Grim Nights – Elven Curse Tips

FAST DOWNLOADads
Download

Elven Curse Tips


How to access Elven Curse?


I’ve seen there’s a been a fleck of confusion accessing the DLC, I really started upwards the primary game in addition to got confused the kickoff fourth dimension lol. The easiest mode is to opened upwards your steam library, correct click on Grim Nights in addition to (assuming yous receive got it installed). You’ll regard 2 options, i says Play Grim Nights, the other enjoin Play Elven Curse DLC.


Villagers – Gatherers, a Quick Overview


Villagers tin (and ordinarily should) move insta-killed. The Devs receive got heard the cries of our aching index fingers in addition to added hotkeys. Press I to select a unmarried idle villager, in addition to press delete to murder him if yous then choose. He had a family, yous monster! Does non come about buildings. In improver to this, all villagers receive got an auto-work selection on past times default where if the task they were doing is completed, either a edifice is finished beingness built or a resources is depleted, they volition larn to the side past times side i if there’s some other nearby. Yay! Less Micromanaging.



  • No Buff (Just a normal guy/gal) These are placeholders if yous demand person inwards your mines or fields. Keep if absolutely necessary in addition to supervene upon equally shortly equally possible. There’s plenty villagers alongside skilful buffs that keeping these is side past times side to pointless.

  • +1/+2 When Gathering Food / Seeds / Both

    Very useful. Food seems to move harder to larn than it was inwards Grim Nights. If yous demand to a greater extent than food/seeds, hold off for to a greater extent than of these in addition to supervene upon the worst Villagers or prepare to a greater extent than fruit vines/seed trees respectively.

    (+2 to one) is amend than (+1 to both) is amend than (+1 to one)

  • +1/+2 when Mining Moon Shards / Cobalt / Both

    Pretty self explanatory, they mine Moon Shards, Cobalt, or both. Some amend than others. Adjust according to your need. Both tin move flora inwards a higher house ground, but are by in addition to large below ground.

    (+2 to one) is amend than (+1 to both) is amend than (+1 to one)

  • +1/+2 When Extracting Mana

    Mana is important, used inwards almost everything. You receive got 2 permanent mana wells past times your starting Mother Tree, house your best villagers there. There’s also plenty underground, yous shouldn’t run out unless yous allow Mana Leeches to practise their thing.

  • Builds two/three times equally fast

    I know a builder isn’t a gatherer but I wasn’t gonna create a whole department exactly for him. I never needed to a greater extent than than 1 of these. Get a x2 or x3 in addition to proceed rails of him (He tin move piece of cake to lose) Kill the rest.


Villagers – Combat Ready


These are the villagers yous should purpose inwards your army.



  • Any villager alongside +100% Damage

    Some volition receive got a wellness debuf (-50% health), but that doesn’t matter. Make these your ranged units. They’re somewhat rare then ever proceed them whenever yous discovery one.

  • Any villager alongside +50% Damage

    Again, if they receive got a wellness debuf it doesn’t matter. Make these your ranged units. Eventually yous may desire to alter them out for 100%ers. You’ll larn some 3x equally many of these equally yous volition the +100%ers, past times the halt of the game I was killing them off inwards favor of trying to larn to a greater extent than +100%ers.

  • +50% / +100% Health VS +1/2 Armor

    To move honest I’m non certain if wellness or armor is to a greater extent than of import inwards this game. In the master copy wellness was, then I ever went alongside wellness over armor on my mele units. But because they don’t larn much activity anyway… Don’t separate hairs over it. If they receive got the “Eats 2x or 3x equally much” debuff, exactly larn rid of them. It’s non worth it inwards my opinion.

  • +20% / +40% Faster

    I’m non certain why you’d desire i that’s fast to move completely honest. I killed them off, but if yous desire to purpose them larn for it.


Soldiers


“The best defence is a skilful defense” -Yours truly.

The goal hither is to proceed the enemy from getting unopen plenty to practise whatsoever damage, in addition to that’s really non that difficult to do. Here’s how.

