Stoneshard – Build Sorceress Guide

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Build Sorceress Guide


First Steps


For anyone who is starting the game for the firstly fourth dimension together with has decided to halt past times to uncovering some information, the firstly affair I desire to say is that my advice is to elbow grease together with explore it on your own, without reading guides or advice online , since it is the best way to relish a game. In instance yous necessitate assist together with have got already explored plenty on your own, read on below.


When yous start the game, the firstly affair nosotros volition have got to play is the prologue, which lasts roughly twoscore minutes (depending on your game speed) together with where yous volition explicate the basic mechanics of this jewel. My advice is to give it several times to elbow grease dissimilar builds inwards it together with thus live clearer what yous would similar to play. However, if yous already know that magicians are your affair or yous desire to explore the magic of the game, this guide volition live of peachy help.


Once the tutorial / prologue is finished, yous volition appear inwards Orsbron, the initial metropolis of the game, talking amongst the protagonist of the game. He volition tell yous to brand a few contracts inwards the metropolis (the onetime human yous should await for is inwards the primal foursquare on the right, inwards a menage where in that location are guards together with several weapons to catch). At this fourth dimension yous tin select ane of the 4 classes available inwards the beta (We volition verbalize close the selection of the sorceress later).


When yous have got decided which degree yous desire to play, 2 possibilities opened upwards up earlier you:

Farmeo mode, where yous volition have got to move throughout the metropolis together with accept all the items yous uncovering together with sell them. In this way yous volition brand a modest amount of money apart from getting meliorate equipment together with a bow together with arrows useful for afterward (in the onetime man’s house, set down floor, inwards the background

The adventure mode, move for the missions together with advance inwards the game, avoiding the collection of cloth throughout the metropolis together with and so kill wolves together with sell their skins until bird 2 or 3. This choice would live the ane that would advise if yous select sorceress.


Once yous have got clarified the type of game that yous are going to prepare some modest tricks for both routes (the ane of farmeo or the ane of adventure way):


a) The orders have got to live ordered ane past times one, since they have got “expiration”.


b) To sleep, yous have got to pay at the inn or inwards modest camps. Regardless of where yous practise it, pay ane dark if yous know that it volition give yous fourth dimension to practise the mission inwards ane twenty-four threescore minutes catamenia (it has ever given me, but because I accept them ane past times one) since the game volition allow yous to salve without having I have got to pay again. To explicate this I volition give an example: You pay ane dark (30 coins) together with slumber from eleven to 12 am. You consummate the mission inwards 22 hours, so yous have got fourth dimension to move to bed earlier ane twenty-four threescore minutes catamenia passes. You move straight to bed and, bingo!, You have got non had to pay over again at dark together with yous tin practise this infinitely, which allows yous to salve some coins. If it does non acquire out you, exactly move to pay together with salve since this põrnikas volition live fixed (I have got warned, equally it seems to me that it breaks the thought of ​​the game a bit).


c) Sell to each seller what interests you, that is, ever the weapons to the blacksmiths, the herbs to herbalists, the carpenter’s arches, etc., but never sell to the ane who has weapons, food, healing objects together with books, since this is a non-player grapheme (NPC equally of now) that sells the products higher upwards its cost together with buys them for rattling picayune (a proficient scammer). Especially at in ane lawsuit that the negotiation characteristic does non piece of occupation inwards beta, this is rattling important.


d) Constantly depository fiscal establishment check what merchants sell, since every fourth dimension yous start the game in that location volition live sure items that volition live new. This also allows yous to generate science books that involvement yous inwards the store. If for whatever argue yous could non purchase it together with yous fearfulness that when yous start over again it is gone, practise non worry, items that position yous inwards the past times ever reappear together with yous did non buy. Something to depository fiscal establishment check is that they improve if yous purchase them a lot together with practise concern amongst it, but for the fourth dimension of the game I tin non reply this theory yet, so somebody inwards the comments answer.


e) If yous desire to avoid fights proceed along the map edges, so yous tin alter the box together with avoid fights. If yous necessitate to struggle against groups, operate this inwards your favor, leaving together with entering the map box to salve time.


f) Never forget to accept plenty nutrient for the trip, some curatives together with fill upwards your canteen inwards the good (which is inwards the centre of the town) together with drinkable lead from it. Use the nutrient that expires for hunger during the metropolis together with the hams or sausages for the missions (they practise non expire).


