Void Bastards – Tips Tricks

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Tips as well as Tricks


Your workbench as well as you!


Your go bench is going to live where the magic happens!


Not literal magic.


Just some fancy gizmos to aid y'all along.


So inwards the workbench tab y'all volition receive got a bunch of items shadowed out initially. You require to collect parts to create them. You tin come across what parts y'all receive got as well as what parts y'all tin create from the junk y'all collect past times clicking on the parts tab inwards the top right from the workshop menu.


In the parts tab y'all volition entirely come across parts that y'all receive got an immediate require for. Those volition live blacked out unless y'all tin create them. Parts y'all ain volition look normally, without whatever flair as well as whatnot. If y'all collect a business office y'all don’t receive got an immediate require for, it volition look unremarkably equally well.


I propose getting the padded jacket equally before long equally possible. This increases your maximum wellness significantly. I went difficult at upgrading that jacket as well as at ane time wander around, yoinking the trinkets as well as blasting whatever is inwards my way with impunity.


Once y'all are able to create a parts locator, you’ll come across a locate trend inwards the top left of the workshop menu. Locate trend has y'all click on an item y'all desire to create or upgrade as well as and thus it volition present y'all the way to maps that receive got those parts on the star map! It volition live a pip really similar to your activity item guide, except it volition live green!


Speaking of the star map…


The Star Map as well as how to cruise inwards style!


Ok, thus the star map has a lot of data inwards it. Its got a lot going on man. It is a busy CEO as well as it doesn’t receive got fourth dimension for y'all anymore.


Lets start with you. You are located inwards the S.T.E.V. as well as your fiddling feller is driving it around inwards circles as well as materials at whatever location y'all are currently at.


You tin entirely motility forward. If y'all notice all the fiddling ships on the star map, they are connected past times a lattice. You tin motility upwards as well as downward on the lattice as well as forward! But non backwards. Moving backwards is illegal! It is immoral! It is the WRONG WAY!


So y'all can’t. You merely won’t.


On this lattice y'all volition come across fiddling ladders. Those stand upwards for a alter inwards “depth” on the star map. The deeper downward y'all go, the tougher the enemies volition be, but also to a greater extent than rewarding. You start inwards depth one, as well as tin become downward to five. If y'all become downward a depth, y'all tin ever become dorsum up. So don’t stress out besides much.


Whenever y'all travel, y'all volition eat ane fuel as well as ane nutrient as well as ane solar daytime volition pass. I receive got no persuasion what happens if y'all run out of fuel or food. It is security to assume its something bad. If ane of y'all fiddling knuckle heads know, post it inwards the comments as well as I am happy to add together it to the guide as well as credit y'all for the information! Eating nutrient also heals y'all for a little amount of your health. You tin also residuum on the star map to eat merely ane nutrient as well as find your smidgen of health.


Now select a ship, whatever ship! And notice on the right manus side of the screen! It is giving y'all a nifty bargain of data inwards regards to what y'all volition human face on board the ship! This is critical to your success. It volition enjoin y'all the type of loot y'all tin expect, such equally ammo, food, fuel as well as such. Then it volition describe to y'all a special characteristic if the ship has one! These special features include a cistron therapy oculus if the ship is a brig, or a surgery theatre if the ship is a medical ship! Then it volition become on to describe to y'all enemies y'all tin expect! This flake is super of import inwards your plan. Also depository fiscal establishment annotation that it volition non typically describe ship security features, such equally turrets, sec bots (or state of war bots), cameras as well as the like. It volition enjoin y'all the cite of the enemy, a painting present of the enemy as well as nearly how many enemies of those types y'all tin expect. Not an exact amount similar 5 or six, but using a descriptor such equally “Few” or “Shedloads” as well as such. THEN merely below that y'all volition come across map modifiers. Green modifiers are favorable to your survival, carmine modifiers are bad. Green modifiers tin include things similar all security beingness subverted, which is super overnice because it turns all the cameras as well as turrets as well as such into your pals! Red modifiers include things similar extra hazards, or ability going out all the time. That ane is a existent hurting inwards the equally it volition receive got y'all constantly legging it dorsum to the generator room to restore power.


