Kindergarten 2 – Achievements for Monstermon Cards

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Achievements for Monstermon Cards


Spoilers


A complete walkthrough, helping the reader aiming for all Achievements Monstermon Cards, together with Outfits.


A novel characteristic inwards Kindergarten 2 is the Monstermon battles. These tin survive quite annoying,

but should survive doable amongst a beginner deck. If you lot role my deck (see the index),

almost all opponents tin survive beaten on the 3rd day.


When it’s fourth dimension to larn Monster cards and/or outfits which deviate from the intended route,

I volition notify you lot amongst a -MM/OF- notation.

Note: You create non unloosen the cards/outfits upon piece of job yesteryear or restart.


Under the chapter department is written if items are necessary (shortened) together with the total of cards you lot currently have. Also, successfully clearing a story describe of piece of job too gives you lot a card.


Day 1 – H5N1 tale of Two Janitors


[School Yard]

-MM/OF-


1. Pay Monty for handicap rampart access.

2. Get a bill of fare behind the school, side yesteryear side to the bush.

3. Get a bill of fare inwards wood (up,left,up,right,up,right,left,up)

4. Enter schoolhouse for an outfit.

(MM/OF END)


1. Talk to left Janitor, showtime his Quest

2. Get cite from correct Janitor

3. Tell left Janitor the name

4. Deliver letter

5. Notify delivery

(END)


[Morning Time]

-MM/OF-


1. Take toy

2. Give toy to Nugget for card.

3. Restart room

(MM/OF END)


1. Leave the Classroom

2. Enter the Boys Bathroom together with speak to Janitor

3. Try to become upstairs

4. Enter the Boy’s Bathroom together with speak to Janitor

5. Talk to Stevie for outfit

6. Talk to Bob inwards the Girls Bathroom, larn card

7. Examine the couch for but about other card

8. Talk to Monthy inwards the Science Class

9. Talk to Janitor downstairs

(END)


[Lunch]


1. Pay Carla for a Distraction

2. Talk to janitor inwards the Girls Bathroom

3. Examine Bob for outfit

4. Enter Janitor’s Closet through the Boy’s Bathroom

5. There is a bill of fare inwards the yellowish cleaning cart.

6. Take Chainsaw.

7. Deliver Chainsaw

(END)


[Study Hall]


1. Be quiet

2. Eat i apple

3. Get a toy car

4. Go exterior together with house the automobile on the stairs.

5. Drop the caput inwards the bin inwards the Lunch Room

6. Tell Penny you lot where searching for the janitor, together with that he’s upstairs.

7. Go dorsum to your classroom, stand upwardly on the spot you lot started on together with consume an apple.

(END)


[Gym]

-MM/OF-


1. Help Jerome against Carla, larn card.

2. Restart room

(MM/OF END)


1. Help Carla against Jerome

2. Leave together with larn into your classroom.

3. Get bill of fare from the toy-box

4. Get Stevie’s trunk side yesteryear side to the cleaning cart inwards the Janitor’s Closet

5. Leave together with larn goo from the flooring inwards the Hallway

6. Get to the janitor (through the Lunchroom together with the gate inn the playground)

7. Bang on the dumpster

8. Give Goo

(END)


[School’s Out]


Obtained Items: Bob’s Toolbelt (BT)

Obtained Clothing: 3

Obtained Cards: 9


Day 2 – Flowers for Daisy


Items: None – Cards:09


[School Yard]


1. Talk to the Science Teacher, convey his challenge

2. Talk to Cindy together with Carla nigh flowers

3. Pay Monthy for access to the ramp

4. Try to assistance Nugget

5. Ask the Principle for help

6. Got to the ramp area

7. Take the flower

8. Enter the schoolhouse together with become upwardly the stairs

9. Take the Hall Pass together with larn outfit

(END)


[Morning Time]


1. Talk to Cindy, convey request

2. Deliver the missive of the alphabet to Felix inwards the Science Classroom

3. Enter the Girls Bathroom, together with speak to Bob nigh flowers

(END)


[Lunch]

