Earth Defense Force 5 – Beginner Guide

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Beginner Guide


Travel Kit / Bombardment Kit


The weapons you lot select on your Fencer receive got a HUGE result on your play experience inwards that SOME weapons volition offering a “Side Dash” powerfulness piece others volition offering a “Boost Jump”. Other weapons similar cannons volition offering a zoom/scope, in addition to Shields ofttimes offering a Reflect, hence pay truly closed attending to this!


Note that having 2 weapons that grant a dash volition non give you lot to a greater extent than dashing, nor volition having 2 weapons that grant a boost give you lot to a greater extent than boosting!


Fencers are capable of dual-wielding 2 of the same or different weapons in addition to tin switch betwixt 2 sets.


In this guide, I’ll live using a “Travel Kit / Bombardment Kit” weapon organization. The role of your Travel Kit is to give you lot the really best displace that a Fencer is capable of inwards that it tin perform both side-dashing in addition to boost-jumping. The argue you lot demand all that mobility is hence that you lot tin effectively naught approximately the battlefield piece you lot jackhammer, chaingun, flaming in addition to cannon-shot all the small-fry into submission, leave of absence of viscid situations, zoom over to fallen friends to revive them, scoop upwards loot, in addition to also to speedily reposition yourself hence that you lot tin brand the best job of your Bombardment Kit.


The role of your Bombardment Kit is highly situational. It doesn’t receive got to offering *any* mobility options whatsoever. It tin live focused purely upon dishing the greatest amount of textile harm possible inwards the shortest amount of time. Things similar Gallic Cannons, Blood Storm missiles in addition to Mortars volition populate your Bombardment kit, in addition to volition vary greatly to adjust demands of the mission. But if you lot start finding yourself struggling because you’re getting overwhelmed past times small-fry or the enemy is getting besides closed for you lot to job your Bombardment Kit effectively, precisely switch to your Travel Kit in addition to either stomp all the small-fry or relocate to a amend shooting position!


Alright, hence for a basic displace combination you lot are going to demand 1 weapon that grants a dash, in addition to 1 that grants a jump. This is essential for you lot to live able to practise a dash-boost combo!


My favorite Travel Kit is the Jackhammer (which grants a side-dash) in addition to the Cannon Shot(which grants a boost-jump). There are definitely other feasible combos but that’s a longer give-and-take for later.


Dash-Boost-Dash


As long every bit you’ve got a weapon ready which allows you lot to dash, in addition to boost, hence you lot tin dash inwards a direction, in addition to hence boost piece inwards the centre of your dash to cash inwards one's chips flying into the air. Note that you lot CANNOT assail piece doing a DASH, but you lot CAN assail during a Boost! This agency you lot tin practise a Dash-Boost to rapidly closed the distance in addition to post yourself flying through enemies, in addition to hence start unloading your jackhammer in addition to shotgun in addition to absolutely brand an enormous bloody mess.


Remember, you lot tin ONLY assail piece you lot are all the same airborne from your boost! If you lot Dash, you lot won’t live able to attack, in addition to when you lot land, you’ll receive got to re-plant your feet earlier you lot tin attack!


There’s also Dash-Cancelling, which is Dashing to cancel an animation. This is useful for animation-cancelling after firing a weapon amongst a really deadening recovey, similar a Gallic Heavy Cannon.


Dash-Boost-Dash – the most unproblematic of combos. Dash to acquire started, Boost into the air, into enemies, lay waste materials to them, hence dash to alter direction. You tin extend this combo amongst Support Equipment (next section)


If you lot chose to job a weapon amongst a windup similar a chaingun( 2s windup) or a flaming revolver( 4s windup), you lot tin start your windup every bit before long every bit you lot go inwards your Boost stage in addition to (in the illustration of the chaingun), start firing past times the fourth dimension you lot hitting the ground! So you lot tin cash inwards one's chips a full dynamo, boosting through the air, pummelling enemies amongst your jackhammer, in addition to hence landing to drill whatever small-fries sitting at the landing zone amongst your chaingun.


Support Equipment


The “Add Booster 1” support equipment which adds to a greater extent than Boosts is *really important* because boosts seem to come upwards dorsum on a much slower separate cooldown than Dashes, which seem to come upwards dorsum every bit before long every bit you lot hitting the the world after a Boost. Also, you lot cannot assail during a dash. Plus, if you lot Boost without pressing whatever directional keys, it volition post you lot REALLY high into the air, in addition to if you lot job that additional boost at the top of your fountain you lot tin scale extremely tall buildings in addition to high walls underground.