There are several dissimilar types of ships as well as locations. I volition become over a few of the ones y'all volition desire to decease on an oculus out for as well as why!


Brigs! Brigs are yellowish ships. They got that cistron therapy homie! Gene therapy lets y'all withdraw a negative trait or add together a novel trait or supplant a trait! This station volition receive got 3 levers, y'all tin entirely clit one, thus pay attending to what y'all are doing when y'all select one!


Medical Ships! These are red! They receive got surgery centers as well as typically ane or 2 marts nearby equally well. The surgery oculus is ever located inwards a drinking glass enclosed room (sub room? a room within the room…) as well as sometimes the drinking glass on ane side is broken. Or both sides maybe. Doesn’t matter, that is non where the magic happens! Nononono! Always become through the door! It volition rid y'all of radiation, crude condition as well as such. This tin come about a limitless break of times, thus don’t worry nearly over doing it. Inside the fiddling room is a surgery machine. Just stroll on upwards as well as teach health! You tin do an authorisation (more on that later.) to increment your maximum wellness for that mission. It is non permanent, but if y'all complete the map with to a greater extent than wellness than your base of operations max, y'all volition receive got total wellness for your side past times side fiddling endeavor.


Lux Ships! These are regal as well as merely receive got a charge of loot inwards them. Also typically practiced for nutrient equally they receive got a dining hall!


Krell Marts! You tin purchase as well as sell on these stations. If y'all become inwards with the trait known felon, the security machines volition attempt to kill you. These stations also receive got ane nutrient as well as ane fuel. So if y'all become to one, become within as well as collect those at least.


Now in that location are sometimes nodes on the lattice that are non ships. They tin live nuc bombs which wound you, or fuel, or food, or ammo, or resources, or merely evidently empty. Keep an oculus out for them. Oh as well as in that location is the guy that volition eat all your nutrient as well as give y'all a random part. Not worth it really.


Lets beak nearly the floatys inwards space. They hover over the nodes as well as motility around as well as you’ve got 2 kinds y'all desire to avoid unless y'all receive got torpedoes, which permit y'all kill them. There are pirates as well as whales. Pirates give y'all resources when y'all kill them. Otherwise they volition follow y'all onto the ship y'all desire to dock as well as attempt to kill you. Whales give y'all nutrient when y'all kill them. I think they volition eat your ship if y'all don’t. I don’t know for sure. I ever select grip of torpedo stashes when I know they are on a map. Then y'all got these big squids. They won’t wound you. But they eat a location as well as arrive an empty node. Not ever a terrible thing. Then in that location are the floating deoxyribonucleic acid things. Try to avoid these really. I’ve likely merely had bad luck with them, but they receive got thus far replaced my practiced traits with bad traits. It randomly takes ane of your traits as well as makes it something else. I’ve gotten lucky 2 times with them. Every other time… Well, I currently am a heavy breather as well as suck oxygen downward fast as. Its a bummer. Really forces me to merely ing run everywhere. I require to discover a brig.


Once y'all receive got flora a suitable location! information technology IS TIME FOR BOARDING ACTIONS!


PREPARE FOR BOARDING!


Ok, thus y'all receive got decided to board the vessel! Remember, y'all don’t ever receive got to become on the ship you’ve selected, y'all tin cruise to some other ane if y'all want. But your a existent hardass, with a existent difficult on, as well as your actually desire that ing loot man. So hither y'all are: Gearing upwards for slaughter!


So the foremost thing y'all volition come across are upwards to 3 slots.


Slot ane is a straight burn downward weapon. This volition live your primary agency of defending yourself as well as offending others! The pistol starting out is pretty weak, but it is fairly accurate, thus it remains useful, fifty-fifty early on.