-MM/OF-


1. Eat an apple

2. Ask the Lunchlady for something Vegan

3. Get the hidden bill of fare left from the Nugget-box behind the counter

4. Pay Carla to distract the monitor

5. Enter the Teacher’s Lounge, convey the flower, house the bluish i for a card

6. Ozzy left the Lunchroom, cheque his dejeuner for a card

7. Take the Salad

–Lunch Ends–

8. Give the Salad to the Dumpster Hag, convey the cat

9. Give the truthful cat to Cindy for a bill of fare together with outfit

10. Restart from Lunch

(MM/OF END)


1. Ask the Lunch lady for something Vegan

2. Pay Carla to distract the monitor

3. Enter the Teacher’s Lounge, convey the flower

4. Give the Salad to Felix

(END)


[Recess]


1. Place the Weed nether the tree

2. Shake the Tree

3. Check the beehive for a card

4. Get the bill of fare on the climbing wall

5. Talk to Jerome nigh the swings

6. Solve the swings puzzle for a bill of fare (yellow,blue,blue,red,blue,red)

7. Take the Red Flower

8. Go to the Teacher’s Lounge for an Achievement

9. Sell Monthy the Weed, nation that the cost is non enough, to larn a card.

10. Get the Green Flower side yesteryear side to the dumpster

11. Pay for Science Class

(END)


[Science]


1. Feed Diana inwards the next order: blue,yellow,purple,red,green

(END)


[School’s Out]


Obtained Items: An A+ (A+)

Obtained Clothing: 2

Obtained Cards: 9


Day iii – The Hitman’s Potty Guard


Items: A+ – Cards: 18


Note: You create got plenty cards to brand a deck. This conduct assumes you lot duel

everyone except Buggs. If you’re non confident, you lot tin role my deck,

written after the walkthrough.

Of course, you lot could too duel them afterward if you lot want, but don’t larn confused when your

card count differs from the guide.


[School Yard]

-MM/OF–


1. Talk to Felix

2. Talk to Teddy

3. Talk to Cindy

4. Talk to Teddy

5. Talk to Carla

6. Eat your final apple, become to the Smart Class

–School Yard Ends–

7. Eat 1 apple

8. Do the assessment together with convey the privy paper

9. Leave together with purchase a Passbook amongst your Coupon

10. Return together with consume your final apples

–Morning Time Ends–

12. Buy a Burger

13. Leave together with consume 2 apples

14. Enter the Boys Bathroom, together with give Ozzy the privy paper. Get a card

15. Restart from School Yard

(MM/OF END)


1. Talk to Felix

2. Talk to Teddy

3. Talk to Cindy

4. Talk to Teddy

5. Buy a battery from Monthy

6. Talk to Carla, become to Normal Class

(END)


[Morning Time]


1. Give the battery to Ozzy

2. Talk to Teddy

3. Talk to Cindy

4. Steal the Inhalator together with Weed


[Lunch]


1. Buy a Hamburger

2. Leave

3. Give the Weed to the monitor

4. Go to the Boys Bathroom, an convey the left seat

5. Go upstairs, together with larn the pair of scissors amongst the Coupon

(END)


[Recess]

-MM/OF-


1. Duel everyone on the playground (somehow Cindy avoided Study Hall) for seven cards

Note: Teddy doesn’t create got a deck together with either does Penny

2. Get the Green flower, together with duel the Dumpster Hag for a card

3. Give your Burger to create Dumpsterhag for a cat

4. Talk to teddy

5. Talk amongst Carla

6. Unscrew Monthy’s chair.

–Recess End–

7. Help Carla

8. Go to the Playground together with speak amongst monthy for a card

9. Go the Teacher’s Lounge together with purchase a Cherry Soda

10. Try to set your Cat inwards the Microwave, but refrain at the final alarm for an Achievement

11. Give the Cat to the Monitor inwards upstairs for a Card.

12. Give the Cherry Soda to Buggs for a card

13. Restart

-(MM/OF END)


1. Sell the Inhalator to Monty

2. Get the Green flower

3. Talk to teddy

4. Talk amongst Carla

5. Unscrew Monthy’s chair

6. Go to Science

(END)


[Science]

-MM/OF-


1. Take a slide.

2. Take a sample of the plant

3. Use the microscope for a card

4. Restart the room

5. Take a slide.

6. Take a sample of the H2O tank

3. Use the microscope for a card

4. Restart the room

(MM/OF END)


