing: +5%

  • Bodypart Damage: +15%

  • Blunt Damage: +22

  • Accuracy: -2%

  • Crit Chance: +7%

  • Crit Efficiency: +20%

  • Fumble Chance: +5%

  • Daze Chance: +3%

  • Skills Energy Cost: +10%


Militia Club



  • Rarity: Common Mace

  • Level: 5

  • Durability: 150

  • Price: 225

  • Armor Damage: +7%

  • Armor Piercing: +5%

  • Blunt Damage: +22

  • Crit Chance: +3%

  • Block Chance: +4%

  • Fumble Chance: -2%

  • Daze Chance: +2%

  • Stun Chance: +1%

  • Skills Energy Cost: +15%


Reinforced Club



  • Rarity: Common Mace

  • Level: 7

  • Durability: 135

  • Price: 315

  • Armor Damage: +7%

  • Armor Piercing: +7%

  • Blunt Damage: +23

  • Crit Chance: +2%

  • Block Chance: +4%

  • Fumble Chance: -1%

  • Skills Energy Cost: +10%


Heavy Club



  • Rarity: Common Mace

  • Level: 8

  • Durability: 100

  • Price: 360

  • Armor Damage: +10%

  • Armor Piercing: +10%

  • Blunt Damage: +23

  • Crit Chance: +1%

  • Block Chance: +4%

  • Fumble Chance: -1%

  • Daze Chance: +4%

  • Stun Chance: +1%

  • Skills Energy Cost: +15%


Skadian Bludgeon



  • Rarity: Common Mace

  • Level: 9

  • Durability: 180

  • Price: 405

  • Armor Damage: +20%

  • Armor Piercing: +15%

  • Blunt Damage: +24

  • Accuracy: +2%

  • Block Chance: +4%

  • Fumble Chance: -4%

  • Daze Chance: +4%

  • Stun Chance: +2%

  • Skills Energy Cost: +20%


Footman Mace



  • Rarity: Common Mace

  • Level: 10

  • Durability: 200

  • Price: 700

  • Armor Damage: +15%

  • Armor Piercing: +15%

  • Blunt Damage: +24

  • Block Chance: +4%

  • Daze Chance: +4%

  • Skills Energy Cost: +20%


Heavy Flail



  • Rarity: Common Mace

  • Level: 12

  • Durability: 160

  • Price: 840

  • Armor Damage: +20%

  • Armor Piercing: +15%

  • Bodypart Damage: +20%

  • Piercing Damage: +1

  • Blunt Damage: +23

  • Accuracy: -4%

  • Crit Chance: +9%

  • Crit Efficiency: +33%

  • Fumble Chance: +5%

  • Daze Chance: +7%

  • Skills Energy Cost: +25%


War Flail



  • Rarity: Common Mace

  • Level: 14

  • Durability: 165

  • Price: 980

  • Armor Damage: +25%

  • Armor Piercing: +15%

  • Bodypart Damage: +20%

  • Blunt Damage: +27

  • Accuracy: -4%

  • Crit Chance: +10%

  • Crit Efficiency: +33%

  • Fumble Chance: +6%

  • Daze Chance: +6%

  • Skills Energy Cost: +25%


Spiked Flail



  • Rarity: Common Mace

  • Level: 11

  • Durability: 175

  • Price: 770

  • Armor Damage: +20%

  • Armor Piercing: +15%

  • Bodypart Damage: +25%

  • Piercing Damage: +2

  • Blunt Damage: +20

  • Accuracy: -3%

  • Crit Chance: +7%

  • Crit Efficiency: +25%

  • Fumble Chance: +4%

  • Bleeding Chance: +3%

  • Daze Chance: +2%

  • Skills Energy Cost: +25%


Flanged Mace



  • Rarity: Common Mace

  • Level: 15

  • Durability: 225

  • Price: 1500

  • Armor Damage: +40%

  • Armor Piercing: +30%

  • Blunt Damage: +28

  • Block Chance: +5%

  • Daze Chance: +3%

  • Skills Energy Cost: +20%


War Pick



  • Rarity: Common Mace

  • Level: 14

  • Durability: 200

  • Price: 980

  • Armor Damage: +60%

  • Armor Piercing: +40%

  • Piercing Damage: +4

  • Blunt Damage: +20

  • Accuracy: +7%

  • Block Chance: +5%

  • Fumble Chance: +4%

  • Daze Chance: +5%

  • Skills Energy Cost: +20%


Morning Star



  • Rarity: Common Mace

  • Level: 19

  • Durability: 250

  • Price: 1900

  • Armor Damage: +40%

  • Armor Piercing: +35%

  • Piercing Damage: +2

  • Blunt Damage: +25

  • Crit Efficiency: +10%

  • Block Chance: +5%

  • Bleeding Chance: +4%

  • Daze Chance: +4%

  • Skills Energy Cost: +20%


Footman Flail



  • Rarity: Common Mace

  • Level: 22

  • Durability: 230

  • Price: 2860

  • Armor Damage: +35%

  • Armor Piercing: +25%

  • Bodypart Damage: +30%

  • Blunt Damage: +33

  • Accuracy: -3%

  • Crit Chance: +8%

  • Crit Efficiency: +30%

  • Fumble Chance: +4%

  • Daze Chance: +2%

  • Skills Energy Cost: +30%


Decorated Flanged Mace



  • Rarity: Unique Mace

  • Level: 20

  • Durability: 200

  • Price: 2600

  • Armor Damage: +45%

  • Armor Piercing: +35%

  • Blunt Damage: +31

  • Block Chance: +7%

  • Daze Chance: +4%

  • Skills Energy Cost: +25%


Daggers


Kitchen Knife



  • Rarity: Common Dagger

  • Level: 1

  • Durability: 35

  • Price: 15

  • Armor Piercing: +5%

  • Piercing Damage: +8

  • Skills Energy Cost: -10%


Shiv



  • Rarity: Common Dagger

  • Level: 2

  • Durability: 50

  • Price: 30

  • Armor Piercing: +10%

  • Piercing Damage: +16

  • Crit Chance: +1%

  • Fumble Chance: +1%

  • Bleeding Chance: +2%

  • Skills Energy Cost: -10%


Short Dagger



  • Rarity: Common Dagger

  • Level: 4

  • Durability: 65

  • Price: 60

  • Armor Damage: +5%

  • Armor Piercing: +10%

  • Piercing Damage: +17

  • Block Chance: +2%

  • Fumble Chance: -1%

  • Bleeding Chance: +2%