Slot 2 volition consist of things similar dart guns, grenades as well as mines! Things similar that.


Slot 3 volition live things similar the honey zapper, kitty bots as well as stuff. Basically merely position the zapper inwards in that location as well as forget y'all receive got anything else. We volition beak nearly that later.


So y'all powerfulness receive got amassed an arsenal of doohickies made for mayhem, but y'all can’t send them all in! What gives! I demand explanation!


Well, I do non receive got an explanation. It would live form of lame to send all that with you. You’d live effortlessly prepared for all situations.


This is the business office where all that map data is going to aid y'all create upwards one's heed what to convey with y'all into the ship! Weak enemies? Bring a pistol, no require for anything to a greater extent than potent. Subverted security? This volition live a cake walk, could likely go out the zapper at home. Just kidding, receive got it anyways.


Use the data the map gave y'all nearly the province of affairs on board to brand an informed conclusion nearly what to receive got with you. This is important. You know your needs as well as your play style. Use the data smartly. You don’t require to receive got a rocket launcher to bargain with a charge of tourists. You barely require a gun to bargain with them.


Once y'all receive got selected your implements of carnage, y'all volition live brought to the map screen. This volition give y'all the lay of the land. This is the terminal flake of data y'all volition receive got earlier y'all are inwards the We volition hash out rooms as well as tactics shortly. But this is the business office where y'all desire to prepare your plan. Decided on a route, mayhap receive got a dorsum upwards route. Then it is on to execution!


Boarded! NOW WHAT?


Well, at ane time nosotros volition beak nearly rooms as well as what my invention usually is.


So a few fundamental rooms you’ll desire to know the way to.


Atmo: This volition give y'all oxygen. Always practiced to decease on inwards mind. Authorization volition extend your oxygen significantly. Usually worth it if y'all invention on beingness on the ship for an extended menstruum of time. Not usually worth it if y'all are quick as well as efficient or it is a little ship.


Hab: This room contains a module which volition deport much similar those door things I talked nearly at the surgery oculus (also located inwards ward rooms) past times getting rid of radiations as well as crude slips as well as things similar that. Authorizing it volition brand y'all immune to all hazards. Fire as well as electricity included! VERY handy on board a ship with loads of hazards.


Helm: This is usually the room I start working towards first. The helm terminal volition score loot locations on your map. This is super handy, because patch loot location volition look on your radar, your radar is pretty curt range. Prior to accessing this terminal your map volition human face pretty blank. Authorizing the Helm’s terminal also marks locations of enemies. It wont enjoin y'all just what they are, but it volition enjoin y'all if it is a citizen or security.


Break: This is a interruption room, y'all tin typically discover nutrient inwards hither as well as in that location is also a tea machine, the tea machine triples all harm y'all do for thirty seconds. Authorize the machine as well as it volition extend that to lx seconds of triple damage. Very much worth it if fighting screws. Those dudes are hefty critters.


There are several other rooms, which I am non going into nifty item about, because nosotros either talked nearly it already or they aren’t SUPER important. But ane room I receive got entirely touched on, nosotros are going to beak nearly for a second.


The ing generator room. Pay attending to your initial objective on the map. Sometimes, y'all require to restore power. Even if y'all aren’t peculiarly observant as well as glossed over that, y'all volition notice that y'all require to plow ability dorsum on because all the doors are open, y'all can’t loot all as well as its a flake dark. Time to hoof it over to generator to plow the lights dorsum on. When ability is off, y'all can’t purpose terminals either, thus atmo won’t live working, neither volition the helm computer. This room is farther frustrating if y'all receive got the map modifier that causes ability to become out all on it’s own. That flake is really annoying as well as I usually avoid that map modifier for that sole reason. You’ll receive got restored ability for the 5th time, heading to atmo because y'all are running on borrowed time, y'all are ing INCHES from the terminal as well as the ability goes out. Now y'all require to brand a decision. Can y'all teach to gen as well as dorsum earlier oxygen runs out? Or do y'all require to teach to air lock to teach the out? Just recall when boarding if y'all require to plow ability on or volition require to live constantly turning ability on.