1. Examine the outlet inwards the upper correct corner (do non role the fork!)

2. Talk to Cindy nigh an distraction

3. After the distraction, leave of absence the classroom together with convey the Inhalator from the orangish locker

4. Re-enter the class, together with larn the blossom together with outfit from Cindy

5. Give the Flower to Ozzy, larn an outfit

(END)


[School’s Out]


Obtained Items: Prestigious Pin (PP)

Obtained Clothing: 2

Obtained Cards: xiv (only 12 shown)


Day iv – Opposites Attract


Items: BT,A+ – Cards: 33


[School Yard]


1. Talk to Carla, larn firecracker

2. Talk to Penny

3. Talk to Bugs

4. Talk to Penny,

5. Talk to Buggs

6. Talk to the Principle

7. Go to Smart Class

(END)


[Morning Time]


1. Talk to Penny

2. Do the Assessment, convey Toilet Paper

3. Go outside, together with clog i privy inwards the Boy’s Bathroom

4. Talk to Cindy inwards the Normal Classroom

5. Talk to the Janitor inwards the Boy’s Bathroom for a card.

6. Give the Doll to Penny

(END)


[Lunch]


1. Use your Pass to run across the Principle

2. Check the calendar for an outfit

3. Check the left box for an outfit

4. Check the ruddy mass for a card

5. Unlock the left door

6. Use the figurer together with the printer for a printout

7. Talk to Buggs

(END)


[Recess]


1. Talk to Monthy

2. Open the gate, together with role the door to larn into the Principle’s Office

3. Enter the Girls Bathroom, together with role air vent on the right

4. Change the class plain of report to Magnetics.

5. Return to the Playground (where the children are!) together with consume your final apple.

6. Go to Science

(END)


[Science]

-MM/OF-


1. Eat 2 apples

2. Go outside, together with become to Buggs together with Carla for 2 outfits

3. Restart

(MM/OF END)


1. Go exterior together with speak amongst Buggs together with Carla

2. Go within together with convey Penny’s hidden Doll.

3. Give the Doll to Penny

4. Go exterior together with larn the Gear

5. Give the Gear to the Teacher together with larn an outfit

(END)


[School’s Out]


Obtained Items: Penny’s Laser Beam (LB)

Obtained Clothing: 5

Obtained Cards: 3


Day v – If You Can Dodge H5N1 Nugget


Items: BT,PP – Cards: 36


[School Yard]


1. Buy a Lighter from Monthy

2. Talk to Nugget

3. Talk to Bob

4. Talk to Nugget

5. Talk to Bob together with larn a Flower

6. Talk to Nugget again

7. Let Carla enshroud the Lighter

(END)


[Morning Time]


1. Talk to Nugget

2. Steal a bill of fare from the a cubby.

3. Go to the Boys Bathroom together with speak amongst the Janitor

4. Speak amongst Bob inwards the Girls Bathroom

5. Speak amongst the Janitor inwards the Boys Bathroom


[END]


[Lunch]

-MM/OF-


1. Buy a Burger

2. Talk to Nugget

3. Talk to Felix

4. Get the Nuggets

5. Talk to Nugget

6. Talk to Nugget

7. Use the Microwave inwards the Teacher’s Lounge

8. Eat an Apple

–Lunch End

9. Give the Burger to the Dumpster Hag for a Passbook (deny the cat)

10. Get inside, together with speak amongst Nugget for an outfit.

11. Go to the classroom an duel amongst Buggs

12. Restart from Lunch

(MM/OF END)


1. Buy a Burger

2. Talk to Nugget

3. Talk to Felix

4. Get the Nuggets

5. Talk to Nugget

6. Talk to Nugget

7. Use the Microwave inwards the Teacher’s Lounge

8. Talk to Nugget

(END)


[Recess]

-MM/OF-


1. Go within together with purchase whatever Soda, together with give it to the Teacher

2. Give the Nuggets to the Dumpster Hag, for a cat.

3. Give the Cat to Nugget for a card

4. Restart room

5. Go within together with purchase whatever Soda, together with give it to the Teacher

6. Talk to Nugget

7. Go within the nugget cave together with convey the bloody leg, together with coin from the left skeleton

8. Go to science.

9. Examine the other leg, for a card

10. Restart room

(MM/OF END)


