Left 4 Dead 2 – Console Commands

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Use these commands amongst your console to optimize the game to your preference.


How to Enable Console


To activate your console, let developer console inwards the “options” carte du jour nether “Keyboard/Mouse.”


Use


Alternatively, y'all tin enable the console nether your launch options. To enable developer console through your launch options, correct click Left iv Dead 2 nether your games library. Choose properties from the drib downwards list. Then direct full general as well as launch options. Pasting “-console” within your launch options amongst enable your developer console.


Use


Left iv Dead two Console Commands



  • Enable cheats – sv_cheats 1

  • Enable God – agency god 1

  • Enable noclip – noclip

  • Enable Incendiary Ammo upgrade – upgrade_add incendiary_ammo

  • Enable Explosive Ammo upgrade  – upgrade_add explosive_ammo

  • Enable interplanetary space ammunition – sv_infinite_ammo 1

  • Refill wellness – laissez passer on health

  • Refill ammo – laissez passer on ammo

  • Refill ammo for primary weapon – Impulse 101

  • Spawn double pistol – laissez passer on pistol

  • Spawn Magnum – laissez passer on pistol_magnum

  • Spawn automobile shotgun – laissez passer on autoshotgun

  • Spawn chrome shotgun – laissez passer on shotgun_chrome

  • Spawn take in shotgun – laissez passer on pumpshotgun

  • Spawn SPAS shotgun – laissez passer on shotgun_spas

  • Spawn SMG – laissez passer on smg

  • Spawn silenced SMG – laissez passer on smg_silenced

  • Spawn AK-47 – laissez passer on rifle_ak47

  • Spawn M16 – laissez passer on rifle

  • Spawn fighting rifle – laissez passer on rifle_desert

  • Spawn hunting rifle – laissez passer on rifle_hunting

  • Spawn sniper rifle – laissez passer on rifle_military

  • Spawn grenade launcher – laissez passer on weapon_grenade_launcher

  • Spawn hunter claws – laissez passer on melee

  • Spawn boomer bile – laissez passer on vomitjar

  • Spawn chainsaw – laissez passer on chainsaw

  • Spawn frying pan – laissez passer on frying_pan

  • Spawn guitar – laissez passer on electric_guitar

  • Spawn katana – laissez passer on katana

  • Spawn machete – laissez passer on machete

  • Spawn nightstick – laissez passer on tonfa

  • Spawn molotov cocktail – laissez passer on molotov

  • Spawn pipage bomb – laissez passer on pipe_bomb

  • Spawn active pipage bomb beneath y'all – boom

  • Spawn propane tank – laissez passer on propanetank

  • Spawn gascan – laissez passer on gascan

  • Spawn oxygen tank – laissez passer on oxygentank

  • Spawn commencement assistance kit – laissez passer on first_aid_kit

  • Spawn defibrillator – laissez passer on defibrillator

  • Spawn adrenaline – laissez passer on adrenaline

  • Spawn hurting pills – laissez passer on pain_pills

  • Spawn a mutual infected – z_spawn zombie

  • Spawn a horde – z_spawn mob

  • Spawn spitter – z_spawn spitter

  • Spawn jockey – z_spawn jockey

  • Spawn charger – z_spawn charger

  • Spawn boomer – z_spawn boomer

  • Spawn hunter – z_spawn hunter

  • Spawn witch – z_spawn witch

  • Spawn smoker – z_spawn smoker

  • Spawn tank – z_spawn tank

  • Enable received damage, only cannot cash inwards one's chips – budda 1

  • Enable bot friendly lavatory – sb_friendlyfire 1

  • Set total of harm done to survivors – z_pounce_damage x

  • Change noclip speed – sv_noclipspeed x

  • Bot survivors shoot infinitely – open_fire

  • Change zombie wellness – z_health x

  • Change zombie speed – z_speed x

  • Change maximum smoker natural language make – natural language make x

  • Change how long a Witch tin withstand fire  – z_witch_burn_time x

  • Toggle witch to alter targets or focus on the survivor that commencement alerted her -z_witch_allow_change_victim x

  • Enable interplanetary space panic result fourth dimension – director_panic_forever 1

  • Force panic result – director_force_panic 1

  • Remove all bots – ent_remove

  • Change witch harm – z_witch_damage x

  • Change maximum mutual infected – z_common limitx

  • Change tank’s maximum wellness – z_tank_health x

  • Change set out of seconds until endure instrumentalist loses command of the tank from non attacking -survivors z_frustration_lifetime x

  • Change CEDA bile scandalize drib charge per unit of measurement – sv_infected_ceda_vomitjar_probability x

  • Thirdperson – thirdperson

  • firstperson – firstperson

  • Over the shoulder – thirdperson thirdpersonshoulder

  • Toggle crosshair – crosshair 1

  • Suicide – explode

  • Disconnect – disconnect

  • Quit – quit


Left iv Dead two Map commands


Left iv Dead Campaigns


The Sacrifice:


Docks: map c7m1_docks

Barge: map c7m2_barge

Port: map c7m3_port


No Mercy:


Apartments: map c8m1_apartment

Subway: map c8m2_subway

Sewers: map c8m3_sewers

Hospital: map c8m4_interior

Rooftop: map c8m5_rooftop


Crash Course:


The Alleys: map c9m1_alleys

The Truck Depot Finale: map c9m2_lots


Death Toll:


The Turnpike: map c10m1_caves

The Drains: map c10m2_drainage

The Church: map c10m3_ranchhouse

The Town: map c10m4_mainstreet

Boathouse Finale: map c10m5_houseboat


Dead Air:


The Greenhouse: map c11m1_greenhouse

The Crane: map c11m2_offices

The Construction Site: map c11m3_garage

The Terminal: map c11m4_terminal

Runway Finale: map c11m5_runway


Blood Harvest:


The Woods: map C12m1_hilltop

The Tunnel: map C12m2_traintunnel

The Bridge: map C12m3_bridge

The Train Station: map C12m4_barn

Farmhouse Finale: map C12m5_cornfield


Left iv Dead two Campaigns


Cold Stream:


Alpine Creek: map c13m1_alpinecreek

South Pine Stream: map c13m2_southpinestream

Memorial Bridge: map c13m3_memorialbridge

Cut-Throat Creek: map c13m4_cutthroatcreek


Dead Center:


The Hotel: map c1m1_hotel

The Streets: map c1m2_streets

The Mall: map c1m3_mall

The Atrium: map c1m4_atrium


Dark Carnival:


The Highway: map c2m1_highway

The Fairgrounds: map c2m2_fairgrounds

The Coaster: map c2m3_coaster

The Barns: map c2m4_barns

The Concert: map c2m5_concert


Swamp Fever:


Plank Country: map c3m1_plankcountry

The Swamp: map c3m2_swamp

The Shantytown: map c3m3_shantytown

The Plantation: map c3m4_plantation


Hard Rain:


The Milltown: map c4m1_milltown_a

The Sugar Mill: map c4m2_sugarmill_a

Mill Escape: map c4m3_sugarmill b

Return to Town: map c4m4_milltown_b

Town Escape: map c4m5_milltown_escape


The Parish:


The Waterfront: map c5m1_waterfront

The Park: map c5m2_park

The Cemetery: map c5m3_cemetery

The Quarter: map c5m4_quarter

The Bridge: map c5m5_bridge


The Passing:


The Riverbank: map c6m1_riverbank

The Underground: map c6m2_bedlam

The Port: map c6m3_port


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