  • Skills Energy Cost: -10%


Travelling Dagger



  • Rarity: Common Dagger

  • Level: 5

  • Durability: 75

  • Price: 175

  • Armor Damage: +5%

  • Armor Piercing: +15%

  • Bodypart Damage: +10%

  • Piercing Damage: +17

  • Crit Chance: +1%

  • Fumble Chance: -1%

  • Bleeding Chance: +3%

  • Skills Energy Cost: -10%


Brigand Dagger



  • Rarity: Common Dagger

  • Level: 8

  • Durability: 80

  • Price: 280

  • Armor Damage: +5%

  • Armor Piercing: +15%

  • Piercing Damage: +18

  • Crit Chance: +2%

  • Block Chance: +3%

  • Bleeding Chance: +4%

  • Skills Energy Cost: -10%


Dirk



  • Rarity: Common Dagger

  • Level: 9

  • Durability: 75

  • Price: 315

  • Armor Damage: +5%

  • Armor Piercing: +20%

  • Piercing Damage: +19

  • Crit Chance: +4%

  • Fumble Chance: -1%

  • Bleeding Chance: +4%

  • Skills Energy Cost: -10%


Rondel



  • Rarity: Common Dagger

  • Level: 11

  • Durability: 90

  • Price: 605

  • Armor Damage: +10%

  • Armor Piercing: +15%

  • Piercing Damage: +20

  • Counter Chance: +3%

  • Fumble Chance: -4%

  • Bleeding Chance: +3%

  • Skills Energy Cost: -10%


Baselard



  • Rarity: Common Dagger

  • Level: 13

  • Durability: 100

  • Price: 715

  • Armor Damage: +15%

  • Armor Piercing: +20%

  • Piercing Damage: +21

  • Block Chance: +3%

  • Fumble Chance: -3%

  • Bleeding Chance: +2%

  • Skills Energy Cost: -10%


Bollock



  • Rarity: Common Dagger

  • Level: 14

  • Durability: 90

  • Price: 770

  • Armor Damage: +10%

  • Armor Piercing: +25%

  • Bodypart Damage: +11%

  • Piercing Damage: +21

  • Accuracy: +5%

  • Crit Chance: +3%

  • Fumble Chance: -3%

  • Bleeding Chance: +4%

  • Skills Energy Cost: -10%


Parrying Dagger



  • Rarity: Common Dagger

  • Level: 16

  • Durability: 115

  • Price: 1280

  • Armor Damage: +5%

  • Armor Piercing: +15%

  • Piercing Damage: +22

  • Block Chance: +4%

  • Block Power: +4%

  • Counter Chance: +4%

  • Bleeding Chance: +3%

  • Skills Energy Cost: -10%


Misericorde



  • Rarity: Common Dagger

  • Level: 19

  • Durability: 100

  • Price: 1520

  • Armor Damage: +15%

  • Armor Piercing: +30%

  • Piercing Damage: +24

  • Accuracy: +6%

  • Crit Chance: +5%

  • Fumble Chance: -1%

  • Bleeding Chance: +6%

  • Skills Energy Cost: -10%


Decorated Dagger



  • Rarity: Unique Dagger

  • Level: 20

  • Durability: 85

  • Price: 2080

  • Armor Damage: +10%

  • Armor Piercing: +25%

  • Piercing Damage: +20

  • Accuracy: +3%

  • Block Chance: +3%

  • Counter Chance: +3%

  • Fumble Chance: -3%

  • Bleeding Chance: +4%

  • Skills Energy Cost: -10%


Greatswords


War Scythe



  • Rarity: Common Greatsword

  • Level: 4

  • Durability: 90

  • Price: 120

  • Armor Damage: +15%

  • Armor Piercing: +10%

  • Bodypart Damage: +20%

  • Slashing Damage: +28

  • Accuracy: +2%

  • Crit Chance: +1%

  • Block Chance: +4%

  • Block Power: +5%

  • Fumble Chance: +9%

  • Bleeding Chance: +2%

  • Skills Energy Cost: +15%


Warbrand



  • Rarity: Common Greatsword

  • Level: 5

  • Durability: 110

  • Price: 300

  • Armor Damage: +20%

  • Armor Piercing: +10%

  • Bodypart Damage: +30%

  • Slashing Damage: +29

  • Accuracy: +3%

  • Crit Chance: +2%

  • Crit Efficiency: +10%

  • Block Chance: +5%

  • Block Power: +5%

  • Fumble Chance: +10%

  • Bleeding Chance: +3%

  • Skills Energy Cost: +20%


Crude Longsword



  • Rarity: Common Greatsword

  • Level: 8

  • Durability: 135

  • Price: 480

  • Armor Damage: +20%

  • Armor Piercing: +15%

  • Bodypart Damage: +25%

  • Slashing Damage: +31

  • Accuracy: +4%

  • Block Chance: +7%

  • Block Power: +6%

  • Counter Chance: +1%

  • Fumble Chance: +8%

  • Skills Energy Cost: +25%


Bastard Sword



  • Rarity: Common Greatsword

  • Level: 11

  • Durability: 175

  • Price: 990

  • Armor Damage: +25%

  • Armor Piercing: +15%

  • Bodypart Damage: +20%

  • Slashing Damage: +33

  • Accuracy: +3%

  • Block Chance: +8%

  • Block Power: +6%

  • Counter Chance: +5%

  • Fumble Chance: -1%

  • Skills Energy Cost: +15%


Footman Greatsword



  • Rarity: Common Greatsword

  • Level: 13

  • Durability: 160

  • Price: 1170

  • Armor Damage: +30%

  • Armor Piercing: +20%

  • Bodypart Damage: +30%

  • Slashing Damage: +35

  • Accuracy: +5%

  • Crit Efficiency: +15%

  • Block Chance: +9%

  • Block Power: +7%

  • Fumble Chance: +7%

  • Skills Energy Cost: +30%


Sergeant Bastard



  • Rarity: Common Greatsword

  • Level: 16

  • Durability: 190

  • Price: 2000

  • Armor Damage: +30%

  • Armor Piercing: +20%

  • Bodypart Damage: +20%

  • Slashing Damage: +38

  • Accuracy: +3%

  • Block Chance: +8%

  • Block Power: +8%

  • Counter Chance: +6%

  • Fumble Chance: -2%

  • Skills Energy Cost: +15%


Longsword



  • Rarity: Common Greatsword