1. Go within together with purchase whatever Soda, together with give it to the Teacher

2. Talk to Nugget

3. Go within the nugget cave together with convey the bloody leg

4. Eat your final apple

(END)


[Gym]


1. Do the Dodgeball Puzzle: Use Leg,up,back,throw,down


[School’s Out]


Obtained Items: H5N1 Monstermon Plush (MP)

Obtained Clothing: 1

Obtained Cards: 5


Day half-dozen – Cain’s Not Able


Items: PP,A+,LB – Cards: 41


Note: There are 2 ways to consummate this story. We necessitate to create them both for the 100%

Completion Rate nosotros desire to have. This conduct start’s amongst the Felix router

and gives pointers for the Ted Route, since the differences are few.


[School Yard]


1. Buy Hand Sanitizer

2. Talk amongst Felix

3. Bring missive of the alphabet to Ozzy

4. Talk amongst Monthy

5. Talk amongst Felix

5. Talk amongst Monthy

6. Go to Smart Class

(END)


[Morning Time] – Felix Route


1. Talk amongst Monty for card

2. Talk amongst Felix

3. Do assement, pick out Toilet Paper

4. Clog a privy of the Girls Bathroom

5. Talk to Bob

6. Enter the vent using the ladder

7. Get the Spiders

(END)


[Lunch]


1. Go to the Janitor for an outfit

2. Talk amongst Felix

3. Talk amongst Nugget

4. Talk amongst Carla

5. Go to the Janitor’s cupboard together with larn a Shovel

(END)


[Recess]


1. Trade your Burger amongst the Dumpster Hag

2. Talk amongst Felix

3. Go within together with convey the Arm

(END)


[Gym]


1. Help Carla

2. Talk amongst Nugget

3. Talk amongst Felix

4. Get the Teacher’s Stick inwards the Normal Classroom together with larn an outfit

5. Go to Felix inwards the playground together with larn an outfit

(END)


Note: If you’ve already gotten the story describe of piece of job achievement from but about other save, you lot tin restart

to “Morning Time” after getting the card.

If not, you lot necessitate an extra day, to larn both the Achievements.


Note: The differences inwards Teddy’s Route are:


[Morning Time]


-Choose the Spray Bottle instead of the Toilet Paper

-Show Teddy (in the Normal Class) the Contract

-Get the spiders out of the Boys Bathroom

-Eat your final apple tree inwards the Science Classroom


[School’s Out]


Obtained Items: Felix’s Strange Chemical (SC)

Obtained Clothing: 4

Obtained Cards: 3


Day seven – Things that become Boom


Items: LB,MP,A+ – Cards: 44


[School Yard]


1. Talk amongst Carla

2. Talk amongst Cindy for Tissue

3. Talk amongst Jerome

4. Talk Carla

5. Free Nugget

6. Go to Smart Class

(END)


[Morning Time]


1. Talk amongst Carla

2. Take Assessment, convey whichever item.

3. Go exterior via the ramp, together with larn into the basement via Nugget’s onetime prison.

4. Use the Monstermon Plushie at the correct box, together with larn an outfit

5. Check the correct box for a card

6. Return to your class together with speak amongst Jerome.

(END)


[Lunch]


1. Get a Burger

2. Talk to Buggs

3. Go to the Girls Toilet together with bear witness the correct stall.

4. Go the Science room via the vent.

5. Change the Lesson Plan to Robotics

(END)


[Study Hall]


1. Be silent

2. Eat an apple

3. Retrieve your bomb

4. Depending on your “price” become either to the Boys Restroom, or lunchroom

5. Talk to the Janitor inwards the Girls Bathroom

6. Retrieve your bomb from the Cleaning Cart inwards the Janitor’s Closet

9. Return to your spot inwards the classroom

10 Eat an apple, pick out Science

(END)


[Science]


1. Talk to Carla

2. Talk to Monty

3. Talk to Carla

4. Talk to Monty

5. Lay your Bomb on the machine

6. Push to button

(END)


[School’s Out]


Obtained Items: Carla’s Laser Bomb (CB)

