Monster Hunter : World – Charge Blade

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Charge Blade Build : Juggernaut


This create is generally suitable for hunters who, for whatever reason, don’t convey fourth dimension to sheath weapon to heal, likewise stingy to role potions, or inward my case, convey an OCD to hand off my potion inventory at maximum.


Juggernaut


This create utilizes the pop Super Amped Elemental Discharge (SAED) due to its high harm in addition to synergy alongside Health Regeneration augment. Hence, most of the offensive aspects of this create volition last similar to those builds. It plant best alongside SAED create because the phial explosion deals nail harm (similar to bomb harm / nail proc) which is non affected yesteryear sharpness nor critical, in addition to volition e'er deals the same harm regardless of where it hits. And since nosotros won’t convey to worry virtually sharpness nor critical skills, at that spot volition last to a greater extent than slots for other skills.


Equipments

These are the equipments for this build:


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Most of the equipments in addition to jewels inward this create are non that rare, for the exception of roughly special science jewels similar Mind’s Eye in addition to Guard Up, which are optional in addition to tin last replaced alongside something else.


As alternative, yous tin supervene upon Taroth Strongarm ‘Horn’ alongside Diablos Tyrannis II for similar stats except for lower defense strength bonus (+15 instead of +25). You tin also supervene upon Death Stench β arms to Kushala y arms for slightly dissimilar stats in addition to an extra Lv. 1 ornament slot.


Yes, the weapon has two Health Regeneration augments which volition give roughly 15% harm to healing conversion. Since the other augments are variety of lackluster for this build. Most players role Health Regeneration + Attack augment inward their build, simply i discovery the additional v truthful raw harm from Attack augment won’t produce much. For example, SAED phial explosion volition produce 81 harm each alongside Attack augment, compared to 79 harm without it.


Skill Details


Recommended Equipment Skills:



  • Recovery Speed (Rank 3)

    Quadruples regeneration speed of the ruby parts (orange if regeneration buff is applied) of wellness gauge. Combine alongside immunizer for fifty-fifty to a greater extent than regeneration speed.

  • Focus (Rank 3)

    Speeds upwards phial gain in addition to sword accuse attack. With this skill, you’ll alone require two hits of regular laid on in addition to two hits of accuse attack. Influenza A virus subtype H5N1 expert agency to move ruby phial is yesteryear using jumping frontward slash > charged double slash > roundslash.

  • Health Boost (Rank 3)

    Increases maximum wellness yesteryear 50 points. Stacks alongside nutrient buffs for a total of 200 maximum health.

  • Artilerry (Rank 3)

    Increases phial explosion harm yesteryear 30%. Applies to all phial based harm (hits from the weapon does non count) such equally Super Amped Elemental Discharge, Amped Elemental Discharge, Condensed Element Slash, in addition to the extra harm from sword trend buff.

  • Recovery Up (Rank 3)

    Increases the amount of healing from all rootage yesteryear 30%. This applies to Health Regeneration augment.

  • Evade Extender (Rank 2)

    Increases evade distance. It mightiness non appear much, simply it tin attention to unopen distance without sheathing your weapon. It volition also attention to evade certainly attacks, such equally targeted Charybdis, which without it is non possible alongside your weapon drawn.

  • Capacity Boost (Rank 1)

    Adds 1 phial capacity for a total of vi phials. The additional phial volition give extra explosion during SAED in addition to sword / shield buff duration. This results inward to a greater extent than harm in addition to less downtime.

  • Non Elemental Boost (Rank 1)

    Increases raw harm for roughly 10%. Only plant for weapons alongside no active chemical constituent harm or condition damage. This is a must for whatever raw harm builds.

  • Fortify (Rank 1)

    Increases Attack yesteryear 10% in addition to Defense yesteryear 15% each fourth dimension yous move carted. Stacks upwards to two times for 20% Attack in addition to 30% Defense bonus. This i is optional. If you’re confident that yous won’t move carted, yous tin supervene upon it alongside something else.

  • Guard (Rank 1)

    Slightly decreases knockback in addition to stamina consumption when guarding attacks. This lawsuit is farther enhanced yesteryear buffing your shield (+1) in addition to utilizing guard betoken (+1), which inward total volition give similar lawsuit equally Rank three Guard. This is of import since yous tin alone chain guard into SAED / AED if yous have modest / medium knockback afterwards guarding, in addition to without it yous volition generally move medium / high knockback when guarding attacks from large monsters.

  • Mind’s Eye / Ballistics (Rank 1)

    Prevents weapon from bouncing when hitting certainly parts of monster or when attacking alongside depression sharpness. This i is optional since yous tin move similar lawsuit from sword trend buff, in addition to also because this gem is quite rare. You’ll require it when you’re fighting thick armored monster such equally Lavasioth or Kirin, since it volition last difficult to accuse phial or buffing your sword if your attacks hand off bouncing off.

  • Guard Up (Rank 1)

    Enables guarding against unremarkably unblockable attacks such equally Teostra’s Supernova, Behemoth’s Frontal Eruption, etc. This i is optional simply is highly recommended since it mightiness relieve your life a lot.

  • Stamina Cap Up (Rank 1)

    Set bonus from Empress Armor. Extends maximum stamina for upwards to 200 points. Useful when yous require to guard a lot, in addition to hand off on rolling.


Recommended Food Skills:


Felyne Medic


Increases the amount of healing from all sources fifty-fifty further. The exact per centum is unknown, simply you’ll notice the departure from this skill, clearly.


Felyne Bombardier


Increases phial explosion harm fifty-fifty farther for virtually 10-15%.


Additional Notes


At a glance yous mightiness intend that alongside generally defensive oriented skills, the harm output mightiness last low. But in i lawsuit yous genuinely examine it, you’ll last surprised.


The principal payoff of this create is that yous volition convey a high survivability due to increased maximum wellness in addition to the powerfulness to speedily recover lost wellness using Health Regeneration augment. Charge blade benefits greatly from Health Regeneration augment peculiarly from using SAED in addition to alongside this create yous tin heal yourself a lot, piece also dealing damage.


The disadvantage is that SAED is difficult to role against modest or fast enemies. Also, your regular sword attacks are weaker than park due to -30% affinity, though inward this build, sword attacks are generally used to fill upwards up phial rather than to produce the bulk of the damage. If needed, role AED instead when it’s non possible to province SAED.


Preview:


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This is done alongside no external buffs aside of charms in addition to talons. Note that the axe slam for 275 harm (ignore the initial sweeping laid on which does almost no damage) in addition to the phial explosion for 79 harm each hits, alongside 474 total harm from vi phials. If nosotros role this equally solid soil for the calculation, thence nosotros volition move a total of 749 damage. Then nosotros convey Health Regeneration augment which volition convert 15% + (15% x 130%) = 19.5% harm to healing. The outcome volition last roughly 146 wellness recovery.


Of course of report inward actual application, the axe slam volition rarely produce that much harm since it volition last affected yesteryear target resistances in addition to negative affinity. At average, the axe slam volition produce virtually 100-175 damage. If nosotros count alone on the phial explosions, which volition e'er produce fixed 79 damage, thence nosotros volition convey 474 harm in addition to roughly 92 wellness recovery. And that’s nonetheless excluding the bonus from Felyne Medic buff.


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