If you’re looking to max out your locomote distance, I propose doing a Dash-Boost-Dash-Boost-Dash combo, every bit long every bit you lot receive got boosts, you lot tin live attacking inwards the centre of your boosts, in addition to your dash volition come upwards dorsum every bit before long every bit you lot land.


Dash upgrade – this lets you lot practise consecutive dashes. It’s non quite every bit awesome every bit it sounds because the dash comes dorsum reasonably quickly, in addition to ever after you lot land, dissimilar the Boost. You *could* sacrifice the Dash upgrade in addition to cash inwards one's chips for a Muzzle Stabilizer upgrade ONLY IF you’re using a chaingun or flaming revolver inwards your Travel Kit.


Travel-Kit Suggestions


Blasthole Spear (Dash) – Has a 50m range, does INSANE harm (500!) It’s kinda clunky but it packs a wallop. Sometimes I uncovering aiming it hard during flight, in addition to the lengthy lunge animation tin acquire inwards tricky. But man, it certain does experience satisfying. It tin one-hit pretty much whatever small-fry enemy inwards existence.


Jackhammer(Dash) – Has a 40m range, does GOOD damage( 125ish) in addition to has a *very* adept burn rate, similar 4-5 shots per 2d in addition to a generous magazine ( 30ish). With that decent damage, it tin all the same one-hit most small-fries in addition to if they don’t cash inwards one's chips downwards correct away, you lot tin follow upwards speedily amongst some other shot. The Jackhammer is precisely a really forgiving in addition to reliable weapon to job when things are going crazy inwards your face. It’s similar the SMG of melee weapons. You could yoke it amongst some other Jackhammer or a Dexter Combat Shotgun for the best inwards close-range blending of small-fry, or a chaingun, flaming revolver or, my favorite, the NCS1 Cannon Shot.


Hand Chaingun(Boost) – Keep inwards take heed that you lot tin air current the chaingun upwards piece you’re boosting! It has a sizeable recoil which tin live mitigated if you lot receive got a muzzle brake upgrade for your suit, but it’s precisely a adept harm hose for dealing amongst large swaths of small-fry similar ants in addition to spiders. It struggles against most aerial units because it tends to precisely post them flying without truly killing them. Having a Muzzle Stabilizer amongst this is sort of nice.


Flame Revolver(Boost) – You’ll acquire to dearest in addition to abhor this gun. On the 1 hand, it has a *really long iv 2d windup*. But 1 time it gets going, the flaming flow does EGREGIOUS harm that passes through enemies in addition to it mightiness live me, but I recollect that each puff of burn multi-hits enemies. I job this matter when going toe-to-toe amongst Queen Ants but again, the Jackhammer/Dexter combo does a decent undertaking of that too. Having a Muzzle Stabilizer amongst this is sort of nice.


NCS1 Cannon Shot (Boost) – This mightiness live the matter to job if the Dexter doesn’t quite receive got the accomplish you lot demand in addition to you lot mightiness desire to shatter everything inwards front end of you. You acquire three shots, in addition to there’s a delay earlier you lot burn it, but you lot tin burn it piece you’re Boosting which makes this matter *insane*. Definitely yoke this matter upwards amongst a Jackhammer hence you lot tin pummel small-fry inwards your mode piece the matter is in-between reloads. The private pellets solely practise single-target harm but this also agency you lot cannot kill yourself amongst this gun upwards close, in addition to the spread is a generous in addition to dense blanket. It’s also  powerful – powerful plenty to one-shot multiple small-fry or flying saucers or wasps correct out of the sky. The spread makes it really forgiving for those enemies that are *just* out of jackhammer accomplish when your boost is on cooldown.


Doing a High-Boost (boosting without pressing whatever other displace keys) volition also ready you lot upwards to blow your charge all over a swarm of enemies. It also gets you lot out of those “oh crap” moments when a frog steps out from behind a edifice in addition to starts blasting away at you lot upwards close. The NCS1 volition brand anything that steps out correct inwards front end of you lot upwards closed cash inwards one's chips “oh crap” instead.


NB: Why non the Mortars? Mostly because I experience they would live to a greater extent than suited every bit a role of your Bombardment Kit (you tin blast yourself to smithereens if you lot job them at point-blank).