  • Level: 19

  • Durability: 170

  • Price: 2375

  • Armor Damage: +30%

  • Armor Piercing: +25%

  • Bodypart Damage: +30%

  • Slashing Damage: +41

  • Accuracy: +6%

  • Block Chance: +10%

  • Block Power: +8%

  • Counter Chance: +3%

  • Fumble Chance: +6%

  • Skills Energy Cost: +30%


Claymore



  • Rarity: Common Greatsword

  • Level: 21

  • Durability: 200

  • Price: 3360

  • Armor Damage: +35%

  • Armor Piercing: +25%

  • Bodypart Damage: +35%

  • Slashing Damage: +43

  • Accuracy: +7%

  • Crit Chance: +3%

  • Crit Efficiency: +25%

  • Block Chance: +11%

  • Block Power: +9%

  • Fumble Chance: +5%

  • Skills Energy Cost: +35%


Knightly Greatsword



  • Rarity: Common Greatsword

  • Level: 22

  • Durability: 275

  • Price: 3520

  • Armor Damage: +35%

  • Armor Piercing: +30%

  • Bodypart Damage: +40%

  • Slashing Damage: +44

  • Accuracy: +6%

  • Crit Chance: +2%

  • Block Chance: +12%

  • Block Power: +10%

  • Counter Chance: +4%

  • Fumble Chance: +4%

  • Skills Energy Cost: +35%


Brynn Greatsword



  • Rarity: Common Greatsword

  • Level: 25

  • Durability: 300

  • Price: 5000

  • Armor Damage: +40%

  • Armor Piercing: +30%

  • Bodypart Damage: +45%

  • Slashing Damage: +47

  • Accuracy: +8%

  • Crit Chance: +4%

  • Crit Efficiency: +30%

  • Block Chance: +12%

  • Block Power: +12%

  • Fumble Chance: +5%

  • Skills Energy Cost: +40%


Bows


Peasant Bow


Rarity: Common Bow

Level: 1

Durability: 50

Price: 20

Range: 8

Armor Damage: +5%

Armor Piercing: +3%

Piercing Damage: +17

Accuracy: -60%

Skills Energy Cost: +5%


Shortbow


Rarity: Common Bow

Level: 3

Durability: 60

Price: 60

Range: 9

Armor Damage: +5%

Armor Piercing: +5%

Piercing Damage: +18

Accuracy: -58%

Fumble Chance: -1%

Skills Energy Cost: +5%


Hunting Bow


Rarity: Common Bow

Level: 5

Durability: 75

Price: 200

Range: 10

Armor Damage: +5%

Armor Piercing: +5%

Piercing Damage: +19

Accuracy: -55%

Crit Chance: +2%

Skills Energy Cost: +5%


Levy Bow


Rarity: Common Bow

Level: 8

Durability: 85

Price: 320

Range: 10

Armor Damage: +5%

Armor Piercing: +10%

Piercing Damage: +20

Accuracy: -52%

Fumble Chance: -3%

Skills Energy Cost: +15%


Soldier Bow


Rarity: Common Bow

Level: 9

Durability: 110

Price: 360

Range: 11

Armor Damage: +10%

Armor Piercing: +10%

Piercing Damage: +21

Accuracy: -50%

Crit Chance: +3%

Fumble Chance: -2%

Skills Energy Cost: +10%


Yew Bow


Rarity: Common Bow

Level: 12

Durability: 135

Price: 720

Range: 12

Armor Damage: +10%

Armor Piercing: +15%

Piercing Damage: +22

Accuracy: -48%

Crit Chance: +2%

Fumble Chance: -4%

Skills Energy Cost: +15%


Norse Bow


Rarity: Common Bow

Level: 10

Durability: 100

Price: 600

Range: 11

Armor Damage: +15%

Armor Piercing: +10%

Piercing Damage: +21

Accuracy: -47%

Crit Chance: +3%

Crit Efficiency: +15%

Bleeding Chance: +3%

Skills Energy Cost: +5%


Long Bow


Rarity: Common Bow

Level: 18

Durability: 145

Price: 1620

Range: 14

Armor Damage: +15%

Armor Piercing: +15%

Piercing Damage: +26

Accuracy: -45%

Crit Chance: +3%

Skills Energy Cost: +30%


Eeders Bow


Rarity: Common Bow

Level: 20

Durability: 175

Price: 2400

Range: 15

Armor Damage: +15%

Armor Piercing: +20%

Piercing Damage: +27

Accuracy: -42%

Crit Chance: +5%

Crit Efficiency: +20%

Skills Energy Cost: +35%


Dirwin Bow


Rarity: Unique Bow

Level: 5

Durability: 75

Price: 250

Range: 10

Armor Damage: +10%

Armor Piercing: +10%

Piercing Damage: +18

Accuracy: -55%

Crit Chance: +2%

Skills Energy Cost: +5%


Staffs


Cammock


Rarity: Common Staff

Level: 1

Durability: 50

Price: 20

Blunt Damage: +16

Block Chance: +6%

Block Power: +3%

Fumble Chance: -2%

Skills Energy Cost: +5%


Travelling Staff


Rarity: Common Staff

Level: 3

Durability: 65

Price: 60

Blunt Damage: +17

Block Chance: +9%

Block Power: +4%

Fumble Chance: -4%

Energy Restoration: +2%

Skills Energy Cost: +5%


Healer Staff


Rarity: Common Staff

Level: 3

Durability: 65

Price: 60

Blunt Damage: +15

Block Chance: +7%

Block Power: +3%

Skills Energy Cost: +5%

Health Restoration: +2%

Healing Received: +15%


Conjurer Staff


Rarity: Common Staff

Level: 5

Durability: 65

Price: 200

Blunt Damage: +13

Arcane Damage: +1

Unholy Damage: +3

Magic Power: +5%

Block Chance: +5%

Block Power: +2%

Energy Restoration: +3%

Skills Energy Cost: +5%

Psimantic Power: +10%

Manasteal: +10%


Goblin Staff


Rarity: Common Staff

Level: 5

Durability: 65

Price: 200

Blunt Damage: +13

Poison Damage: +5

Block Chance: +4%

Block Power: +3%

Skills Energy Cost: +5%

Venomantic Power: +10%

Health Restoration: +3%


Pilgrim Staff


Rarity: Common Staff

Level: 7

Durability: 72

Price: 315

Armor Damage: +10%

Blunt Damage: +18

Block Chance: +12%

Block Power: +5%

Fumble Chance: -4%

Energy: +4%