(I’ll motion into which buildings yous demand inwards the buildings section)



  • Druids

    These are your basic ranged unit, in addition to they’re a fleck interesting. They don’t practise much harm in addition to their projectiles are slower than something that’s really slow, in addition to they don’t arc then they receive got problem hitting flight enemies (of which at that topographic point are many) AND they entirely receive got a medium range. HOWEVER. Every fourth dimension they hitting an enemy they trim back it’s armor past times -1, which for larger enemies in addition to bosses tin move important. I would receive got close 25% of your solid soil forces made of Druids. The terrace/tree they’re on tin move upgraded to hand them homing projectiles, which is a must for these guys.


Druids also receive got access to 3 magic spells for 10 populace mana each. H5N1 shooting star that does 100 harm in addition to has a brusque delay, a root that grabs enemies in addition to holds them still, in addition to a mushroom yous tin flora undercover in addition to purpose for food.



  • Duskblade

    A fleck faster than normal, they receive got a brusque ranged assault in addition to a melee attack. Not much to say, I entirely had a brace for emergencies.

  • Moonspear

    These guys volition move your breadstuff in addition to butter early on game, but supervene upon them when yous receive got access to BloodHunters. They throw spears in addition to they receive got the tertiary longest attain inwards the game. The terrace/tree they’re on tin move upgraded to hand them exploding spears. Neat.

  • Glaiveblade

    Pure Melee unit, in addition to honestly they seem similar exactly glorified spearmen. I was able to larn i upwards to 235 HP though then there’s that.

  • BloodHunter

    These are the archers from Grim Nights, but novel in addition to improved WITH HOODS! Seriously though, they’re pretty good. Second longest range, in addition to minute best unit of measurement IMO. The terrace/tree they’re on tin move upgraded to hand them homing arrows. Which… yous know… makes them hitting better. I would enjoin brand 25-50% of your solid soil forces into these guys.

  • Archdruid

    These are the badass MFers of Elven Curse. They’re expensive, but really powerful. You tin larn their harm upwards to 28-33. Their projectiles don’t crimp or follow enemies, but they’re fast in addition to tin ordinarily hitting what they’re aiming at. You larn 20-25+ of these guys all made from +100% Damage villagers in addition to they’ll wreck almost anything. There is a terrace upgrade that makes their projectiles larn through enemies. They also receive got the powerfulness to grow a Treant (think Treebeard from Lord of the Rings), or summon viii meteorites that practise 75-100 harm each. For a price. I made 50% of my solid soil forces out of these dudes.


Potions


Potions, unfortunately are harder to larn inwards Elven Curse. There’s entirely 1 mode I know of to larn them, in addition to that is to kill enemies. Yep, that’s it. Sorry. The mine chests are gone in addition to there’s no to a greater extent than Mogha to sacrifice villagers to for potions.



  • +25% HP

    This cerise potion volition hand your unit of measurement to a greater extent than health.

    imshockedwellnotthatshocked.jpg

    Put these on your mele units, in addition to when your mele units are super salubrious lay them on whatever else yous want.

  • +25% Damage

    Gives More damage. Prioritize putting these on your +100% Damage ranged units whenever possible to maximize damage.

  • +15% wellness +15% harm +1 armor

    Not equally groovy equally the +25% harm potion but silent really good. Again lay these on your best ranged units.

  • +2 armor

    Meh. Gives yous to a greater extent than armor. Put it on mele units or whatever. +2 armor doesn’t help that much.


Buildings


I won’t move roofing how much each edifice costs because it says then in-game in addition to I’m likewise lazy to practise so. Without farther bye hither nosotros goooo!



  • Mother Tree

    This is how yous larn villagers. They spawn, 1 past times 1 at your woman bring upwards tree. You tin grow to a greater extent than if yous want, I had sixteen at i point. The to a greater extent than yous receive got the to a greater extent than villagers yous tin murder, in addition to the to a greater extent than rare villagers yous receive got a endangerment of getting. Upgrade this to larn access to amend buildings. You demand elven unloose energy to upgrade it which yous in all likelihood won’t receive got earlier twenty-four hours 4 or 5.

  • Living Tree

    This is the solid from Grim Nights. It upgrades twice in addition to holds upwards to half-dozen villagers. You tin receive got a maximum of 12 Living Trees, in addition to 72 villagers.

