Dead By Daylight – Solo Tier List
Solo Q Tier List
A Tier:
Adrenaline
- Literally does 3 things inwards i perk. You acquire healed, revived if downed, as well as pretty much sprint flare-up alongside it. Only downwards side is exhaustion but hello at to the lowest degree y'all acquire healed.
Balanced landing
- Depending on which map y'all acquire this perk is godlike . On the map haddonfield it almost gives y'all interplanetary space loops. If every map had practiced spots similar the primary edifice (myers house) of haddonfield..it would live a godlike exhaustion perk. The solely number is that sometimes y'all acquire bad rng on maps thence y'all don’t acquire to purpose it inwards a versatile manner similar dead hard. Also the passive is actually practiced too. You cut down your stagger duration from falls past times 75%.
Borrowed time
- Always institute practiced purpose for this perk because of times where your inwards the basement or right side past times side to locomote out gate y'all wouldn’t come inwards out without the extra protection this perk gives y'all to acquire out of those actually bad spots y'all tin give notice live in. Bad or novel killers tend to tunnel thence it actually helps y'all or your squad acquire your booty to security or fifty-fifty out to escape to win!
Dead difficult (fookn ded ard)
- The most pop exhaustion perk past times far as well as rightfully so. If y'all purpose this perk correctly it’ll give y'all an extra circular of looping. You tin give notice dodge a killer swing alongside this if timed right. This perk let’s y'all play extra greedy. Downs for this perk is sometimes it doesn’t run the manner y'all want. You’ll press it early on but nonetheless acquire smacked fifty-fifty tho y'all anticipated the killers hitting manner earlier. Use this DH to gain distance to windows or pallets is the most effective manner to purpose it. I would position this perk at B tier because at times it tin give notice live inconsistent but overall this perk has done to a greater extent than practiced for me than not. Also it’s manner to a greater extent than fun to purpose than SB as well as BL (sprint flare-up as well as balanced landing)
B Tier
Bond
- Since this is a solo q listing i highly advise this perk because it gives y'all the data y'all wouldn’t receive got known most since y'all guys are solo Q. If y'all acquire chased y'all tin give notice guide to run to only about other location instead of running to the expanse where your teammates are doing gens. Got injured? good similar a shot y'all know where your teammates are to acquire healed. Way amend than running to the corner to pass 30-45 seconds healing when y'all could’ve been helping out on a gen or getting healed quicker past times your team.
Botany
- Underrated AF.. it never got changed thence healing speeds alongside this is amazing. Not solely y'all heal yourself quicker but also your teammates. Use this perk alongside a greenish med kit as well as add-ons for stupidly fast healing.
Deliverance
- A costless unhook assuming y'all don’t acquire hooked first. Newer players tend to non become to rescue other survivors for whatever argue thence it’s almost mandatory inwards solo Q. This perk is actually prissy if y'all never acquire hooked until the really terminate which is neat to purpose inwards combo alongside other perks.
Hope
- Stupidly underrated perk that also has non been touched since the game came out. For two minutes y'all acquire a 7% haste effect. You tin give notice loop slower killers for days alongside this perk. And overall i institute this perk fun to use. NOED is a pop perk thence it helps y'all kinda fifty-fifty out the motility speed buff they acquire for noed. If y'all squall back adrenaline is overrated as well as then purpose this perk instead since it doesn’t give y'all the exhausted effect. And y'all acquire to purpose whatever exhaustion perk y'all desire since y'all could live injured. Rather than having a adren as well as and then can’t purpose sprint flare-up or dead difficult for example.