Skills Energy Cost: +5%


Reinforced Staff


Rarity: Common Staff

Level: 9

Durability: 140

Price: 405

Armor Damage: +15%

Armor Piercing: +10%

Blunt Damage: +23

Accuracy: +3%

Block Chance: +15%

Block Power: +6%

Counter Chance: +3%

Fumble Chance: -3%

Skills Energy Cost: +10%


Monk Staff


Rarity: Common Staff

Level: 10

Durability: 90

Price: 600

Blunt Damage: +17

Sacred Damage: +3

Magic Power: +8%

Block Chance: +9%

Block Power: +4%

Energy: +10%

Skills Energy Cost: +5%


Metallic Staff


Rarity: Common Staff

Level: 12

Durability: 153

Price: 720

Armor Damage: +20%

Armor Piercing: +15%

Blunt Damage: +21

Shock Damage: +1

Arcane Damage: +1

Block Chance: +10%

Block Power: +6%

Stun Chance: +1%

Knockback Chance: +5%

Skills Energy Cost: +15%

Electromantic Power: +5%


Dwarven Staff


Rarity: Common Staff

Level: 15

Durability: 125

Price: 1350

Blunt Damage: +17

Fire Damage: +5

Block Chance: +10%

Block Power: +5%

Skills Energy Cost: +5%

Pyromantic Power: +10%


Tribal Staff


Rarity: Common Staff

Level: 15

Durability: 125

Price: 1350

Blunt Damage: +18

Poison Damage: +4

Arcane Damage: +3

Block Chance: +10%

Block Power: +4%

Skills Energy Cost: +5%

Geomantic Power: +10%

Venomantic Power: +10%

Damage Received: -5%

Healing Received: +10%


Skadian Staff


Rarity: Common Staff

Level: 15

Durability: 175

Price: 1350

Blunt Damage: +19

Frost Damage: +5

Block Chance: +9%

Block Power: +3%

Energy: +12%

Energy Restoration: +2%

Skills Energy Cost: +5%

Cryomantic Power: +15%


Witch Staff


Rarity: Common Staff

Level: 15

Durability: 125

Price: 1350

Blunt Damage: +12

Arcane Damage: +2

Unholy Damage: +6

Psionic Damage: +1

Magic Power: +13%

Block Chance: +7%

Block Power: +4%

Skills Energy Cost: +5%


Exquisite Staff


Rarity: Common Staff

Level: 18

Durability: 175

Price: 1620

Blunt Damage: +20

Arcane Damage: +4

Accuracy: +1%

Magic Power: +5%

Block Chance: +12%

Block Power: +6%

Energy: +7%

Energy Restoration: +1%

Skills Energy Cost: +15%


Priest Staff


Rarity: Common Staff

Level: 15

Durability: 176

Price: 1350

Blunt Damage: +20

Sacred Damage: +3

Magic Power: +10%

Block Chance: +11%

Block Power: +7%

Energy: +12%

Energy Restoration: +1%

Skills Energy Cost: +15%


Wizard Staff


Rarity: Common Staff

Level: 15

Durability: 170

Price: 1350

Blunt Damage: +20

Arcane Damage: +4

Magic Power: +15%

Block Chance: +10%

Block Power: +6%

Cooldown Reduction: -5%

Skills Energy Cost: +15%

Manasteal: +5%


Hermit Staff


Rarity: Common Staff

Level: 15

Durability: 170

Price: 1350

Blunt Damage: +20

Arcane Damage: +2

Sacred Damage: +2

Magic Power: +18%

Block Chance: +8%

Block Power: +5%

Skills Energy Cost: +5%

Spells Energy Cost: -12%

Healing Received: +12%


Shaman Staff


Rarity: Common Staff

Level: 17

Durability: 170

Price: 1530

Blunt Damage: +20

Poison Damage: +3

Psionic Damage: +3

Skills Energy Cost: +10%


Orcish Staff


Rarity: Common Staff

Level: 17

Durability: 170

Price: 1530

Blunt Damage: +20

Arcane Damage: +3

Sacred Damage: +3

Skills Energy Cost: +10%


Venomancer Staff


Rarity: Common Staff

Level: 17

Durability: 270

Price: 1530

Armor Damage: +50%

Blunt Damage: +20

Poison Damage: +6

Skills Energy Cost: +15%

Venomantic Power: +15%


Enchanter Staff


Rarity: Common Staff

Level: 17

Durability: 270

Price: 1530

Blunt Damage: +20

Fire Damage: +2

Arcane Damage: +2

Sacred Damage: +3

Magic Power: +20%

Block Chance: +11%

Block Power: +6%

Energy Restoration: +2%

Cooldown Reduction: -10%

Skills Energy Cost: +15%

Spells Energy Cost: -10%

Arcanistic Power: +10%

Manasteal: +15%


Pyromancer Staff


Rarity: Common Staff

Level: 17

Durability: 270

Price: 1530

Blunt Damage: +20

Fire Damage: +5

Crit Chance: +3%

Block Chance: +12%

Block Power: +7%

Energy: +7%

Skills Energy Cost: +15%

Pyromantic Power: +15%


Electromancer Staff


Rarity: Common Staff

Level: 17

Durability: 220

Price: 1530

Armor Piercing: +20%

Piercing Damage: +20

Shock Damage: +6

Accuracy: +5%

Skills Energy Cost: +15%

Electromantic Power: +15%


Astromancer Staff


Rarity: Common Staff

Level: 17

Durability: 270

Price: 1530

Blunt Damage: +20

Fire Damage: +3

Sacred Damage: +4

Skills Energy Cost: +15%

Astromantic Power: +15%


Cryomancer Staff


Rarity: Common Staff

Level: 17

Durability: 270

Price: 1530

Blunt Damage: +20

Frost Damage: +6

Skills Energy Cost: +15%


Psimancer Staff


Rarity: Common Staff

Level: 17

Durability: 270

Price: 1530

Blunt Damage: +15

Psionic Damage: +15

Daze Chance: +7%

Stun Chance: +7%

Skills Energy Cost: +15%

Psimantic Power: +15%


Arcanist Staff


Rarity: Common Staff

Level: 17

Durability: 270

Price: 1530

Blunt Damage: +20

Arcane Damage: +5

Skills Energy Cost: +15%

Arcanistic Power: +15%


Geomancer Staff


Rarity: Common Staff

