Fallout 76 – Strength Perk Cards Effects Priority

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All Strength Perk Cards Effects Priority


Strength applies to your character’s physical ability inwards melee together with how much your graphic symbol tin carry. Below are all the known cards inwards the Strength section.


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Gladiator


Level Requirement2
Rank 1Your one-handed melee weapons now create +10% damage.
Rank 2Your one-handed melee weapons now create +15% damage.
Rank 3Your one-handed melee weapons now create +20% damage.


























Traveling Pharmacy


Level Requirement3
Rank 1Weights of all Chems (including Stimpaks) are reduced yesteryear 30%.
Rank 2Weights of all Chems (including Stimpaks) are reduced yesteryear 60%.
Rank 3Weights of all Chems (including Stimpaks) are reduced yesteryear 90%.


























Pack Rat


Level Requirement4
Rank 1The weight of all junk items is reduced yesteryear 25%.
Rank 2The weight of all junk items is reduced yesteryear 50%.
Rank 3The weight of all junk items is reduced yesteryear 75%.


























Iron Fist


Level Requirement5
Rank 1Your punching attacks directly create +10% damage.
Rank 2Your punching attacks directly create +15% damage.
Rank 3Your punching attacks directly create +20% damage.


























Slugger


Level Requirement6
Rank 1Your two-handed melee weapons deal 10% to a greater extent than damage.
Rank 2Your two-handed melee weapons deal 15% to a greater extent than damage.
Rank 3Your two-handed melee weapons deal 20% to a greater extent than damage.


























Shotgunner


Level Requirement10
Rank 1Your shotguns directly bargain +10% damage.
Rank 2Your shotguns directly bargain +15% damage.
Rank 3Your shotguns directly bargain +20% damage.






















Basher


Level Requirement11
Rank 1Gun bashing does +25% harm amongst a 5% endangerment to cripple your opponent.
Rank 2Gun bashing does +50% harm amongst a 10% endangerment to cripple your opponent.






















Sturdy Frame


Level Requirement13
Rank 1Armor weighs 25% less than normal.
Rank 2Armor weighs 50% less than normal.


























Barbarian


Level Requirement14
Rank 1Every betoken of Strength adds +2 Damage Resist (max xl – no Power Armor).
Rank 2Every betoken of Strength adds +3 Damage Resist (max sixty – no Power Armor).
Rank 3Every betoken of Strength adds +4 Damage Resist (max lxxx – no Power Armor).


























Martial Artist


Level Requirement16
Rank 1Your melee weapons weigh 20% less, together with you lot tin swing them 10% faster.
Rank 2Your melee weapons weigh 40% less, together with you lot tin swing them 20% faster.
Rank 3Your melee weapons weigh 60% less, together with you lot tin swing them 30% faster.


























Scattershot


Level Requirement18
Rank 1Shotguns directly weigh 30% less together with you lot reload them 10% faster.
Rank 2Shotguns directly weigh 60% less together with you lot reload them 20% faster.
Rank 3Shotguns directly weigh 90% less together with you lot reload them 30% faster.


























Expert Gladiator


Level Requirement20
Rank 1Your one-handed melee weapons now create +10% damage.
Rank 2Your one-handed melee weapons now create +15% damage.
Rank 3Your one-handed melee weapons now create +20% damage.


























Blocker


Level Requirement21
Rank 1Take 15% less harm from your opponents’ melee attacks.
Rank 2Take 30% less harm from your opponents’ melee attacks.
Rank 3Take 45% less harm from your opponents’ melee attacks.






















Bandolier


Level Requirement22
Rank 1Ballistic weapon ammo weighs 45% less.
Rank 2Ballistic weapon ammo weighs 90% less.


























Expert Shotgunner


Level Requirement23
Rank 1Your shotguns directly bargain +10% damage.
Rank 2Your shotguns directly bargain +15% damage.
Rank 3Your shotguns directly bargain +20% damage.


























Expert Slugger


Level Requirement24
Rank 1Your two-handed melee weapons deal 10% to a greater extent than damage.
Rank 2Your two-handed melee weapons deal 15% to a greater extent than damage.
Rank 3Your two-handed melee weapons deal 20% to a greater extent than damage.






























Strong Back


Level Requirement26
Rank 1Gain +10 deport weight.
Rank 2Gain +20 deport weight.
Rank 3Gain +30 deport weight.
Rank 4Gain +40 deport weight.


























Heavy Gunner


Level Requirement30
Rank 1Your non-explosive heavy guns directly create +10% damage.
Rank 2Your non-explosive heavy guns directly create +15% damage.
Rank 3Your non-explosive heavy guns directly create +20% damage.






























Bear Arms


Level RequirementN/A
Rank 1Heavy Guns weigh 20% less.
Rank 2Heavy Guns weigh 40% less.
Rank 3Heavy Guns weigh 60% less.
Rank 4Heavy Guns weigh 80% less






























Bullet Shield


Level RequirementN/A
Rank 1Gain 10 Damage Resistance field firing a heavy gun.
Rank 2N/A
Rank 3N/A
Rank 4N/A


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