Obtained Clothing: 2

Obtained Cards: 2


Day eight – Breaking Sad


Items: SC,MP – Cards: 46


[School Yard]


1. Annoy your Teacher

2. Annoy Cindy

3. Get a Firecracker from Carla

4. Pay Monty the entrance price

5. Put the Firecracker into your cubby (most left one)

(END)


[Morning Time]


1. Pop the Firecracker

2. Leave to classroom together with speak to your Teacher

3. Talk to monty inwards the Science Class

4. Buy Scissors

5. Report to your Teacher

(END)


[Lunch]


1. Buy a Burger

2. Talk to Carla

3. Leave together with convey the elevator

4. Use the Plushie

[END]


[Recess]

-MM/OF-


1. Leave together with convey the elevator

2. Move to the far correct for an outfit

(MM/OF END)


1. Leave together with convey the elevator

2. Examine both trunk parts for pilus together with an outfit

3. Go to your Classroom together with bag the money

4. Go dorsum to the Playground together with give the Lift Key dorsum to Monthy

5. Give the pair of scissors to your Teacher

6. Go to science

(END)


[Science]

-MM/OF-


1. Talk to Monthy

2. Give the Flower to Ozyy, the Gem to Cindy together with the Doll to Penny

3. Let Monthy role either the Green or Purple i for an outfit

(MM/OF END)


1. Talk to Monthy

2. Give the Flower to Ozyy, the Gem to Cindy together with the Doll to Penny

3. Let Monthy role the ruddy one, together with larn a card

(END)


[School’s Out]


Obtained Items: Faculty Remote (FR)

Obtained Clothing: 3

Obtained Cards: 1


Day nine – Creature Feature


Items: CB,FR,MP – Cards: 47


[School Yard]


1. Buy a Battery from Monthy

2. Use the Remote on Penny

3. Talk amongst Nugget.

4. Get Billy together with Lily

5. Get the Lunch Pass from the Principle

(END)


[Morning Time]


1. Talk amongst Billy

2. Talk With Cindy, green, yellow

3. Talk amongst Buggs, green, blue

(END)


[Lunch]


1. Give the Drill to Nugget

2. Enter the Hole

3. Plant the Bomb nether the Table

4. Leave together with become to the Principle

5. Go to the Girls Bathroom together with create the deed

(END)


[Recess]


Note: Go larn the light-green flower, together with house it on the Nugget Altar inwards Nugget’s Cave

for an Achievement. Restart the room after getting it.


1. Enter the Nugget Cave

2. Use the remote on Penny

3. Talk to Carla side yesteryear side to the Dumpster

4. Go to the Teacher’s Lounge, together with cheque the trunk for an outfit

5. Enter the hole, together with speak to bob

6. Go to the Boys Bathroom together with give the lighter to the monitor. You’ll larn a card

7. Go to the Classroom together with larn a doll.

8. Check your teachers corpse for an outfit

9. Give the Doll to penny inwards the Nugget Hole

(END)


[Secret Lab]


1. Press Green, larn outfit

2. Use Penny’s Head, larn outfit

3. Move Blue Left, Press Blue, larn outfit

4. Examine broken glass, larn outfit.

5. Examine lower left corner, larn card

6. Press Red

7. Move Green left, press Green

8. Move Red left twice, press Red

(END)


[School’s Out]


Obtained Items: All Monstermon together with Outfit Locations Revealed

Obtained Clothing: 6

Obtained Cards: 3


Day 10 – Secret Ending


Cards: 50


And you lot idea it was over? Almost.

First, if you lot didn’t create it earlier, alter your article of apparel for an Achievement.

As you lot noticed, at that spot is solely i missing. How to larn it? Push the button

next to you lot Monstermon Card cabinet. If you lot create got all the fifty cards (which you lot should)

You’ll larn a Secret Ending, the final outfit together with the final Achievements.


Monstermon Deck


Blue Cards:

Hard Boogar

Sand Castle


Red Cards:

Chair of Spikes

Cyclops Duckling

Dab Hero


Green Cards:

Gnome of Garden

Mystical Tomato

Legendary Sword


Yellow Cards:

Zen Octopus

Pot of Greese


 


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