Level: 17

Durability: 220

Price: 1530

Blunt Damage: +23

Arcane Damage: +4

Block Chance: +14%

Block Power: +12%

Fumble Chance: -4%

Daze Chance: +3%

Stun Chance: +3%

Knockback Chance: +3%

Skills Energy Cost: +15%

Geomantic Power: +15%

Health Restoration: +1%

Healing Received: +5%


Necromancer Staff


Rarity: Unique Staff

Level: 19

Durability: 300

Price: 1710

Blunt Damage: +20

Unholy Damage: +3

Psionic Damage: +3

Magic Power: +13%

Cooldown Reduction: -13%

Skills Energy Cost: +15%

Spells Energy Cost: -13%

Psimantic Power: +13%


Chronomancer Staff


Rarity: Common Staff

Level: 17

Durability: 143

Price: 1530

Blunt Damage: +20

Arcane Damage: +4

Sacred Damage: +3

Energy Restoration: +5%

Cooldown Reduction: -20%

Skills Energy Cost: +15%

Chronomantic Power: +15%

Health Restoration: +5%


Orient Staff


Rarity: Common Staff

Level: 19

Durability: 220

Price: 1710

Armor Piercing: +10%

Blunt Damage: +20

Fire Damage: +2

Arcane Damage: +3

Sacred Damage: +2

Magic Power: +7%

Energy Restoration: +7%

Cooldown Reduction: -7%

Skills Energy Cost: +15%

Spells Energy Cost: -7%

Arcanistic Power: +10%


Vampiric Staff


Rarity: Unique Staff

Level: 25

Durability: 220

Price: 4000

Bodypart Damage: +13%

Rending Damage: +33

Unholy Damage: +13

Bleeding Chance: +13%

Skills Energy Cost: +10%

Lifesteal: +13%

Manasteal: +13%

Healing Received: +13%


Relict Staff


Rarity: Unique Staff

Level: 30

Durability: 330

Price: 4800

Blunt Damage: +25

Arcane Damage: +15

Sacred Damage: +15

Magic Power: +33%

Cooldown Reduction: -15%

Skills Energy Cost: +20%

Spells Energy Cost: -15%

Damage Received: -10%


Sangvus Illumination


Rarity: Legendary Staff

Level: 30

Durability: 330

Price: 4800

Blunt Damage: +20

Fire Damage: +15

Unholy Damage: +15

Magic Power: +15%

Energy: +25%

Energy Restoration: +10%

Skills Energy Cost: +25%

Pyromantic Power: +15%

Health Restoration: +5%


Bags


backpack


Rarity: mutual bag

Price: 150


moneybag


Rarity: mutual bag

Price: 5


Medicines


bandage


Rarity: mutual medicine

Price: 5


leech


Rarity: mutual medicine

Price: 15

Morale: -5%


essence


Rarity: uncommmon medicine

Price: 250

Sanity: -5%

Morale: -5%

Max Energy: +35%


aqua_vitae


Rarity: rare medicine

Price: 1500

Hunger: -100

Thirsty: -100%

Intoxication: -100%

Pain: -100%

Max Energy: +100%


splint


Rarity: mutual medicine

Price: 10

Condition: 35


salve


Rarity: mutual medicine

Price: 35

Health Restoration: +2%

Condition: 15


surgeon


Rarity: uncommon medicine

Price: 150

Condition: 75


antitoxin


Rarity: mutual medicine

Price: 30

Hunger: +20

Thirsty: +20%

Intoxication: -20%

Toxicity Change: -1% (25 x)


antivenom


Rarity: rare medicine

Price: 80

Intoxication: -75%

Max Energy: -5%

Poison Resistance: +75%


lancet


Rarity: uncommon medicine

Price: 25

Toxicity Change: -3% (15 x)

Pain: +5%


sponge


Rarity: uncommon medicine

Price: 25

Toxicity Change: +1% (10 x)

Pain Change: -5% (10 x)


inhaler


Rarity: rare medicine

Price: 120

Intoxication: +40%

Pain: -75%

Pain Resistance: +100%

Sanity: +5%


Herbal Extract


Rarity: mutual drug medicine

Price: 15

Intoxication: +15%

Toxicity Change: +1% (30 x)

Pain Resistance: +25%

Pain Change: -1% (30 x)

Healing Received: +15


Stardust


Rarity: mutual drug medicine

Price: 100

Intoxication: +25%

Pain: -60%

Sanity: -5%

Morale: +5%

Comment: Do non abuse stardust piece having depression sanity.


incense


Rarity: rare medicine

Price: 125


Smoking Pipe


Rarity: uncommon drug medicine

Price: 20

Intoxication: +5%

Morale: +5%


Tools


repkit


Rarity: mutual tool

Price: 400


lockpicks


Rarity: mutual tool

Price: 25


torch


Rarity: mutual tool


tinker


Rarity: mutual tool

Price: 50


Materials


rag


Rarity: mutual material

Price: 3


Other


skeleton_key


Rarity: mutual other


key


Rarity: mutual other


Foods


Cooked Venison


Rarity: mutual meat food

Price: 35

Freshnes: 75

Hunger: -35%

Hunger Resistance: +10%


Venison


Rarity: uncommon meat food

Price: 20

Freshnes: 35

Hunger: -25%

Comment: May sweat poisoning or vomiting.


Rotten Venison


Rarity: uncommon meat food

Price: 0

Hunger: -3%

Comment: May sweat poisoning or vomiting.


Roasted Drumstick


Rarity: mutual meat food

Price: 30

Freshnes: 60

Hunger: -30%

Hunger Resistance: +10%


Raw Drumstick


Rarity: uncommon meat food

Price: 15

Freshnes: 30

Hunger: -20%

Comment: May sweat poisoning or vomiting.


Rotten Drumstick


Rarity: uncommon meat food

Price: 0

Hunger: -3%

Comment: May sweat poisoning or vomiting.


Сooked Carp


Rarity: mutual Fish food

Price: 20

Freshnes: 40

Hunger: -20%

Hunger Resistance: +5%

Immunity: +1%


Carp


Rarity: uncommon fish food

Price: 10

Freshnes: 20

Hunger: -15%

Comment: May sweat poisoning or vomiting.


