Hot Lava – Movement Guide

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Movement Guide


Settings



  • Turn “Auto-Grab” off, it gives yous less command overall. You volition frequently discovery yourself accidentally grabbing things yous don’t desire to pick out grip of if yous run on this on.

  • (Optional) There is scroll-wheel jumping, but yous convey to enable it.


General in addition to Not thus General Stuff



  • Turning(changing direction) on the the world loses speed.

  • You tin run on the the world for a flake of fourth dimension without losing much speed.

  • You larn where yous look. Everytime yous rotate yourself your displace management volition last changed too.

  • You tin queue jumps. Which way yous tin agree infinite earlier yous land, in addition to yous volition jump equally presently equally yous affect the ground. You can’t agree infinite the entire fourth dimension though, but has to let on it subsequently each jump.

  • There is a speedcap of 17m/s (+13.5), if yous larn yesteryear this speed in addition to hitting the the world yous volition die. But yous tin larn faster than this if you’re on surf ramps or trampolines. (You tin also run on the the world amongst this speed but if yous jump or affect walls yous volition die, but at that spot are no scenarios where yous would last able to accomplish this speed on the ground). If the map or degree has turned off autumn damage, this volition non apply.

  • There are about surfaces which forestall autumn damage, such equally the blueish gym mats.

  • When jumping onto for certain objects it is sometimes easier to larn on overstep of them if yous are coming at them from a for certain angle.

  • Some floors are slanted slightly, if yous sweat to run on the upward gradient yous volition lose speed.

  • Alternatively at that spot are about spots where the downward gradient volition hand yous a tiny flake of speed spell running on it.


Boosting



  • 2 Parts, Air-Strafing in addition to B-hopping.

    -Air-Strafing: Turning inwards the air to gain speed.

    -B-Hopping: Jumping to hold speed.

  • Unlike bhopping inwards CS, yous convey to agree ‘W’ in addition to press the strafe telephone commutation (A or D) at the same time.

  • Other Nuances

    -Turning smoothly = to a greater extent than speed.

    -Can solely boost ane management per jump.

    -Have to plough a slight amount earlier yous starting fourth dimension receiving speed.


Crouch Jumping



  • If yous jump spell crouched, yous volition larn less tiptop from the jump in addition to hitting the the world sooner.

  • Crouch-jumping also helps when going through areas where the ceiling is short, since you’ll hitting your caput on it less.

  • You can’t gain boost spell doing crouch jumps.


Late Jumping



  • You tin jump tardily off of objects, giving yous extra distance.

  • You convey a piddling to a greater extent than than ¼ of a 2nd to tardily jump subsequently falling off of an object. ( 250ms)


Sliding/Object Boosting



  • You tin gain speed off of objects that are sloped/slanted. Each private boost gives dissimilar speeds in addition to may require dissimilar execution to activate.

  • You larn to a greater extent than speed if yous autumn from a greater tiptop onto the object.

  • In the freezer inwards Wholesale yous volition discovery a lot of essence bags moving around. These tin last used for boosting too. They volition force yous dorsum inwards the contrary management that yous hitting them amongst in addition to frequently hand a practiced amount of speed. If yous hitting them inwards the contrary management which the essence bags are moving (so yous volition larn pushed inwards the management they are moving in), yous volition convey a higher direct chances of getting a boost in addition to also getting the most speed.

  • Crusher boosting: In the vent organisation inwards School, yous volition discovery about crushers. You larn about speed when getting hitting yesteryear them. If yous tin larn hitting yesteryear them in addition to getting away earlier yous larn crushed/killed, yous volition convey a pretty practiced speed boost.


Surfing



  • Surfing is directional, yous larn where yous look.

  • The to a greater extent than tiptop yous convey falling onto a surf the to a greater extent than speed yous volition have.

  • The lower yous province on the ramp the to a greater extent than speed yous volition larn (Kind of the same equally the terminal bullet point)

  • Looking neutral horizontally when landing on ramps volition hand yous the most speed. (in most cases)

  • Holding the strafe clit that is contrary of the management of the ramp yous are on, turning your mouse the same way, in addition to jumping volition hand yous to a greater extent than height.

  • Surf stack prevention: You convey to province on an object earlier landing on a surf over again to last able to gain speed from the surf. So going from surf to surf volition non gain yous extra speed.

  • But going from surf to object to surf will.


Swinging



  • There are bars(and ribbons) yous tin swing off of.

  • The timing of the jump matters, if yous jump at the incorrect times yous volition lose speed.