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g) Use fourth dimension to empathize good the organization of cures, pain, morals … since for the construct that is going to live discussed below it is important.


h) You tin alter weapons amongst W, so yous tin bear 2 dissimilar teams, ane for curt distance fighting together with ane for long (for instance bow inwards ane together with sword together with shield inwards the other).


i) The game generates the loot randomly, inwards the same way the terrain is generated. Therefore if yous practise a mission, yous drib an interesting object together with boot the bucket inwards the dungeon, when yous supply the dungeon tin live dissimilar inwards distribution, have got to a greater extent than or less enemies together with objects that volition drib different. That is why he ever values ​​flight equally an option. The generated map data volition live saved until yous acquire out the game or charge a salve (dying or restarting the game).


j) The map opens amongst the m or giving Alt + click from the inventory. Each map volition live unique to each game, that is, if yous practise a magician together with afterward desire to elbow grease the berserk, when yous charge the novel game neither the buildings nor the roads volition live inwards the same layout,

only the cities volition remain the same.


k) In add-on to layers yous tin bear a backpack, which yous tin uncovering inwards the menage close a tower where yous must defeat bandits inwards the contracts of the 2nd metropolis (thanks to MeyCry for the information). The backpack allows yous to shop objects, so if the layer yous are wearing is quite bad or does non give yous plenty statistics, my advice is to alter it for the backpack, so yous volition gain precious spaces to sell to a greater extent than objects. The location is inwards the menage of the image, side past times side to the expanse to come inwards the tower.


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l) If past times peril yous kill an brute that gives yous meat together with desire to feed yous to restore hunger, practise non forget that inwards the game yous tin cook, so operate the ovens or bonfires to laid upwards nutrient together with improve the statistics that they give (after a few days the nutrient expires)


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m) Keep inwards hear that expanse skills together with sure effects yous operate tin also touching yous together with non exactly enemies. For example, the give the axe of the set down tin motility yous to burn, the Stone Spikes of geomancy or petrification are some examples.


n) Enjoy the game, if yous encounter that yous acquire tired, exactly accept it dorsum later, fifty-fifty if yous lose some gilded together with nutrient inwards the process, the of import affair is to have got fun.


Build Sorceress – Attributes, Leveling together with Combat


Once I have got explained modest details close Stoneshard, I volition get down to depict the functioning of the construct that I have got used together with used inwards the game.


First of all I volition explicate the degree nosotros volition necessitate to play. First, inwards the beta the degree that begins amongst the skills available inwards magic is the sorceress . Our PC volition thus start amongst the next attributes:


Strength: 10



  • Strength increases the melee harm together with the likelihood of blockage. It is a science that nosotros volition barely upload to play this build, but that tin live useful if yous prefer to adapt the game trend to something to a greater extent than melee.


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Agility: 11



  • Agility increases the likelihood of becoming critical, dodging together with counterattacking, equally good equally improving stealth together with theft skills. My advice is that this attribute does non pass points on it, unless yous desire to focus on a to a greater extent than melee style.


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Perception: 12



  • This attribute gives us precision, harm amongst ranged weapons (critical for these weapons), stealth together with vision. This attribute tin live useful inwards instance nosotros desire to play amongst an arc instead of using both branches of magic (pyromancy together with geomancy) inwards the gameplay


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Vitality: 10



  • It is what allows us to increment life together with position out energy (manna), the regeneration of both together with immunity (resistance to altered states). This attribute volition involvement us for 2 reasons. First, equally nosotros are interested inwards a rattling high mana regeneration, spending on this attribute is paramount. Secondly, nosotros desire to have got a peachy bargain of life, since inwards the instance of engaging inwards unopen combat nosotros volition have almost 100% damage, so instead of putting on heavy armor this attribute volition also allow us non to boot the bucket of 2 attacks.