I’m gonna enjoin y'all what my road usually consists of. This does alter equally it needs to. First, if it is a ship, it has a helm! I start past times identifying the rooms as well as if I receive got atmo on this ship. Some ships as well as stations do NOT receive got atmo. Do I require to plow on the power? Where is the helm. You know, doing some road recon earlier I become in, thus I tin determine how to teach around most efficiently. I volition typically go to the helm as well as and thus away from the helm inwards a dissimilar direction if I can, thus that I don’t supply to whatever rooms I receive got already been in. I usually don’t NEED to halt into atmo for air, but if I am passing through it, I volition select grip of some O2.


Just prepare a groove as well as alter it equally the require arises. Each ship is a fiddling flake different.


The Zapper as well as You


Or what I similar to telephone telephone a fiddling insurance policy.


The zapper is alongside the foremost fiddling tools y'all get. It volition also stay the most useful.


Basically, it stuns anything inwards the game. Citizens? Stunned. Turrets? Secbot? Warbot? No problem, stun as well as scoot, or shoot. Makes no difference. It is highly effective against security elements inwards the game, leaving them stunned for a long menstruum of time. Citizens, on the other manus are stunned for a curt while. Still useful, merely non AS useful equally it is against robotic enemies.


Now, the zapper is non without it’s shortcomings.


It is non really accurate, thus y'all volition either live using several shots to brand a hitting at range, or moving inwards close.


It doesn’t actually do damage. The initial shot does little damage. But naught to write domicile about. It’s existent ability comes from the stun.


It doesn’t go against the ZEC shields.


A duo tricks with the zapper.

Those spooky boys? If y'all stun them earlier they stage out, you’ll lock them downward as well as live able to kill them easily.


Secbots on your tail? Can’t discover a garbage disposal to launch them into infinite with? Zap them, drown them inwards explosives. Or run away. That plant good too. Sec as well as Warbots are incredibly tough. They entirely deploy when a photographic boob tube camera has spotted y'all as well as y'all volition know when they are on the way. I won’t spoil it for you, but I had a express mirth equally I began running for my life.


In Closing…


I know I receive got non fifty-fifty come upwards unopen to roofing all the bases. Hopefully I receive got touched plenty on the kernel aspects to teach y'all going. The game is non super hard, but managing your supplies tin live tricky inwards the beginning.


Thanks for reading as well as I promise y'all receive got equally much fun equally I receive got had thus far! Best of luck client!


Please charge per unit of measurement the guide, go out comments for how it could live improved. If I said something that wound your feelings or triggered the absolute out of you, permit me know as well as I volition address it!


Community Clarifications!


From Diver:


“When y'all starve for 1 solar daytime y'all receive got 50 HP harm as well as when y'all don’t receive got whatever fuel left y'all tin notwithstanding drift veeeery tardily to the side past times side point, it takes four days I think, as well as it is a certain way to starve to expiry if y'all don’t receive got plenty supplies.”


From Sir Tontonolous Macouten™:


“Patients also count equally private entities as well as each driblet a bundle of dried bio. As such, y'all tin teach hundreds of bio from entirely a duo swarms of patients.”


also


“A little correction, the amount of wellness y'all lose on starving is based on your max health. The higher your hp pool, the to a greater extent than hp y'all lose when starving, much similar your hp gained per solar daytime is based on your max hp.”


From martinchenchenchen:


“since i receive got flora it nowhere on the internet…

the “Drier” ™ is a practiced source for bio => lure enemies into the big yellowish glowing solarium as well as hold back for their death. on the backside volition come upwards out pretty nifty dried bio


also zecs tin live killed with the nebulator merely shoot beside the shield (well its meliorate as well as thus nothing…)”


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