Rotten Carp


Rarity: mutual fish food

Price: 0

Hunger: -3%

Comment: May sweat poisoning or vomiting.


Cheese


Rarity: mutual dairy food

Price: 18

Freshnes: 60

Hunger: -25%


Spoiled Cheese


Rarity: mutual dairy food

Price: 0

Hunger: -3%

Comment: May sweat poisoning or vomiting.


Apple


Rarity: mutual fruit food

Price: 5

Freshnes: 100

Hunger: -5%

Thirsty: -5%

Energy Replenishment: +1%

Immunity: +2%


Rotten Apple


Rarity: mutual fruit food

Price: 0

Hunger: -1%

Comment: May sweat vomiting.


Pear


Rarity: mutual fruit food

Price: 5

Freshnes: 100

Hunger: -5%

Thirsty: -5%

Energy Replenishment: +1%

Immunity: +1%


Rotten Pear


Rarity: mutual fruit food

Price: 0

Hunger: -1%

Comment: May sweat vomiting.


Bread


Rarity: mutual pastry food

Price: 12

Freshnes: 120

Hunger: -20%

Thirsty: +5%


Moldy Bread


Rarity: mutual pastry food

Price: 0

Hunger: -3%

Thirsty: +8%

Comment: May sweat poisoning or vomiting.


Smoked Ham


Rarity: mutual meat food

Price: 150

Hunger: -25%

Hunger Resistance: +12%

Comment: Does non spoil over time.


Fig


Rarity: mutual fruit food

Price: 25

Freshnes: 150

Hunger: -1%

Max Energy: +1%

Health Restoration: +1%

Immunity: +6%


Dried Fig


Rarity: mutual fruit food

Price: 15

Freshnes: 50

Hunger: -3%

Health Restoration: +1%

Immunity: +3%


Goat Cheese


Rarity: mutual dairy food

Price: 15

Freshnes: 70

Hunger: -20%


Spoiled Goat Cheese


Rarity: mutual dairy food

Price: 0

Hunger: -3%

Comment: May sweat poisoning or vomiting.


Grape


Rarity: mutual fruit food

Price: 10

Freshnes: 90

Hunger: -5%

Thirsty: -10%

Immunity: +4%


Rotten Grape


Rarity: uncommon fruit food

Price: 0

Hunger: -1%

Thirsty: -2%

Comment: May sweat vomiting.


Carrot


Rarity: uncommon vegetable food

Price: 4

Freshnes: 200

Hunger: -5%

Immunity: +1%


Rotten Carrot


Rarity: mutual vegetable food

Price: 0

Comment: May sweat vomiting.


Potato


Rarity: mutual vegetable food

Price: 4

Freshnes: 350

Hunger: -5%


Rotten Potato


Rarity: mutual vegetable food

Price: 0

Comment: May sweat vomiting.


Leek


Rarity: mutual vegetable food

Price: 4

Freshnes: 100

Hunger: -3%

Intoxication: -0.2%

Immunity: +3%


Rotten Leek


Rarity: mutual vegetable food

Price: 0

Hunger: -1%

Comment: May sweat vomiting.


Onion


Rarity: mutual vegetable food

Price: 8

Freshnes: 350

Hunger: -3%

Intoxication: -5%

Immunity: +3%


Rotten Onion


Rarity: mutual vegetable food

Price: 0

Hunger: -1%

Comment: May sweat vomiting.


Garlic


Rarity: mutual vegetable food

Price: 5

Freshnes: 350

Hunger: -3%

Intoxication: -3%

Immunity: +5%

Unholy Resistance: +1%


Rotten Garlic


Rarity: mutual vegetable food

Price: 0

Hunger: -1%

Comment: May sweat vomiting.


White Radish


Rarity: mutual vegetable food

Price: 5

Freshnes: 350

Hunger: -3%

Hunger Change: -0.05% (60 x)

Immunity: +1%


Rotten White Radish


Rarity: mutual vegetable food

Price: 0

Hunger: -1%

Comment: May sweat vomiting.


Beet


Rarity: mutual vegetable food

Price: 4

Freshnes: 350

Hunger: -5%

Immunity: +2%


Rotten Beet


Rarity: mutual vegetable food

Price: 0

Hunger: -1%

Comment: May sweat vomiting.


Tomato


Rarity: mutual vegetable food

Price: 5

Freshnes: 100

Hunger: -5%

Thirsty: -5%

Immunity: +2%


Rotten Tomato


Rarity: mutual vegetable food

Price: 0

Hunger: -1%

Comment: May sweat vomiting.


Sausage


Rarity: mutual meat food

Price: 100

Hunger: -20%

Hunger Resistance: +10%

Comment: Does non spoil over time.


ginger


Rarity: rare herb food

Price: 40

Hunger Resistance: +5%

Toxicity Change: -0.25% (60 x)

Immunity: +5%


Elven Citrus


Rarity: rare fruit food

Price: 35

Freshnes: 200

Hunger: -1%

Thirsty: +5%

Toxicity Change: -0.5% (30 x)

Health Restoration: +1%

Immunity: +7%


Spoiled Elven Citrus


Rarity: rare fruit food

Price: 0

Hunger: -1%

Comment: May sweat vomiting.


Dragon Fruit


Rarity: rare fruit food

Price: 50

Freshnes: 100

Hunger: -10%

Thirsty: -10%

Pain: -5%

Immunity: +5%


Spoiled Dragon Fruit


Rarity: rare fruit food

Price: 0

Hunger: -1%

Comment: May sweat vomiting.


Dumpling


Rarity: mutual pastry food

Price: 10

Freshnes: 90

Hunger: -10%

Hunger Resistance: +3%


Spoiled Dumpling


Rarity: mutual pastry food

Price: 0

Hunger: -1%

Comment: May sweat poisoning or vomiting.


Pancakes


Rarity: mutual pastry food

Price: 20

Freshnes: 70

Hunger: -20%

Hunger Resistance: +5%

Morale: +5%


Spoiled Pancakes


Rarity: mutual pastry food

Price: 0

Hunger: -2%

Comment: May sweat poisoning or vomiting.