Mettle of MaN
- Arguably could position this equally a southward tier or Influenza A virus subtype H5N1 tier but imo it’s actually practiced but non that practiced because most of my games this perk solely plant once. You acquire hitting 3 times past times the killer as well as on your side past times side hitting y'all acquire a costless hit. Yes this perk plant neat against the bulk bulk of killers which i empathise why people volition inquiry why this isn’t inwards southward or Influenza A virus subtype H5N1 tier. Good killers similar billy as well as huntress don’t aid most MoM. Influenza A virus subtype H5N1 practiced nurse volition grab upward to y'all regardless of if y'all receive got an extra hitting y'all tin give notice take. Overall venture perk to pick upward but i create odor a nerf coming sooner or later.
Sprint burst
- This perk is nonetheless practiced because y'all tin give notice direct upward only leave of absence a bad location alongside how fast y'all run alongside this perk. Big downwards side is y'all receive got to walk everywhere which is tiresome as well as slow. Also this perk doesn’t learn y'all how to receive got awareness or how to run tiles. Solid perk for newer players but after on you’ll receive got no choice but to acquire how to run tiles correctly. Oh as well as if y'all create upward one's hear to play inwards a laggy vestibule for whatever reason, it’s pretty practiced compared to the other exhaustion perks.
Unbreakable
- Good killers volition most probable tend to slug thence y'all require this to acquire dorsum into the game. Influenza A virus subtype H5N1 lot of times i escaped or assist acquire to a greater extent than people escape because the killer decided to slug me at terminate game but didn’t know i had this perk. You tin give notice either 99% yourself from recovery as well as expect for a teammate to tap y'all or y'all tin give notice only convey yourself dorsum upward from dying ground once. More useful against practiced killers than nooby ones.
Decisive Strike
- Used to live a direct upward godlike 2nd adventure perk but since it was nerfed, it’s practiced but non a must pick similar before. This perk volition assist if the killer is dumb plenty to tunnel y'all after y'all acquire unhooked. I would fifty-fifty position this perk lower crusade of how practiced DS used to live but overall it’s nonetheless kinda fun to purpose as well as helpful against the bulk bulk of killers that desire to tunnel downwards i specific survivor. You acquire threescore seconds to purpose it after a unhook thence GL
Iron Will
- Use this if y'all acquire a lot of nurses or spirit players. It mutes your moaning as well as grunting spell injured which is greatly useful to have. Pretty practiced to receive got overall though because sometimes killers volition only lose me alongside this perk.
C tier
Leader
- I know i said these perks arn’t inwards whatsoever detail guild but i would only position this at bottom of C. Yeah it’s prissy to give your squad a buff speed of healing, sabo, unhook, cleanse, opened upward chests, as well as opened upward the gate quicker but it’s actually non that needed. Not horrible but non super practiced either.
Lithe
- Not a bad exhaustion perk past times whatsoever agency but there’s only direct upward amend exhaustion perks than lithe.
Plunderer’s Instinct
- Increases the rarity of what items y'all come inwards a chest. Really solely practiced for if y'all similar to hoard items to a character. Fun perk to receive got but def non needed.
Pharmacy
- You guarantee yourself a greenish med kit which is good. And y'all loot the breast quicker but other than that..it’s ok.
Prove thyself
- You give your squad a 10% faster repair speed on generators when they’re inside a iv meter hit as well as gain to a greater extent than coop points. Using this alongside friend’s is prissy but if y'all guys are splint, the number of this isn’t actually useful.
We’ll brand it
- You heal your teammate for 100% increase speed as well as the duration of the perk existence usable lasts for thence long which is actually nice. Only number is that sometimes the killer volition only run direct dorsum to the claw thence y'all won’t ever acquire the adventure to heal your teammate.
We’re gonna alive forever
- All this perk is practiced for is farming teammates for 25% stackable bloodpoints upward to iv stacks. Does cypher else. I advise y'all pick this upward if you’re a noobie.
Quick as well as quiet
- You vault windows as well as jump into lockers without making a dissonance thence it’s practiced to purpose inwards combo alongside other perks. By itself it’s ok but a lot of other perks are better.
Kindred
- Really practiced to assist give your squad information on who tin give notice become unhook as well as who tin give notice sit down on gens.