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Willpower: 14



  • The most of import attribute for magic, it enhances the magical damage, reduces the cost of skills together with cooldown together with also gives us resistance to hurting together with strength. This is the key attribute of the build, so hither most points must live spent when leveling up. Basically it hurts us together with allows us to throw to a greater extent than skills. Pain resistance is interesting amongst a variant of the build


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Once the attributes together with indicate spending on them have got been explained, I volition briefly explicate the character’s passive: The passive is called Arcane Lore together with allows us to increment the harm past times + 2% for each spell learned. This agency that the to a greater extent than spells nosotros unlock inwards the science tree, the greater our damage. This to increment the harm inwards a passive way is incredibly interesting, so I decided to brand a construct that benefits from the pyromancy together with geomancy branch equally presently equally I start the game instead of spending points on stick skills or other skills that mightiness live interesting . As to a greater extent than magic is available (arcanist, astromancy, etc.) nosotros but have got to unlock the tree to add together it to the construct together with increment our damage.


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I volition give explaining the functioning of the build, at in ane lawsuit focusing on the evolution of the character’s abilities, arranged according to the best choice to slight:


We volition start amongst Geomancy amongst 2 skills that nosotros tin unlock from bird 1. It volition live Runic Boulder (RB from at in ane lawsuit on) together with Stone Spikes (SS from at in ane lawsuit on) . The thought is that amongst these skills nosotros tin practise peachy harm inwards the area, which allows peachy command of the combat when nosotros struggle against numbers that give us. The key is to grab the enemies inwards walls or corridors amongst the spikes when breaking the rock. This volition accept a long fourth dimension to pause together with nosotros tin isolate enemies to hitting them amongst the bow or other abilities in ane lawsuit nosotros have got them. Managing infinite together with motility good commonly volition non fifty-fifty touching yous fifty-fifty if they are groups of several enemies (especially inwards dungeons, where yous tin block their way). When performing this type of battles, nosotros volition have got to live careful amongst wizards together with archers, since they tin wound us from a distance, so many times they tin live our priority if nosotros have got the warrior locked upwards amongst the SS. The SS tin wound you, so ever acquire out an empty quadrant betwixt the RB together with yous so that the SS won’t wound you. In this trend of gameplay I advise yous to operate a bow equally a secondary weapon (for instance the ane yous tin accept from the onetime man’s menage at the start of the game, amongst 20 arrows. You volition alter it to a meliorate ane later). This volition allow yous to knock downwards enemies that are captured to a greater extent than rapidly from a distance together with eliminate archers or magicians who position yous inwards trouble. Remember that amongst W yous alter your weapon, inwards instance yous have got non yet discovered that yous tin bear 2 weapons at the same time. The activity consumes a turn, but equally I said before, the key to the construct is management. It is also of import non to generate RB’s unless nosotros are going to pause them amongst SS, since they eat us position out energy per plough together with if it breaks an enemy volition acquire out us stunned for 3 shifts.


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After learning these skills, my advice is to unlock the Fire Barrage (FB) powerfulness inwards Pyromancy to avoid having to operate a bow. This allows yous to live constantly amongst the cane (normally they have got magic benefits, otherwise yous tin comprehend it amongst a scroll until yous acquire that improvement. See image). The operate of the fireball also allows yous to give the axe the enemies together with certainly have got greater precision than amongst the arrows. That is why FB becomes vital for the early on game (later Melting Ray or other tree skills may acquire to a greater extent than useful depending on the situation). At the start yous volition uncovering it here:


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Finally, I volition explicate that the operate of Petrification’s geomancy powerfulness volition allow us bird 3 to have got incredible volume control. With it nosotros tin petrify the enemy that is too much on us spell nosotros give attacking the ane nosotros had encased or the tertiary enemy that attacks us amongst the bow. At bird 4 my advice is that the other science is Stone Armor (SA) (Stone Armor) that volition allow us to resist to a greater extent than harm inwards the lawsuit that they hunt us hand-in-hand (gives to a greater extent than resistance together with also allows us to harm enemies that are around, actually rattling useful). After this bird I recommend taking the skills that nosotros similar along amongst passive to get upwards mana regeneration (for instance Rune Absortion of geomancy together with Flame Saturation of pyromancy)


Therefore, the thought to prepare the combat is the following:

1st – RB to harm together with stun the nearest enemy, preparing us to operate SS.

2nd – We operate SS to block (if possible preventing the passage) together with harm the surrounding enemies.

3rd – FB to the enemy that worries us the most or that nosotros know nosotros tin kill automatically.

4th – We operate petrify if necessary, otherwise nosotros hold off to operate FB together with and so over again RB together amongst SB to maximize the damage. In instance nosotros have got to operate petrify commonly nosotros volition practise it inwards enemies that have got teleportation skills or ane that is too close.