  • If yous autumn in addition to pick out grip of a swing yous volition larn launched upward to the tiptop yous were at when yous started the fall.

  • There is a real small-scale window of fourth dimension where yous larn extra speed from the swing, if yous jump at this exact fourth dimension yous volition run on that speed

  • There are also headboosts yous tin produce amongst swings (see Headboosts)


Pipes



  • Use due west southward to climb upward in addition to downwards the pipe. If yous hold off up, press due west for going up. If yous hold off down, press due west for going down.

  • If yous pick out grip of the pipage amongst a decent amount of speed, yous are able to run on a practiced pct of that speed when jumping off the pipe.


Wall Bars (The ones yous hang off of)



  • You tin run on your speed yesteryear jumping off of them immediately. You tin also headboost off of them.

  • There are about spots where yous tin purpose them to gain extraordinary speed, but its inconsistent.


Headboosts / Ceilingboosts



  • Hitting in addition to border of an object amongst your caput volition resultant inwards yous getting speed inwards the management the border is facing.

  • The forcefulness at which yous hitting your caput also determines the speed, for illustration falling onto a pole from a smashing tiptop (And jumping off of it) volition launch yous dorsum upward to that height, pregnant that upwards momentum would convert into a headboost/forward momentum.


Wall Jump



  • Wall jumps are directional, yous volition larn the manner yous are facing when yous jump off of them.


Wind Tunnels



  • By belongings jump, yous volition larn upwards fast.

  • By belongings crouch, yous volition autumn downwards inwards the fan.

  • By belongings neither jump or crouch, yous volition larn upwards slow.


Trampolines



  • You tin gain a flake to a greater extent than tiptop if yous jump when landing on it.

  • The to a greater extent than downwards velocity yous hitting the trampoline with, the to a greater extent than tiptop yous get.

  • Crouch jumping tin gain yous a piddling extra height.


Ropes



  • You run on your speed through ropes if yous fourth dimension it out correctly.

  • You tin also jump off the rope right away to run on your speed.

  • If yous run on jumping on the rope yous tin climb upward all the manner to the overstep of it.


Conveyors



  • Conveyor belts hand yous a flake of speed when yous run on them, yous tin boost on them in addition to gain fifty-fifty to a greater extent than speed.


Vents



  • You convey to crouch inwards vents, which way yous are slowed downwards to crouching speed.

    If yous larn into a vent amongst speed yous volition last able to purpose it for a curt menstruation of time, but fifty-fifty a piddling flake of speed tin salve yous heaps of time, because vents are thus tedious normally.


Pogo



  • You tin gain speed yesteryear timing your jumps amongst when yous land.

  • If yous press infinite a flake of fourth dimension earlier yous land, yous tin run on your speed spell doing a depression jump.

  • You tin jump higher when non pressing W. This tin last useful for making high jumps inwards high speed, in addition to tin last done yesteryear untapping due west only earlier yous land. If done correctly yous volition also run on a decent amount of speed.

  • You are able to starting fourth dimension off amongst a speed of +1.4 on 2nd jump. You tin produce this yesteryear belongings due west for a curt time, in addition to thus let on due west in addition to starting fourth dimension belongings Influenza A virus subtype H5N1 or D (depends on what management yous prefer), in addition to thus let on A/D in addition to starting fourth dimension belongings due west again, in addition to and thus fourth dimension your jump amongst space.

  • You tin also larn Headboosts inwards pogo, but yous volition lose nearly all of that extra speed when yous produce your adjacent jump.


Tiny Toy



  • There is no boosting inwards tiny toy, but at that spot yet is bhopping to hold momentum.

  • Boost pads launch yous inwards whatsoever management they are facing, yous also quest to convey your photographic tv camera facing the management of the pad to larn the boost from it.

  • You tin larn a super boost off of the boost pads, if yous jump at the exact fourth dimension it launches you. The easiest manner to produce this is to b-hop onto the pad in addition to jump equally presently equally yous hitting it.

  • Batteries hand yous a small-scale speed boost (0.49 m/s)


Chase / Pursuit Levels



  • If yous affect the object that yous are chasing, it volition hand it a temporary speedboost.

  • If yous autumn likewise far behind or larn likewise far ahead of the object, yous volition die.


Buddy Mode



  • If yous agree the “throw” clit yous volition larn a farther throw.

  • You can’t boost amongst buddy, but yous tin gain speed in addition to and thus alternative him upward in addition to hold that speed.

  • When belongings buddy your jumps hand less height.

  • If yous right click yous tin house buddy, instead of throwing him.


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