Peasant Stew


Rarity: mutual dish food

Price: 10

Freshnes: 60

Hunger: -10%

Thirsty: -5%


Spoiled Peasant Stew


Rarity: mutual dish food

Price: 0

Hunger: -2%

Thirsty: -1%

Comment: May sweat poisoning or vomiting.


Lentil Soup


Rarity: mutual dish food

Price: 15

Freshnes: 60

Hunger: -15%

Thirsty: -5%

Sanity: +3%


Spoiled Lentil Soup


Rarity: mutual dish food

Price: 0

Hunger: -2%

Thirsty: -1%

Comment: May sweat poisoning or vomiting.


Pretzel


Rarity: mutual pastry food

Price: 15

Freshnes: 100

Hunger: -15%

Hunger Resistance: +5%

Morale: +2%


Spoiled Pretzel


Rarity: mutual pastry food

Price: 0

Comment: May sweat poisoning or vomiting.


Pinecap


Rarity: mutual mushroom food

Price: 4

Hunger: -2%

Intoxication: -3%

Max Energy: +2%


Magefungus


Rarity: rare mushroom food

Price: 15

Hunger: -1%

Thirsty: -5%

Intoxication: +10%

Max Energy: +10%

Energy Replenishment: +01/05/20%

Magic Resistance: +5%


Convict’s Hand

Rarity: squall for food

Hunger: -10%

Sanity: -35%

Morale: -35%

Comment: This special is required to have the vantage for your contract.


Beverages


wineskin

Rarity: mutual beverage

Price: 15

Thirsty: -25%

Toxicity Change: -0.1% (60 x)


coffee


Rarity: mutual beverage

Price: 120

Thirsty: -10%

Morale: +5%

Max Energy: +15%


Mannshire Fortified


Rarity: mutual alcohol beverage

Price: 70

Thirsty: -15%

Intoxication: +5%

Pain: -20%

Morale: +10%

Comment: Makes y'all drunk.


Brynn Vermouth


Rarity: uncommon alcohol beverage

Price: 100

Hunger Change: +0.25% (30 x)

Thirsty: -15%

Intoxication: +6%

Pain: -25%

Morale: +15%

Comment: Makes y'all drunk.


Elven Ice Wine


Rarity: rare alcohol beverage

Price: 200

Thirsty: -25%

Intoxication: +4%

Pain: -15%

Morale: +20%

Energy Restoration: +10%

Comment: Makes y'all drunk.


Spirit


Rarity: mutual alcohol beverage

Price: 30

Thirsty: +25%

Intoxication: +30%

Pain: -35%

Morale: +10%

Frost Resistance: +10%

Comment: Makes y'all drunk.


Brandy


Rarity: rare alcohol beverage

Price: 150

Hunger Change: -0.25% (60 x)

Hunger Resistance: +10%

Thirsty: -5%

Intoxication: +15%

Pain: -30%

Sanity: +2%

Morale: +15%

Comment: Makes y'all drunk.


Dark Ale


Rarity: mutual alcohol beverage

Price: 15

Thirsty: -5%

Intoxication: +1%

Morale: +5%

Comment: Makes y'all drunk.


Mead


Rarity: mutual alcohol beverage

Price: 25

Thirsty: -10%

Intoxication: +4%

Pain: -10%

Morale: +7%

Comment: Makes y'all drunk.


milk


Rarity: mutual beverage

Price: 20

Freshnes: 60

Hunger: -5

Hunger Resistance: +5%

Thirsty: -15%

Blunt Resistance: +2%


milk_rot


Rarity: mutual beverage

Price: 0

Hunger: -1

Thirsty: -1%


Ingredients


maggot


Rarity: mutual ingredient

Price: 1

Hunger: -2

Morale: -4%


spider


Rarity: mutual ingredient

Price: 1

Morale: -5%


Death Cap


Rarity: mutual mushroom ingredient

Price: 1

Hunger: -1

Intoxication: +60%

Sanity: -10%


Fly Agaric


Rarity: mutual mushroom ingredient

Price: 1

Hunger: -1

Intoxication: +40%

Pain: -15%

Pain Resistance: +60%

Sanity: -20%


Agrimony


Rarity: mutual herb ingredient

Price: 10

Max Energy: +5%

Energy Restoration: +1%

Health Restoration: +0.5%

Immunity: +1%


Bogbean


Rarity: mutual herb ingredient

Price: 10

Toxicity Change: -0.2% (45 x)

Pain Resistance: +5%

Pain Change: -0.5% (45 x)

Morale Change: +0.1% (45 x)

Bleeding Resistance: +3%


Burdock


Rarity: mutual herb ingredient

Price: 6

Toxicity Change: -0.1% (45 x)

Health Restoration: +0.2%

Immunity: +1%


Horsetail


Rarity: mutual herb ingredient

Price: 6

Toxicity Change: +0.01% (45 x)

Health Restoration: +0.25%

Healing Received: +5

Bleeding Resistance: +5%


Mindwort


Rarity: mutual herb ingredient

Price: 12

Sanity: +1%

Sanity Change: +0.1% (45 x)

Morale: +2%

Morale Change: +0.2% (45 x)

Psionic Resistance: +5%

Comment: Removes the effects of bad trip as well as beingness drunk.


Peppermint


Rarity: mutual herb ingredient

Price: 6

Hunger Resistance: +5%

Toxicity Resistance: +5%

Healing Received: +10

Immunity: +2%


Poppy


Rarity: mutual herb ingredient

Price: 10

Toxicity Change: +0.25% (45 x)

Pain Change: -0.25% (45 x)

Sanity Change: -0.15% (45 x)

Morale: +4%

Morale Change: +0.25% (45 x)

Comment: May set to slumber or sweat bad trip.


Thyme


Rarity: mutual herb ingredient

Price: 10

Pain Resistance: +5%

Max Energy: +1%

Health Restoration: +1%

Immunity: +3%


Valuables


Ruby

Rarity: rare precious rock valuable

Price: 650

Comment: This special may involvement approximately merchants.


Emerald

Rarity: rare precious rock valuable

Price: 500

Comment: This special may involvement approximately merchants.


Sapphire

Rarity: rare precious rock valuable

Price: 350

Comment: This special may involvement approximately merchants.


Diamond

Rarity: rare precious rock valuable

Price: 800

Comment: This special may involvement approximately merchants.


Topaz

Rarity: mutual precious rock valuable

Price: 125

Comment: This special may involvement approximately merchants.