5th – SA inwards instance they surroundings us.


Build Sorceress – Equipment together with Passive Statistics


Once clarified the way to operate skills, a brief explanation of the selection of each basic skill, I volition explicate which is the best squad from my indicate of persuasion for this build.


When yous search inwards closets, kill NPCs or consummate missions yous volition acquire money to improve your equipment, both to purchase some inwards the metropolis together with to enchant the ane yous have got found. To know what are the statistics that should live prioritized inwards the search, I volition listing them inwards monastic enjoin of importance:



  • +% Magic Power: Without a dubiety the increment inwards magic harm is the most of import statistic. The to a greater extent than magical harm nosotros have, the greater the harm nosotros practise and, therefore, the speed amongst which nosotros defeat our enemies.

  • -% Spells Energy Cost: The 2nd most of import statistic on objects is the reduction of the cost of spells, the less they cost us, the to a greater extent than spells nosotros tin cast without running out of position out energy together with thus existence sold inwards combat. When yous encounter that the position out energy drops a lot brand sure yous practise non have got an active RB together with accept or a potion of position out energy or hold off several turns without casting spells (escape sometimes is non a bad option, life together with loot is worth to a greater extent than than having to start again). The -% Spells Energy Cost statistic is non the same equally -% Skills Energy Cost, which reduces the position out energy nosotros necessitate to operate weapon skills, such equally daggers or bows. This characteristic does non involvement us, although it also has an wages if yous operate ane (for example, for hand-to-hand combat amongst daggers or sticks).

  • +% Energy Restoration together with + Energy: The key to existence able to cast all our spells is to have got position out energy for them, if nosotros cannot practise our chain of attacks it is of picayune operate to have got many skills. My advice is that this statistic is equally paramount equally reducing the cost of spells, since the faster together with inwards greater quantity nosotros generate mana, the to a greater extent than constant our attacks volition be.

  • + Health, +% Health Restoration together with +% Healing Efficiency: These volition live our primary defensive statistics, without them our survival when nosotros practise a unopen combat is greatly reduced. + Health is the primary one, since it volition live what lead absorbs the harm together with allows us to endure several blows. +% Health Restoration volition allow us to remain live when those arrows accomplish us spell nosotros flee temporarily together with necessitate to salve time. In add-on to earning time, it also allows us to regenerate wellness faster inwards combat. Finally, the cure efficiency is useful for when yous have got to apply a cure, even so it is the to the lowest degree interesting statistic of the 3 for the build.

  • -% Cooldown Duration: Undoubtedly ane of the keys at the start of the game spell yous practise non have got many skills is the reduction of the cooldown, allowing yous to spam the powerfulness of RB along amongst SS equally ofttimes equally possible. It is a rattling interesting statistic at the start of the game, equally it progresses it is placed inwards 2nd place, since this construct assumes that yous volition halt upwards having many spells, so yous volition constantly have got some to use.


After these statistics, whatever statistics that improve our defenses or harm tin live interesting, such equally to a greater extent than geomancy harm or a greater peril of dodging or resistance.


To complete talking close the construct I volition comment on ane finally appear that I am trying to increment the damage. One statistic inwards the game is sanity, related to terror together with pain. Basically, inwards a unproblematic way, if yous struggle against ghosts, struggle amongst opened upwards wounds together with practise non heal rapidly or operate sure objects yous volition negatively increment this statistic that in ane lawsuit it drops 50% it tin motility sure states. One of them is masochism, which for a possible potentiation of our harm tin live useful. The statistics of masochism apart from raising the harm nosotros have together with the hurting nosotros experience also gives us a reduction inwards the cost of spells together with abilities (the wanted -% Spells Energy Cost that allows us to cast spells for lower cost). The functioning is simple: the greater our pain, the greater the cost reduction. This is rattling interesting, because yous tin have got fry injuries together with heal (especially amongst a high life, the involvement of raising the + health) slightly so that the hurting does non ascent much to a greater extent than than 50, inwards monastic enjoin to obtain a reduction to a greater extent than than plenty to lower the cost of spells past times 1 or 2. This powerfulness is rattling useful, peculiarly since in that location are objects that allow us to increment sanity. Therefore, the thought is to have got 49% sanity, inwards instance yous are non receiving excessive harm to live able to accept an object that gives yous sanity together with eliminate masochism together with thus halt the buff to the harm nosotros receive. In whatever case, amongst the SA nosotros protect ourselves enough, a percent of all resistances higher than the debuff of the “masochistic” state. However, inwards instance yous encounter that it is hard for yous to deal (or yous but practise non desire to complicate your life) I advise yous to maintain your sanity high together with non play amongst the masochist. For those players who desire to maximize their harm together with deal good (good placement of the SS, they usually practise non have melee harm together with solely from some spell or arrow) this is the greatest possible optimization for the build, regardless of whether it is something else risky Something nosotros have got to maintain inwards hear is that nosotros volition eventually lose the masochistic state, so I but advise taking wages of it spell it is active. Over fourth dimension if yous endure hurting amongst depression sanity yous volition endure the status again.