  • Fruit Vines

    These are your primary nutrient source. Build to a greater extent than if yous demand them. Holds 2 villagers I’m non certain what to a greater extent than yous desire me to enjoin 😛

  • Seed Trees

    These are how yous assemble Seeds, which are used to prepare to a greater extent than buildings. Holds 2 villagers.

  • Terrace Tree

    Now these are interesting. The Terrace Tree is an improvement upon the wall sections inwards Grim Nights. It’s a tree yous tin prepare on elevation of. Each department connects to the side past times side section, each department has it’s ain ladder to arrive piece of cake for units to motion around, in addition to each department tin move upgraded 2 to a greater extent than times to create 4 unlike levels yous tin prepare on! The solid soil level, in addition to 3 to a greater extent than terrace levels. Double click a terrace to upgrade it. They also receive got unit-specific upgrades yous tin add. If you’re careful, yous tin lay 4 upgrades on 1 terrace level, 2 on each side of the ladder.

  • Root Tree

    This is, quite simply, how yous motion into the mines.

  • Druids Den

    Trains Druids

  • Warrior Glade

    Trains Duskblades in addition to Moonspears at flat 1, at flat 2 yous tin also prepare Glaiveblades in addition to Bloodhunters.

  • Ancient’s Dwelling

    Allows yous to prepare Archdruids. Requires flat 3

  • Wishing Well

    Allows yous to trade.

  • Energy Flowers

    These kill Mana Leeches in addition to Winged Imps, though to move honest I haven’t seen them inwards action. I built 3 terraces, filled them alongside Energy Flowers to regard what they’d practise in addition to lay some archdruids behind them. The Archdruids killed everything lol sooooo… Let me know if they’re useful.


The Mine


There’s non much to enjoin close the mine. H5N1 lot of it has been removed, though I’m non likewise sorry to regard it go. There’s entirely 3 levels instead of 5, there’s no to a greater extent than treasure chests, no to a greater extent than undercover springs, in addition to entirely 3 things to mine. The enemies don’t fifty-fifty remain IN the mine.


Level 1 in addition to 2 are identical. You occasionally regard a grouping of Mana Leeches that instantly wing through the solid soil in addition to start “attacking” the village. They entirely practise harm if yous receive got no mana left.


Level 3 is the same except there’s a lot to a greater extent than mana leaches. Like, almost every department has them.


Also, there’s no villager that mines sections faster than normal, in addition to at nowadays that there’s a auto-work selection for villagers, yous hardly receive got to practise anything inwards the mine except dig novel sections.


That’s all yous demand to know close the mine. Pretty anti-climactic.


Bosses -SPOILER ALERT-


I’m non going to embrace the basic enemies, they’re pretty simple, in addition to yous tin read close them in-game. I volition enjoin however, that at that topographic point are a LOT to a greater extent than flight enemies inwards this DLC, which makes melee units fifty-fifty to a greater extent than obsolete. Elven Curse entirely has 3 bosses (2 of them wing lol), downwards from 4 then that’s a bummer.



  • Frankie

    Frankie isn’t a boss at all, but I’m throwing him inwards hither anyway because reasons. He’s a giant deer thing that appears inwards the midpoint of the map. If yous “sacrafice” a villager to him he volition either plow that villager into a mana spirit… inwards the midpoint of the map… that yous receive got to post person out to assemble if yous desire it (lame), or you’ll larn 2 Elven Energies for it. At to the lowest degree those yous don’t receive got to gather.

  • The Stayer

    This dude is pretty simple. He throws flight imps at you, in addition to he also has a melee attack. Kill him alongside ranged dudes.

  • Belial

    This guy flies some shooting Mana Leeches at everybody. What a jerk. Also has a nasty melee attack. Kill him alongside ranged dudes. I feel a pattern. He has viii armor which mightiness move a problem, brand certain yous receive got some druids to receive got that beautiful armor away from him.

  • Chaosyn

    Big Mama Queen of the Damned. Flies some shooting lots of fireballs in addition to melee attacks your dudes. Shoot her with…. yous guessed it, ranged dudes. Also she’s got xl armor then until your druids larn rid of that, you’re barely gonna scratch her. One of the entirely things yous absolutely demand druids for.


FAST DOWNLOADads
| Server1 | Server2 | Server3 |
Download
Next Post Previous Post