A Few Good Weapons for Your Bombardment Kit


Your other ready of weapons (not your locomote kit) should receive got weapons for dealing amongst diverse mission objectives, similar shooting downwards teleporter ships in addition to teleporter towers. Generally, I conduct heavy-hitting long-range weapons that either bargain enormous single-target harm or receive got broad AOE capabilities.


Blood Storm (Self-locking missile) – You acquire upwards to 2 locks amongst these extremely versatile missiles which don’t require an Air Raider’s Light Amplification by Stimulated Emission of Radiation guidance kit (although the Light Amplification by Stimulated Emission of Radiation guidance makes them lock fifty-fifty faster). The missile tracks pretty speedily in addition to precisely earlier it hits the target, it splits similar a shotgun blast into piffling exploding bomblets that utterly ruins swarms of small-fry in addition to peculiarly medium-sized targets too! If you lot acquit 2 of these, you lot tin one-hit frogs, in addition to lock 2 frogs at a time. The lock-box is a flake smaller which works to your payoff since you lot tin job that smaller box to avoid locking onto nearby smallfry if you’re trying to lock onto a distant, large target past times aiming over the heads of the small-fry. If jumping spiders are making that difficult, hence job your Travel Kit in addition to Boost-Jump immediately upwards to acquire on top of a tall edifice for a amend shot. They’re fifty-fifty capable of hitting those annoying ruddy drones.


You tin also run sideways when launching these missiles to impact their initial launch trajectory, inwards illustration you lot demand to curl them approximately a building.


The downside to the Blood Storm is that you lot can’t job them upwards super closed since the missiles won’t arm inwards fourth dimension (so switch to your Travel Kit in addition to cash inwards one's chips ham on the enemy) in addition to using them hole-and-corner mightiness live an impossibility. Also, if an pismire walks over you lot or a flying saucer flies into you lot when you lot launch, you lot mightiness kill yourself.


Gallic Heavy Cannon (Zoom) – An extremely heavy-hitting but hard to job long-range cannon that has a brusque recess earlier firing. This matter delivers enormous unmarried target harm ( 500) in addition to is useful for bringing downwards teleporter ships in addition to teleport pylons. It’s really tricky to job against moving targets, though. Good for turrets, too.


What close Shields? CC Strikers? What About All Those Other Guns?


Personally, I don’t job shields!


It’s generally because I similar maintaining high mobility amongst a Travel Kit in addition to hence switching to a Bombardment Kit. Shields hold off adept for people who desire to flora inwards 1 house in addition to live a turret in addition to non receive got to worry close incoming attacks from 1 direction. You could likely deflect truly large shots dorsum at the enemy, too, which sounds sort of cool.


I also experience that if you lot receive got to line out a shield to protect yourself, hence you’re inwards a province of affairs where you lot can’t job your bombardment kit effectively. Gallic cannons receive got egregious range. Blood Storm missiles receive got pretty long range. Most times you’re using these weapons, you’re out of the enemy’s firing range. And, if I am inwards the enemy’s firing range, effective job of the dash-boost-dash-boost-dash combo takes me out of the enemy’s firing make truly quickly.


So having a Shield inwards my bombardment kit feels similar I’d live losing one-half of my harm output, in addition to having a Shield inwards my Travel Kit would take one-half my displace ability. Fencers precisely don’t strike me every bit a assort of matter to run inwards half-measures.


In the end, it’s all situational. Generally speaking, these are the most mutual situations I run into:


Urban warfare vs. the world unit of measurement swarms in addition to mid-sized units:



  • Travel Kit: Jackhammer / Cannon Shot

  • Bombardment Kit: 2 Blood Storms


Underground Warfare:



  • Travel Kit: Jackhammer / Flame Revolver (works corking on queens AND swarms!)

    Bombardment Kit(it’s truly a 2d locomote kit!): Jackhammer / Cannon Shot (works corking on queens, no annoying windup! Great spare weapons if your other guns are outta ammo, too!)


Teleporter ships, motherships, pylons plus swarms:



  • Travel Kit: Jackhammer/Cannon Shot

  • Bombardment Kit: Gallic/Blood Storm (Blood tempest tin live sent into a teleporter send if you’re correct nether it, but it’s tricky.)


Lemme know inwards the combos if you’ve institute your ain feasible combos! I’m having a blast playing every bit a Fencer in addition to I know how at showtime he felt kinda clunky. Now I’m pretty used to his routines in addition to at nowadays he’s a really zoomy shooty smashy crashy boi.


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