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The nutrient that volition allow us to increment our sanity too taking our hunger away is the next (after sleeping or loading, in that location volition ever live a merchant who sells it).


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There is a passive, called megalomania, which is unsafe when nosotros have got depression sanity together with that complicates a flake of leveling upwards quickly, since it volition give us a -20% experience together with nosotros volition also encounter incorrectly the figures of our statistics. The truth is that it is a particular that they position it that way, but it volition come upwards out when commonly nosotros would acquire masochism if nosotros are injured or optimistic when nosotros are amongst the sanity of to a greater extent than than 50%. To recover sanity it is also of import to slumber together with destroy the sanctuaries that are inwards graves amongst undead, which if activated enable us to bag life together with other bonuses inwards telephone commutation for subtracting sanity.


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This would live the basics of the build, whatever proffer or difficulty that comes your way, practise non hesitate to acquire out a comment or halt past times my Twitch when I am making a lead www.twitch.tv/lucnfer inwards instance yous are interested inwards commenting something to me improve the PJ or because yous have got whatever dubiety amongst the game, inwards add-on to existence able to encounter some gameplay of the build. I volition also elbow grease to update the guide equally the evolution of the game progresses together with I inwards the evolution of my PC. Later I volition include to a greater extent than precise descriptions depending on what is requested past times the community.


As an idea, earlier concluding, I recollect it would live enriching for a fan who has the powerfulness to practise a page to deal builds, guides together with game data through a page, similar other games such equally Warframe or Path of Exile have. I acquire out it hither to encounter if somebody from the community is encouraged.


I promise it has been helpful, inwards the futurity I volition live adding images together with to a greater extent than information.


Changelog


In this department I volition live adding comments on the notes of the patches that touching our build.


Then I volition start amongst the field of the twenty-four threescore minutes catamenia 12/02/20 (Patch 0.5.7.15)



  • Fixed a põrnikas where destroying the RB did non cost turns past times right clicking, destroy rune. Now nosotros must accept this into concern human relationship during positioning during battles.

  • The capacity of +% magic schoolhouse spell powerfulness (pyromancer, geomancer, arcanist, etc.) that gave us the armor has been reduced, so at in ane lawsuit the strengthening past times agency of armor volition live somewhat weaker. However, it is silent proficient plenty to say that the construct is tier 0, because nosotros operate +%magic power.

  • The cost of pyromancy skills has been increased, so it volition live to a greater extent than of import to operate the -% spell cost bonus

  • Now the maintenance of the RB powerfulness scales amongst -% spell position out energy cost, which tin greatly cut the consumption of this science throughout the shifts if nosotros have got a large plenty bonus.

  • Several pyromancy skills have got been nerfed, specifically Fire Barrage (8 <6) (our primary assault along amongst RB together with SS inwards early on game) together with Incineration (13-10). However, at in ane lawsuit the powerfulness deals to a greater extent than harm when the enemy is on give the axe (from + 30% has risen to + 50%).

  • Keep inwards hear that the figures I position are from the base of operations harm that comes from the field notes, inwards your instance the numbers volition live higher for magic harm bonuses together with etc. They have got also reduced the cost reduction enhancer of the spells that Runic Empowerment gave (-15% to -10%).

  • Ring of Fire pyromancy powerfulness has been improved, base of operations harm of 10> xv together with the give the axe resistance reduction is -20% (-15% before). In addition, the passive Excess Heat at in ane lawsuit generates 1% to a greater extent than position out energy (4%> 5%)


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