Sea Pearls

Rarity: uncommon precious rock valuable

Price: 250

Comment: This special may involvement approximately merchants.


Handful Of Amber

Rarity: mutual precious rock valuable

Price: 30

Comment: This special may involvement approximately merchants.


Aquamarine

Rarity: uncommon precious rock valuable

Price: 150

Comment: This special may involvement approximately merchants.


Amethyst

Rarity: uncommon precious rock valuable

Price: 90

Comment: This special may involvement approximately merchants.


Jade

Rarity: uncommon precious rock valuable

Price: 60

Comment: This special may involvement approximately merchants.


Agate

Rarity: uncommon precious rock valuable

Price: 45

Comment: This special may involvement approximately merchants.


ancient_coin

Rarity: rare valuable

Price: 25


elven_coin

Rarity: rare valuable

Price: 5


dwarven_coin

Rarity: uncommon valuable

Price: 2


hourglass

Rarity: mutual valuable

Price: 35


jade_figurine

Rarity: uncommon valuable

Price: 90


golden_brooch

Rarity: rare valuable

Price: 150


old_agraphe

Rarity: uncommon valuable

Price: 175


golden_earrings

Rarity: mutual valuable

Price: 100


golden_cup

Rarity: rare valuable

Price: 300


golden_tooth

Rarity: mutual valuable

Price: 25


gold_ingot

Rarity: rare valuable

Price: 350


silver_plate

Rarity: mutual valuable

Price: 80


silver_cutlery

Rarity: mutual valuable

Price: 60


silver_cup

Rarity: mutual valuable

Price: 50


ivory

Rarity: rare valuable

Price: 500


elven_silk

Rarity: rare valuable

Price: 800


porcelain

Rarity: rare valuable

Price: 700


casket

Rarity: uncommon valuable

Price: 275


ruby_beads

Rarity: uncommon valuable

Price: 250


inkpot

Rarity: rare valuable

Price: 150


candelabrum

Rarity: rare valuable

Price: 225


marble_bear

Rarity: mutual valuable

Price: 150


bronze_eagle

Rarity: mutual valuable

Price: 100


Holy Figurine

Rarity: special squall for valuable

Price: 550

Comment: This special is required to have the vantage for your contract.


Forbidden Grimoir

Rarity: special squall for valuable

Price: 500

Comment: This special is required to have the vantage for your contract.


Sack of Grain

Rarity: special squall for valuable

Price: 350

Comment: This special may involvement approximately merchants.


Reliquary

Rarity: special squall for valuable

Price: 750

Comment: This special is required to have the vantage for your contract.##This special may involvement approximately merchants.


Alchemy Apparatus

Rarity: special squall for valuable

Price: 500

Comment: This special may involvement approximately merchants.


Pile of Reports

Rarity: special squall for valuable

Price: 400

Comment: This special is required to have the vantage for your contract.


iron_ingot

Rarity: mutual valuable

Price: 50


hide_boar

Rarity: mutual valuable

Price: 50


hide_bear

Rarity: rare valuable

Price: 350


hide_fox

Rarity: mutual valuable

Price: 80


hide_wolf

Rarity: mutual valuable

Price: 65


hide_deer

Rarity: mutual valuable

Price: 50


hide_moose

Rarity: uncommon valuable

Price: 150


hide_rabbit01

Rarity: mutual valuable

Price: 25


hide_rabbit02

Rarity: mutual valuable

Price: 30


horns_deer

Rarity: mutual valuable

Price: 50


horns_moose

Rarity: uncommon valuable

Price: 150


Stoneshard


Rarity: squall for valuable

Comment: Influenza A virus subtype H5N1 magical artifact amongst unknown properties.


Heraldic Note


Rarity: squall for valuable

Price: 250

Comment: Can endure used to amend your standing amongst bl Grand Magistrate[/i] or sold away.


Junk Items


bone_foot

Rarity: junk

Price: 1


bone

Rarity: junk

Price: 1


skull

Rarity: junk

Price: 3


pelvic_bone

Rarity: junk

Price: 2


rib_cage

Rarity: junk

Price: 2


horseshoe

Rarity: mutual junk

Price: 10


rope

Rarity: mutual junk

Price: 3


coal

Rarity: mutual junk

Price: 10


clay_jug

Rarity: mutual junk

Price: 3


clay_plate

Rarity: mutual junk

Price: 3


clay_pot

Rarity: mutual junk

Price: 3


ladle

Rarity: mutual junk

Price: 6


straw

Rarity: mutual junk

Price: 3


candleend

Rarity: mutual junk

Price: 3


simple_earrings

Rarity: mutual junk

Price: 10


wooden_bucket

Rarity: mutual junk

Price: 4


wooden_comb

Rarity: mutual junk

Price: 3


wooden_bowl

Rarity: mutual junk

Price: 3


mug

Rarity: mutual junk

Price: 3


nails

Rarity: mutual junk

Price: 10


pot

Rarity: mutual junk

Price: 20


Scrolls


mapscroll


Rarity: rare scroll

Price: 10


scroll_identification


Rarity: mutual scroll

Price: 25


scroll_enchant


Rarity: mutual scroll

Price: 150


scroll_disenchant


Rarity: mutual scroll

Price: 60


Books


note

Rarity: squall for book

Price: 1


book

Rarity: squall for book

Price: 1


Treatises


treatise_pyro1


Rarity: mutual treatise

Price: 250


treatise_pyro2


Rarity: mutual treatise

Price: 600


treatise_pyro3


Rarity: mutual treatise

Price: 1000


treatise_pyro4


Rarity: rare treatise

Price: 1500


treatise_geo1


Rarity: mutual treatise

Price: 250


treatise_geo2


Rarity: mutual treatise

Price: 600


treatise_geo3


Rarity: mutual treatise

Price: 1000


treatise_geo4


Rarity: rare treatise

Price: 1500


treatise_sword2


Rarity: mutual treatise

Price: 450


treatise_axe2


Rarity: mutual treatise

Price: 450


treatise_mace2


Rarity: mutual treatise

Price: 450


treatise_dagger2


Rarity: mutual treatise

Price: 450


treatise_gsword2


Rarity: mutual treatise

Price: 450


treatise_shield2


Rarity: mutual treatise

Price: 450


treatise_staff2


Rarity: mutual treatise

Price: 450


treatise_ranged3


Rarity: mutual treatise

Price: 500


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